Documentation update.

This commit is contained in:
Leon Styhre 2022-12-20 20:27:33 +01:00
parent 1bbed6cc04
commit c652857479
3 changed files with 7 additions and 0 deletions

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@ -22,6 +22,7 @@
* Added support for caching of SVG images
* Added support for sizing SVG images arbitrarily (overriding the image aspect ratio by stretching and squashing)
* (Windows) Made game launching more seamless by making the application window one pixel wider instead of one pixel less in height
* gamelist.xml files are no longer loaded from the ROMs/system directories (although old behavior can be retained via an option in es_settings.xml)
* Expanded the quick system select menu option from an on/off entry to a selection of different button combinations
* Changed the order of the help system entries Y, X, B and A to instead be listed as A, B, X and Y
* Changed the start button for the screensaver from "Back" to "X"
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* Increased the minimum VRAM limit from 80 MiB to 128 MiB
* Increased the default VRAM limit from 256 MiB to 512 MiB
* Increased the default VRAM limit for the Raspberry Pi from 184 MiB to 192 MiB
* (Unix) Removed the RetroArch core directory for the NixOS and nixpkgs repository
* On Windows all dependencies were moved in-tree to the "external" directory to greatly simplify the build environment
* Updated the build scripts to support native M1/ARM builds on macOS
* Improved the in-tree build on macOS to not needing to install any libraries when compiling the "external" dependencies

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@ -111,6 +111,7 @@ The roadmap is under constant review so expect it to change from time to time. S
#### v2.4
* Touch screen support
* Animated menu elements like switches and tick boxes
* Migration tools for importing game metadata and media from other frontend applications
* Audit tools to clean up orphaned gamelist entries, media files etc.

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@ -1113,6 +1113,10 @@ Enabling this will skip all debug messages about missing files when loading a th
Enabling this will skip all debug messages about missing files specifically for custom collections when loading a theme set. Note that DebugSkipMissingThemeFiles takes precedence, so if that setting is set to true then the DebugSkipMissingThemeFilesCustomCollections setting will be ignored. Default value is true.
**LegacyGamelistFileLocation**
As of ES-DE 2.0.0 any gamelist.xml files stored in the game system directories (e.g. under `~/ROMs/`) will not get loaded, they are instead required to be placed in the `~/.emulationstation/gamelists/` directory tree. By setting this option to `true` it's however possible to retain the old behavior of first looking for gamelist.xml files in the system directories on startup. Note that even if this setting is enabled ES-DE will still always create new gamelist.xml files under `~/.emulationstation/gamelists/` which was the case also for the 1.x.x releases.
**LottieMaxFileCache**
Sets the maximum per-file animation cache for Lottie animations. Minimum value is 0 MiB and maximum value is 1024 MiB. Default value is 150 MiB.