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https://github.com/RetroDECK/ES-DE.git
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Renamed Platform to utils/PlatformUtil
This commit is contained in:
parent
2d149c5161
commit
b4e08ba92b
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@ -15,11 +15,11 @@
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#include "FileSorts.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "Window.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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#include "utils/StringUtil.h"
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#include "utils/TimeUtil.h"
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#include "views/UIModeController.h"
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@ -16,7 +16,6 @@
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#include "FileSorts.h"
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#include "Gamelist.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Settings.h"
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#include "ThemeData.h"
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#include "resources/ResourceManager.h"
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@ -13,7 +13,6 @@
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#include "EmulationStation.h"
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#include "FileFilterIndex.h"
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#include "FileSorts.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "SystemData.h"
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#include "VolumeControl.h"
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@ -29,6 +28,7 @@
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#include "guis/GuiScreensaverOptions.h"
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#include "guis/GuiTextEditKeyboardPopup.h"
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#include "guis/GuiTextEditPopup.h"
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#include "utils/PlatformUtil.h"
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#include "views/UIModeController.h"
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#include "views/ViewController.h"
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#include "views/gamelist/IGameListView.h"
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@ -24,7 +24,6 @@
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#include "Log.h"
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#include "MameNames.h"
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#include "MediaViewer.h"
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#include "Platform.h"
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#include "Settings.h"
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#include "Sound.h"
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#include "SystemData.h"
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@ -33,6 +32,7 @@
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#include "guis/GuiLaunchScreen.h"
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#include "guis/GuiMsgBox.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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#include "utils/StringUtil.h"
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#include "views/ViewController.h"
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@ -20,7 +20,6 @@ set(CORE_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Log.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/ThemeData.h
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@ -85,6 +84,7 @@ set(CORE_HEADERS
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/CImgUtil.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/MathUtil.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/PlatformUtil.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.h
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.h
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)
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@ -100,7 +100,6 @@ set(CORE_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/InputManager.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Log.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/MameNames.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Platform.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Scripting.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Settings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/Sound.cpp
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@ -160,6 +159,7 @@ set(CORE_SOURCES
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/CImgUtil.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/FileSystemUtil.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/MathUtil.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/PlatformUtil.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/StringUtil.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils/TimeUtil.cpp
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)
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@ -11,11 +11,11 @@
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#include "InputManager.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "Window.h"
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#include "resources/ResourceManager.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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#include "utils/StringUtil.h"
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#include <iostream>
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@ -15,9 +15,9 @@
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#include "Scripting.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Settings.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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namespace Scripting
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{
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@ -10,7 +10,6 @@
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#include "Settings.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/StringUtil.h"
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@ -11,7 +11,6 @@
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#include "ThemeData.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Settings.h"
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#include "components/ImageComponent.h"
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#include "components/LottieComponent.h"
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@ -10,9 +10,9 @@
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#include "ResourceManager.h"
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#include "Log.h"
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#include "Platform.h"
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#include "Scripting.h"
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#include "utils/FileSystemUtil.h"
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#include "utils/PlatformUtil.h"
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#include "utils/StringUtil.h"
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#include <fstream>
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@ -6,13 +6,10 @@
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// Platform utility functions.
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//
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#include "Platform.h"
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#include "utils/PlatformUtil.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "Settings.h"
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#include "Window.h"
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#include "utils/StringUtil.h"
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#include <SDL2/SDL_events.h>
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@ -6,8 +6,8 @@
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// Platform utility functions.
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//
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#ifndef ES_CORE_PLATFORM_H
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#define ES_CORE_PLATFORM_H
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#ifndef ES_CORE_UTILS_PLATFORM_UTIL_H
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#define ES_CORE_UTILS_PLATFORM_UTIL_H
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#include <string>
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@ -55,4 +55,4 @@ namespace Utils
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} // namespace Utils
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#endif // ES_CORE_PLATFORM_H
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#endif // ES_CORE_UTILS_PLATFORM_UTIL_H
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