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(Windows) Fixed some MinGW compile errors.
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parent
9ec3f19482
commit
e6847a09c7
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@ -117,7 +117,9 @@ elseif("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
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add_definitions(-DNOMINMAX)
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add_definitions(-DNOMINMAX)
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endif()
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endif()
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if (CMAKE_BUILD_TYPE)
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message("-- Build type is ${CMAKE_BUILD_TYPE}")
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message("-- Build type is ${CMAKE_BUILD_TYPE}")
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endif()
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# Set up compiler and linker flags for debug, profiling or release builds.
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# Set up compiler and linker flags for debug, profiling or release builds.
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if(CMAKE_BUILD_TYPE MATCHES Debug)
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if(CMAKE_BUILD_TYPE MATCHES Debug)
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@ -9,6 +9,7 @@
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#ifndef ES_CORE_RESOURCES_TEXTURE_DATA_H
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#ifndef ES_CORE_RESOURCES_TEXTURE_DATA_H
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#define ES_CORE_RESOURCES_TEXTURE_DATA_H
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#define ES_CORE_RESOURCES_TEXTURE_DATA_H
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#include <cmath>
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#include <mutex>
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#include <mutex>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -14,6 +14,7 @@
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#include "resources/ResourceManager.h"
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#include "resources/ResourceManager.h"
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#include "resources/TextureDataManager.h"
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#include "resources/TextureDataManager.h"
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#include <cmath>
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#include <set>
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#include <set>
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#include <string>
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#include <string>
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