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Documentation update
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* (Unix) Removed the -Minimized flag from the Visual Pinball launch command
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* (Windows) Updated the find rules for Visual Pinball to match the actual filenames of the official releases
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* (Windows) Added the %RUNINBACKGROUND% variable for the epic system
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* (Windows) Removed support for building the application using MinGW
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* Added conversion of an additional HTML character code when scraping using ScreenScraper
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* Added a "renderDuringTransitions" property to the image element
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* Added a "selectorWidth" property to the textlist element
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* Added a "hideIfZero" property to the rating element
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* Putting the computer to sleep while a video was playing will no longer result in a massive fast-forward on resume
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* Combining video pillarboxes with rounded corners will no longer round corners for the actual video frame (except for extreme values)
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* Made the text element "defaultValue" property usable with the metadata types systemName, systemFullname, sourceSystemName and sourceSystemFullname
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* Replaced the default d-pad helpsystem images to make them more legible when using smaller screen sizes
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* Added support for more extreme vertical resolutions than previously allowed
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* Added support for the 19.5:9, 20:9 and 1:1 display aspect ratios
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* If any legacy theme configuration is encountered the error messages now simply state that the config is unsupported
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* (Windows) Removed support for building the application using MinGW
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* The relevant SDL error message is now printed to the log if a controller could not be added
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* Added rendering workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format
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* Added the UTF8-CPP library as a dependency
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