Documentation update

This commit is contained in:
Leon Styhre 2024-02-08 19:30:52 +01:00
parent bd6c9646fc
commit e2c09b5a2c
2 changed files with 4 additions and 2 deletions

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@ -38,10 +38,11 @@
* (Unix) Removed the -Minimized flag from the Visual Pinball launch command * (Unix) Removed the -Minimized flag from the Visual Pinball launch command
* (Windows) Updated the find rules for Visual Pinball to match the actual filenames of the official releases * (Windows) Updated the find rules for Visual Pinball to match the actual filenames of the official releases
* (Windows) Added the %RUNINBACKGROUND% variable for the epic system * (Windows) Added the %RUNINBACKGROUND% variable for the epic system
* (Windows) Removed support for building the application using MinGW * Added conversion of an additional HTML character code when scraping using ScreenScraper
* Added a "renderDuringTransitions" property to the image element * Added a "renderDuringTransitions" property to the image element
* Added a "selectorWidth" property to the textlist element * Added a "selectorWidth" property to the textlist element
* Added a "hideIfZero" property to the rating element * Added a "hideIfZero" property to the rating element
* Putting the computer to sleep while a video was playing will no longer result in a massive fast-forward on resume
* Combining video pillarboxes with rounded corners will no longer round corners for the actual video frame (except for extreme values) * Combining video pillarboxes with rounded corners will no longer round corners for the actual video frame (except for extreme values)
* Made the text element "defaultValue" property usable with the metadata types systemName, systemFullname, sourceSystemName and sourceSystemFullname * Made the text element "defaultValue" property usable with the metadata types systemName, systemFullname, sourceSystemName and sourceSystemFullname
* Replaced the default d-pad helpsystem images to make them more legible when using smaller screen sizes * Replaced the default d-pad helpsystem images to make them more legible when using smaller screen sizes
@ -51,6 +52,7 @@
* Added support for more extreme vertical resolutions than previously allowed * Added support for more extreme vertical resolutions than previously allowed
* Added support for the 19.5:9, 20:9 and 1:1 display aspect ratios * Added support for the 19.5:9, 20:9 and 1:1 display aspect ratios
* If any legacy theme configuration is encountered the error messages now simply state that the config is unsupported * If any legacy theme configuration is encountered the error messages now simply state that the config is unsupported
* (Windows) Removed support for building the application using MinGW
* The relevant SDL error message is now printed to the log if a controller could not be added * The relevant SDL error message is now printed to the log if a controller could not be added
* Added rendering workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format * Added rendering workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format
* Added the UTF8-CPP library as a dependency * Added the UTF8-CPP library as a dependency

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@ -4128,7 +4128,7 @@ The **@** symbol indicates that the emulator is _deprecated_ and will be removed
| wasm4 | WASM-4 Fantasy Console | WASM-4 | | No | Single .wasm file | | wasm4 | WASM-4 Fantasy Console | WASM-4 | | No | Single .wasm file |
| wii | Nintendo Wii | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [LW] | No | | | wii | Nintendo Wii | Dolphin | Dolphin **(Standalone)**,<br>PrimeHack **(Standalone)** [LW] | No | |
| wiiu | Nintendo Wii U | Cemu **(Standalone)** | | No | See the specific _Nintendo Wii U_ section elsewhere in this guide | | wiiu | Nintendo Wii U | Cemu **(Standalone)** | | No | See the specific _Nintendo Wii U_ section elsewhere in this guide |
| windows | Microsoft Windows | _Suspend ES-DE_ | _Keep ES-DE running_,<br>_AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | Shortcut (.desktop/.app/.lnk) file, script or AppImage | | windows | Microsoft Windows | _Suspend ES-DE_ | _Keep ES-DE running_,<br> _AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | Shortcut (.desktop/.app/.lnk) file, script or AppImage |
| windows3x | Microsoft Windows 3.x | DOSBox-X **(Standalone)** | DOSBox-Pure,<br>_Shortcut or script (Suspend ES-DE)_,<br>_Shortcut or script (Keep ES-DE running)_,<br>_AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | See the specific _Microsoft Windows 3.x and 9x_ section elsewhere in this guide | | windows3x | Microsoft Windows 3.x | DOSBox-X **(Standalone)** | DOSBox-Pure,<br>_Shortcut or script (Suspend ES-DE)_,<br>_Shortcut or script (Keep ES-DE running)_,<br>_AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | See the specific _Microsoft Windows 3.x and 9x_ section elsewhere in this guide |
| windows9x | Microsoft Windows 9x | DOSBox-X **(Standalone)** | DOSBox-Pure,<br>_Shortcut or script (Suspend ES-DE)_,<br>_Shortcut or script (Keep ES-DE running)_,<br>_AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | See the specific _Microsoft Windows 3.x and 9x_ section elsewhere in this guide | | windows9x | Microsoft Windows 9x | DOSBox-X **(Standalone)** | DOSBox-Pure,<br>_Shortcut or script (Suspend ES-DE)_,<br>_Shortcut or script (Keep ES-DE running)_,<br>_AppImage (Suspend ES-DE)_ [L],<br>_AppImage (Keep ES-DE running)_ [L] | No | See the specific _Microsoft Windows 3.x and 9x_ section elsewhere in this guide |
| wonderswan | Bandai WonderSwan | Beetle Cygne | Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>ares [Benesse Pocket Challenge V2] **(Standalone)** | No | Single archive or ROM file | | wonderswan | Bandai WonderSwan | Beetle Cygne | Mednafen **(Standalone)**,<br>ares **(Standalone)**,<br>ares [Benesse Pocket Challenge V2] **(Standalone)** | No | Single archive or ROM file |