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Merge branch 'master' of https://github.com/Aloshi/EmulationStation
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THEMES.md
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THEMES.md
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@ -33,7 +33,7 @@ All themes must be enclosed in a `<theme>` tag.
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Components
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Components
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==========
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==========
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A theme is made up of components, which have various types. At the moment, the only type is `image`. Components can be nested for your own organization. In the future, you may be able to get data from a parent.
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A theme is made up of components, which have various types. At the moment, the only type is `image`. Components can be nested for your own organization. Components are rendered in the order they are defined - that means you'll want to define the background first, a header image second, etc.
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The "image" component
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The "image" component
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@ -42,12 +42,11 @@ Used to display an image.
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`<path>` - path to the image file. Most common file types are supported, and . and ~ are properly expanded.
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`<path>` - path to the image file. Most common file types are supported, and . and ~ are properly expanded.
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`<pos>` - the position, as two screen percentage, at which to display the image.
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`<pos>` - the position, as two screen percentages, at which to display the image.
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`<dim>` - the dimensions, as two screen percentages, that the image will be resized to. Make one axis 0 to keep the aspect ratio.
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`<dim>` - the dimensions, as two screen percentages, that the image will be resized to. Make one axis 0 to keep the aspect ratio.
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`<origin>` - the point on the image that <pos> defines, as an image percentage. "0.5 0.5", the center of the image, by default.
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`<origin>` - the point on the image that `<pos>` defines, as an image percentage. "0.5 0.5", the center of the image, by default.
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`<tiled />` - if present, the image is tiled instead of resized. Tiling isn't exact at the moment, but good enough for backgrounds.
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`<tiled />` - if present, the image is tiled instead of resized. Tiling isn't exact at the moment, but good enough for backgrounds.
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@ -79,7 +78,15 @@ List of variables
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Variables can be used in position and dimension definitions. They can be added, subtracted, multiplied, and divided. Parenthesis are valid. They are a percentage of the screen.
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Variables can be used in position and dimension definitions. They can be added, subtracted, multiplied, and divided. Parenthesis are valid. They are a percentage of the screen.
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`$headerHeight` - height of the system name header.
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`$headerHeight` - height of the system name header.
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`$infoWidth` - where the center of the horizontal divider is drawn.
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`$infoWidth` - where the center of the horizontal divider is drawn.
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Bugs
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====
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Hexidecimal colors might be read in backwards. Woops. I'll get around to fixing this eventually.
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-Aloshi
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-Aloshi
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http://www.aloshi.com
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http://www.aloshi.com
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