Changed the licenses directory name from uppercase to lowercase.

This commit is contained in:
Leon Styhre 2020-08-19 22:50:45 +02:00
parent 7f31c1bbb4
commit c274a90765
14 changed files with 7 additions and 26 deletions

View file

@ -105,7 +105,7 @@ I'm expecting this to be resolved in the near future though, and as I think Clan
It's by the way very easy to switch between LLVM and GCC using Ubuntu, just use the `update-alternatives` command: It's by the way very easy to switch between LLVM and GCC using Ubuntu, just use the `update-alternatives` command:
``` ```
user@computer:~$ sudo update-alternatives --config c++ myusername@computer:~$ sudo update-alternatives --config c++
[sudo] password for user: [sudo] password for user:
There are 2 choices for the alternative c++ (providing /usr/bin/c++). There are 2 choices for the alternative c++ (providing /usr/bin/c++).
@ -165,7 +165,7 @@ So the home directory will always take precedence, and any resources or themes l
Creation of Debian .deb packages is enabled by default, simply run `cpack` to generate the package: Creation of Debian .deb packages is enabled by default, simply run `cpack` to generate the package:
``` ```
user@computer:~/emulationstation-de$ cpack myusername@computer:~/emulationstation-de$ cpack
CPack: Create package using DEB CPack: Create package using DEB
CPack: Install projects CPack: Install projects
CPack: - Run preinstall target for: emulationstation-de CPack: - Run preinstall target for: emulationstation-de
@ -274,7 +274,7 @@ Running `make -j6` (or whatever number of parallel jobs you prefer) speeds up th
Simply run `cpack` to build the .dmg installer: Simply run `cpack` to build the .dmg installer:
``` ```
user@computer:~/emulationstation-de$ cpack myusername@computer:~/emulationstation-de$ cpack
CPack: Create package using DragNDrop CPack: Create package using DragNDrop
CPack: Install projects CPack: Install projects
CPack: - Run preinstall target for: emulationstation-de CPack: - Run preinstall target for: emulationstation-de
@ -599,7 +599,7 @@ For the ROM directory, you can either change it manually in es_settings.cfg, or
By default, ES looks in `~/ROMs` for the ROM files, where they are expected to be grouped into directories corresponding to the game systems, for example: By default, ES looks in `~/ROMs` for the ROM files, where they are expected to be grouped into directories corresponding to the game systems, for example:
``` ```
user@computer:~ROMs$ ls -1 myusername@computer:~ROMs$ ls -1
arcade arcade
megadrive megadrive
pcengine pcengine

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@ -1,19 +0,0 @@
Copyright (c) 2014 Alec Lofquist
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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@ -125,7 +125,7 @@ if(WIN32)
../libvlc.dll ../libvlccore.dll ../libwinpthread-1.dll ../SDL2.dll DESTINATION .) ../libvlc.dll ../libvlccore.dll ../libwinpthread-1.dll ../SDL2.dll DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins DESTINATION .)
install(FILES ../LICENSE DESTINATION .) install(FILES ../LICENSE DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
elseif(APPLE) elseif(APPLE)
@ -137,7 +137,7 @@ elseif(APPLE)
DESTINATION EmulationStation.app/Contents/Resources) DESTINATION EmulationStation.app/Contents/Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION EmulationStation.app/Contents/Resources) DESTINATION EmulationStation.app/Contents/Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION EmulationStation.app/Contents/Resources) DESTINATION EmulationStation.app/Contents/Resources)
else() else()
install(TARGETS emulationstation RUNTIME install(TARGETS emulationstation RUNTIME
@ -150,7 +150,7 @@ else()
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications) DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps) DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation) DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation) DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)