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Removed the 'Use plain ASCII for special gamelist characters' menu option.
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254e271392
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@ -580,20 +580,6 @@ void GuiMenu::openUIOptions()
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}
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});
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// Use ASCII for special characters in the gamelist view instead of the Font Awesome symbols.
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auto special_chars_ascii = std::make_shared<SwitchComponent>();
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special_chars_ascii->setState(Settings::getInstance()->getBool("SpecialCharsASCII"));
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s->addWithLabel("USE PLAIN ASCII FOR SPECIAL GAMELIST CHARACTERS", special_chars_ascii);
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s->addSaveFunc([special_chars_ascii, s] {
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if (special_chars_ascii->getState() !=
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Settings::getInstance()->getBool("SpecialCharsASCII")) {
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Settings::getInstance()->setBool("SpecialCharsASCII", special_chars_ascii->getState());
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s->setNeedsSaving();
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s->setNeedsReloading();
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s->setInvalidateCachedBackground();
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}
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});
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// Enable quick list scrolling overlay.
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auto list_scroll_overlay = std::make_shared<SwitchComponent>();
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list_scroll_overlay->setState(Settings::getInstance()->getBool("ListScrollOverlay"));
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@ -184,7 +184,6 @@ void Settings::setDefaults()
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mBoolMap["FoldersOnTop"] = {true, true};
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mBoolMap["FavoritesFirst"] = {true, true};
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mBoolMap["FavoritesStar"] = {true, true};
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mBoolMap["SpecialCharsASCII"] = {false, false};
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mBoolMap["ListScrollOverlay"] = {false, false};
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mBoolMap["VirtualKeyboard"] = {true, true};
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mBoolMap["ScrollIndicators"] = {true, true};
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