Documentation update

This commit is contained in:
Leon Styhre 2024-10-19 13:48:04 +02:00
parent a7d87580b6
commit bd6a6ca919
4 changed files with 8 additions and 4 deletions

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@ -276,7 +276,7 @@ Here is a very simple theme that changes the color of the game name text:
## How it works ## How it works
All configuration must be contained within a `<theme>` tag pair. That is true for each separate .xml file used to build the completely theme. All configuration must be contained within a `<theme>` tag pair. That is true for each separate .xml file used to build the complete theme.
The `<view>` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types. The `<view>` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types.
@ -714,6 +714,7 @@ Here's an example configuration:
<gameCounterPos>0.4 0.6437</gameCounterPos> <gameCounterPos>0.4 0.6437</gameCounterPos>
<gameNameFontSize>0.006</gameNameFontSize> <gameNameFontSize>0.006</gameNameFontSize>
</variables> </variables>
</fontSize>
<fontSize name="small, x-small"> <fontSize name="small, x-small">
<variables> <variables>
<publisherFontSize>0.011</publisherFontSize> <publisherFontSize>0.011</publisherFontSize>
@ -726,6 +727,7 @@ Here's an example configuration:
<size>1 0.056</size> <size>1 0.056</size>
<fontSize>${gameCounterFontSize}</fontSize> <fontSize>${gameCounterFontSize}</fontSize>
</text> </text>
</view>
<view name="gamelist"> <view name="gamelist">
<text name="gameName"> <text name="gameName">
<pos>0.2 0.3412</pos> <pos>0.2 0.3412</pos>

View file

@ -274,7 +274,7 @@ Here is a very simple theme that changes the color of the game name text:
## How it works ## How it works
All configuration must be contained within a `<theme>` tag pair. That is true for each separate .xml file used to build the completely theme. All configuration must be contained within a `<theme>` tag pair. That is true for each separate .xml file used to build the complete theme.
The `<view>` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types. The `<view>` tag pair refers to the available views within ES-DE, which is either _system_ or _gamelist_. There is a special _all_ view available as well, but that is only used for defining the navigation sounds as these are always applied globally to both view types.
@ -712,6 +712,7 @@ Here's an example configuration:
<gameCounterPos>0.4 0.6437</gameCounterPos> <gameCounterPos>0.4 0.6437</gameCounterPos>
<gameNameFontSize>0.006</gameNameFontSize> <gameNameFontSize>0.006</gameNameFontSize>
</variables> </variables>
</fontSize>
<fontSize name="small, x-small"> <fontSize name="small, x-small">
<variables> <variables>
<publisherFontSize>0.011</publisherFontSize> <publisherFontSize>0.011</publisherFontSize>
@ -724,6 +725,7 @@ Here's an example configuration:
<size>1 0.056</size> <size>1 0.056</size>
<fontSize>${gameCounterFontSize}</fontSize> <fontSize>${gameCounterFontSize}</fontSize>
</text> </text>
</view>
<view name="gamelist"> <view name="gamelist">
<text name="gameName"> <text name="gameName">
<pos>0.2 0.3412</pos> <pos>0.2 0.3412</pos>

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@ -3993,7 +3993,7 @@ The collection will now be created and the collection edit mode will be entered.
Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself. Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself.
Only files can be part of collections, not folders. Games marked as hidden or to not be counted as games can't be added either. Only files can be part of collections, not folders. Games marked as hidden or set to not be counted as games can't be added either.
During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges). During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges).

View file

@ -3991,7 +3991,7 @@ The collection will now be created and the collection edit mode will be entered.
Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself. Removing a game works the same way, just press _Y_ to remove it if it's already present in your collection. You can do this either from the gamelist where the game was added, or from the collection itself.
Only files can be part of collections, not folders. Games marked as hidden or to not be counted as games can't be added either. Only files can be part of collections, not folders. Games marked as hidden or set to not be counted as games can't be added either.
During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges). During the time that the collection is being edited, any game that is part of the collection is marked with a leading tick symbol in the game name if a textlist is used, and a _collection_ badge is displayed for the currently selected game as well (assuming the theme support badges).