mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-02-18 04:45:39 +00:00
Added localization support to parts of the application
This commit is contained in:
parent
42f7e46d08
commit
b13c3ee582
|
@ -44,10 +44,12 @@ GuiOfflineGenerator::GuiOfflineGenerator(const std::queue<FileData*>& gameQueue)
|
||||||
mMenuColorPrimary, ALIGN_CENTER);
|
mMenuColorPrimary, ALIGN_CENTER);
|
||||||
mGrid.setEntry(mStatus, glm::ivec2 {0, 1}, false, true, glm::ivec2 {6, 1});
|
mGrid.setEntry(mStatus, glm::ivec2 {0, 1}, false, true, glm::ivec2 {6, 1});
|
||||||
|
|
||||||
mGameCounter = std::make_shared<TextComponent>(
|
const std::string gameProcessText {Utils::String::format(
|
||||||
std::to_string(mGamesProcessed) + " OF " + std::to_string(mTotalGames) +
|
_n("%i OF %i GAME PROCESSED", "%i OF %i GAMES PROCESSED", mTotalGames), mGamesProcessed,
|
||||||
(mTotalGames == 1 ? " GAME " : " GAMES ") + "PROCESSED",
|
mTotalGames)};
|
||||||
Font::get(FONT_SIZE_SMALL), mMenuColorSecondary, ALIGN_CENTER);
|
|
||||||
|
mGameCounter = std::make_shared<TextComponent>(gameProcessText, Font::get(FONT_SIZE_SMALL),
|
||||||
|
mMenuColorSecondary, ALIGN_CENTER);
|
||||||
mGrid.setEntry(mGameCounter, glm::ivec2 {0, 2}, false, true, glm::ivec2 {6, 1});
|
mGrid.setEntry(mGameCounter, glm::ivec2 {0, 2}, false, true, glm::ivec2 {6, 1});
|
||||||
|
|
||||||
// Spacer row with top border.
|
// Spacer row with top border.
|
||||||
|
@ -321,15 +323,16 @@ void GuiOfflineGenerator::update(int deltaTime)
|
||||||
|
|
||||||
// Update the statistics.
|
// Update the statistics.
|
||||||
mStatus->setText(_("RUNNING"));
|
mStatus->setText(_("RUNNING"));
|
||||||
mGameCounter->setText(std::to_string(mGamesProcessed) + " OF " + std::to_string(mTotalGames) +
|
mGameCounter->setText(Utils::String::format(
|
||||||
(mTotalGames == 1 ? " GAME " : " GAMES ") + "PROCESSED");
|
_n("%i OF %i GAME PROCESSED", "%i OF %i GAMES PROCESSED", mTotalGames), mGamesProcessed,
|
||||||
|
mTotalGames));
|
||||||
|
|
||||||
mGeneratedVal->setText(std::to_string(mImagesGenerated));
|
mGeneratedVal->setText(std::to_string(mImagesGenerated));
|
||||||
mFailedVal->setText(std::to_string(mGamesFailed));
|
mFailedVal->setText(std::to_string(mGamesFailed));
|
||||||
mOverwrittenVal->setText(std::to_string(mImagesOverwritten));
|
mOverwrittenVal->setText(std::to_string(mImagesOverwritten));
|
||||||
|
|
||||||
if (mGamesProcessed == mTotalGames) {
|
if (mGamesProcessed == mTotalGames) {
|
||||||
mStatus->setText(_("COMPLETED"));
|
mStatus->setText(_("COMPLETED [MIXIMAGE GENERATOR]"));
|
||||||
mStartPauseButton->setText(_("DONE"), _("done (close)"));
|
mStartPauseButton->setText(_("DONE"), _("done (close)"));
|
||||||
mStartPauseButton->setPressedFunc([this]() { delete this; });
|
mStartPauseButton->setPressedFunc([this]() { delete this; });
|
||||||
mCloseButton->setText(_("CLOSE"), _("close"));
|
mCloseButton->setText(_("CLOSE"), _("close"));
|
||||||
|
|
|
@ -329,7 +329,8 @@ void GuiOrphanedDataCleanup::cleanupMediaFiles()
|
||||||
<< "\"";
|
<< "\"";
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock {mMutex};
|
std::unique_lock<std::mutex> lock {mMutex};
|
||||||
mErrorMessage = "A flatten.txt file was found, skipping \"" + currentSystem + "\"";
|
mErrorMessage = Utils::String::format(
|
||||||
|
_("A flatten.txt file was found, skipping \"%s\""), currentSystem.c_str());
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -522,7 +523,8 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
|
||||||
<< "\"";
|
<< "\"";
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock {mMutex};
|
std::unique_lock<std::mutex> lock {mMutex};
|
||||||
mErrorMessage = "A flatten.txt file was found, skipping \"" + currentSystem + "\"";
|
mErrorMessage = Utils::String::format(
|
||||||
|
_("A flatten.txt file was found, skipping \"%s\""), currentSystem.c_str());
|
||||||
}
|
}
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
@ -549,8 +551,8 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
|
||||||
LOG(LogError) << "Couldn't parse file \"" << gamelistFile << "\"";
|
LOG(LogError) << "Couldn't parse file \"" << gamelistFile << "\"";
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock {mMutex};
|
std::unique_lock<std::mutex> lock {mMutex};
|
||||||
mErrorMessage =
|
mErrorMessage = Utils::String::format(
|
||||||
"Couldn't parse gamelist.xml file for \"" + system->getName() + "\"";
|
_("Couldn't parse gamelist.xml file for \"%s\""), system->getName().c_str());
|
||||||
}
|
}
|
||||||
SDL_Delay(500);
|
SDL_Delay(500);
|
||||||
continue;
|
continue;
|
||||||
|
@ -575,7 +577,8 @@ void GuiOrphanedDataCleanup::cleanupGamelists()
|
||||||
{
|
{
|
||||||
std::unique_lock<std::mutex> lock {mMutex};
|
std::unique_lock<std::mutex> lock {mMutex};
|
||||||
mErrorMessage =
|
mErrorMessage =
|
||||||
"Couldn't find a gamelist tag in file for system \"" + system->getName() + "\"";
|
Utils::String::format(_("Couldn't find a gamelist tag in file for \"%s\""),
|
||||||
|
system->getName().c_str());
|
||||||
}
|
}
|
||||||
SDL_Delay(500);
|
SDL_Delay(500);
|
||||||
continue;
|
continue;
|
||||||
|
|
|
@ -223,11 +223,10 @@ void GuiScraperMulti::doNextSearch()
|
||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
|
|
||||||
if (mQueueCountPerSystem.size() > 1) {
|
if (mQueueCountPerSystem.size() > 1) {
|
||||||
// const int gameCount {++mQueueCountPerSystem[mSearchQueue.front().system].first};
|
|
||||||
const int totalGameCount {mQueueCountPerSystem[mSearchQueue.front().system].second};
|
const int totalGameCount {mQueueCountPerSystem[mSearchQueue.front().system].second};
|
||||||
|
const std::string gameCountText {_n("GAME", "GAMES", totalGameCount)};
|
||||||
mSystem->setText(Utils::String::toUpper(mSearchQueue.front().system->getFullName()) + " [" +
|
mSystem->setText(Utils::String::toUpper(mSearchQueue.front().system->getFullName()) + " [" +
|
||||||
std::to_string(totalGameCount) + " GAME" +
|
std::to_string(totalGameCount) + " " + gameCountText + "]");
|
||||||
(totalGameCount == 1 ? "]" : "S]"));
|
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
mSystem->setText(Utils::String::toUpper(mSearchQueue.front().system->getFullName()));
|
mSystem->setText(Utils::String::toUpper(mSearchQueue.front().system->getFullName()));
|
||||||
|
@ -269,8 +268,9 @@ void GuiScraperMulti::doNextSearch()
|
||||||
|
|
||||||
// Update subtitle.
|
// Update subtitle.
|
||||||
ss.str("");
|
ss.str("");
|
||||||
ss << "GAME " << (mCurrentGame + 1) << " OF " << mTotalGames << " - " << folderPath
|
const std::string gameCounterText {
|
||||||
<< scrapeName
|
Utils::String::format(_("GAME %i OF %i"), mCurrentGame + 1, mTotalGames)};
|
||||||
|
ss << gameCounterText << " - " << folderPath << scrapeName
|
||||||
<< ((mSearchQueue.front().game->getType() == FOLDER) ? " " + ViewController::FOLDER_CHAR :
|
<< ((mSearchQueue.front().game->getType() == FOLDER) ? " " + ViewController::FOLDER_CHAR :
|
||||||
"");
|
"");
|
||||||
mSubtitle->setText(ss.str());
|
mSubtitle->setText(ss.str());
|
||||||
|
@ -313,12 +313,14 @@ void GuiScraperMulti::finish()
|
||||||
ss << _("NO GAMES WERE SCRAPED");
|
ss << _("NO GAMES WERE SCRAPED");
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
ss << mTotalSuccessful << " GAME" << ((mTotalSuccessful > 1) ? "S" : "")
|
ss << Utils::String::format(
|
||||||
<< " SUCCESSFULLY SCRAPED";
|
_n("%i GAME SUCCESSFULLY SCRAPED", "%i GAMES SUCCESSFULLY SCRAPED", mTotalSuccessful),
|
||||||
|
mTotalSuccessful);
|
||||||
|
|
||||||
if (mTotalSkipped > 0)
|
if (mTotalSkipped > 0)
|
||||||
ss << "\n"
|
ss << "\n"
|
||||||
<< mTotalSkipped << " GAME" << ((mTotalSkipped > 1) ? "S" : "") << " SKIPPED";
|
<< Utils::String::format(_n("%i GAME SKIPPED", "%i GAMES SKIPPED", mTotalSkipped),
|
||||||
|
mTotalSkipped);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Pressing either OK or using the back button should delete us.
|
// Pressing either OK or using the back button should delete us.
|
||||||
|
|
|
@ -45,10 +45,13 @@ GuiDetectDevice::GuiDetectDevice(bool firstRun,
|
||||||
std::stringstream deviceInfo;
|
std::stringstream deviceInfo;
|
||||||
int numDevices {InputManager::getInstance().getNumJoysticks()};
|
int numDevices {InputManager::getInstance().getNumJoysticks()};
|
||||||
|
|
||||||
if (numDevices > 0)
|
if (numDevices > 0) {
|
||||||
deviceInfo << numDevices << " GAMEPAD" << (numDevices > 1 ? "S" : "") << " DETECTED";
|
deviceInfo << Utils::String::format(
|
||||||
else
|
_n("%i GAMEPAD DETECTED", "%i GAMEPADS DETECTED", numDevices), numDevices);
|
||||||
|
}
|
||||||
|
else {
|
||||||
deviceInfo << _("NO GAMEPADS DETECTED");
|
deviceInfo << _("NO GAMEPADS DETECTED");
|
||||||
|
}
|
||||||
|
|
||||||
if (numDevices > 1 && Settings::getInstance()->getBool("InputOnlyFirstController"))
|
if (numDevices > 1 && Settings::getInstance()->getBool("InputOnlyFirstController"))
|
||||||
deviceInfo << " " << _("(ONLY ACCEPTING INPUT FROM FIRST CONTROLLER)");
|
deviceInfo << " " << _("(ONLY ACCEPTING INPUT FROM FIRST CONTROLLER)");
|
||||||
|
|
Loading…
Reference in a new issue