Small documentation update.

This commit is contained in:
Leon Styhre 2021-03-14 10:19:01 +01:00
parent e1932bf02d
commit e319a5362e
2 changed files with 5 additions and 1 deletions

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@ -119,11 +119,13 @@ Many bugs have been fixed, and numerous features that were only partially implem
* The random game selection traversed folders, i.e. a game could be selected inside a subdirectory and vice versa
* The controller D-PAD could not be used for entering the UI mode change passkey
* Filters were not applied when leaving folders using the back button
* The cursor stack logic was not completely implemented for the Grid view style, making it largely broken
* Editing long text entries made the cursor jump outside the editing field
* Long words would sometimes render partly outside the designated text area instead of being abbreviated
* Fixed an annoying gamelist issue that caused the game images and data to be updated and rendered up to six times every time the list was scrolled
* Not all input events were logged when running with debug logging activated
* Unknown command line options were silently accepted instead of generating an error and notifying the user
* Added a sanity check to the --resolution flag to keep the resolution within reason (and to avoid crashes when making a typo for this parameter)
* Deleting a game from the metadata editor did not delete the game media files or its entry in the gamelist.xml file
* Hidden files still showed up if they had a gamelist.xml entry
* Fixed multiple instances of misaligned GUI elements on high-resolution displays due to the use of fixed-pixel constants
@ -135,6 +137,7 @@ Many bugs have been fixed, and numerous features that were only partially implem
* SystemView didn't properly loop the systems if only two systems were available
* When changing to the video view style from inside a gamelist, the view was not completely initialized
* Game images were sometimes scaled incorrectly
* The rating component would sometimes not render immediately if using SVG graphics
* Non-transparent favorite icons were not rendered correctly
* The SliderComponent knob position was set incorrectly if the minimum value was not zero
* Lots and lots of additional small bugs and inconsistencies fixed

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@ -2,7 +2,8 @@
EmulationStation Desktop Edition is a front-end for browsing and launching games from your multi-platform game collection.
Web site: [https://es-de.org](https://es-de.org)
Web site:\
[https://es-de.org](https://es-de.org)
Although there are multiple forks of EmulationStation in existence, the goal of this edition is to make the software as easy as possible to install and use as a standalone application, and to support the major desktop operating systems, i.e. Unix/Linux, macOS and Windows. Since it's intended to be used as a desktop application rather than as the primary interface for the computer, there are no plans to provide system administration utilities or control over emulator settings from within ES-DE.