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https://github.com/RetroDECK/ES-DE.git
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Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse.
This commit is contained in:
parent
7323dd5dfd
commit
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@ -15,7 +15,7 @@ set(ES_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParse.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
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@ -64,7 +64,7 @@ set(ES_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParse.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
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@ -1,12 +1,12 @@
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// SPDX-License-Identifier: MIT
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// SPDX-License-Identifier: MIT
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//
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//
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// EmulationStation Desktop Edition
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// EmulationStation Desktop Edition
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// Gamelist.cpp
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// GamelistFileParse.cpp
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//
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//
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// Parses and updates the gamelist.xml files.
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// Parses and updates the gamelist.xml files.
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//
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//
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#include "Gamelist.h"
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#include "GamelistFileParse.h"
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#include "FileData.h"
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#include "FileData.h"
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#include "Log.h"
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#include "Log.h"
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@ -1,13 +1,13 @@
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// SPDX-License-Identifier: MIT
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// SPDX-License-Identifier: MIT
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//
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//
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// EmulationStation Desktop Edition
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// EmulationStation Desktop Edition
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// Gamelist.h
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// GamelistFileParse.h
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//
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//
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// Parses and updates the gamelist.xml files.
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// Parses and updates the gamelist.xml files.
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//
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//
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#ifndef ES_APP_GAME_LIST_H
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#ifndef ES_APP_GAMELIST_FILE_PARSE_H
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#define ES_APP_GAME_LIST_H
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#define ES_APP_GAMELIST_FILE_PARSE_H
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class SystemData;
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class SystemData;
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@ -17,4 +17,4 @@ void parseGamelist(SystemData* system);
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// Writes currently loaded metadata for a SystemData to gamelist.xml.
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// Writes currently loaded metadata for a SystemData to gamelist.xml.
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void updateGamelist(SystemData* system, bool updateAlternativeEmulator = false);
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void updateGamelist(SystemData* system, bool updateAlternativeEmulator = false);
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#endif // ES_APP_GAME_LIST_H
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#endif // ES_APP_GAMELIST_FILE_PARSE_H
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@ -14,7 +14,7 @@
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#include "CollectionSystemsManager.h"
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#include "CollectionSystemsManager.h"
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#include "FileFilterIndex.h"
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#include "FileFilterIndex.h"
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#include "FileSorts.h"
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#include "FileSorts.h"
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#include "Gamelist.h"
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#include "GamelistFileParse.h"
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#include "Log.h"
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#include "Log.h"
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#include "Settings.h"
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#include "Settings.h"
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#include "ThemeData.h"
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#include "ThemeData.h"
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@ -9,7 +9,7 @@
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#include "guis/GuiAlternativeEmulators.h"
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#include "guis/GuiAlternativeEmulators.h"
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#include "Gamelist.h"
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#include "GamelistFileParse.h"
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#include "SystemData.h"
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#include "SystemData.h"
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#include "views/ViewController.h"
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#include "views/ViewController.h"
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@ -13,7 +13,7 @@
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#include "CollectionSystemsManager.h"
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#include "CollectionSystemsManager.h"
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#include "FileData.h"
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#include "FileData.h"
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#include "FileFilterIndex.h"
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#include "FileFilterIndex.h"
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#include "Gamelist.h"
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#include "GamelistFileParse.h"
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#include "MameNames.h"
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#include "MameNames.h"
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#include "SystemData.h"
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#include "SystemData.h"
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#include "Window.h"
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#include "Window.h"
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@ -13,7 +13,7 @@
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#include "CollectionSystemsManager.h"
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#include "CollectionSystemsManager.h"
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#include "FileFilterIndex.h"
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#include "FileFilterIndex.h"
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#include "Gamelist.h"
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#include "GamelistFileParse.h"
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#include "MameNames.h"
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#include "MameNames.h"
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#include "SystemData.h"
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#include "SystemData.h"
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#include "Window.h"
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#include "Window.h"
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