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Clarified that Adventure Game Studio is a game engine.
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@ -1417,7 +1417,7 @@ Consider the table below a work in progress as it's obvioulsy not fully populate
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| :-------------------- | :--------------------------------------------- | :-------------------------------- | :----------------------------------- |
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| :-------------------- | :--------------------------------------------- | :-------------------------------- | :----------------------------------- |
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| 3do | 3DO | | |
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| 3do | 3DO | | |
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| 64dd | Nintendo 64DD | RetroArch (Mupen64Plus-Next on Unix & macOS, ParaLLEl N64 on Windows) | |
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| 64dd | Nintendo 64DD | RetroArch (Mupen64Plus-Next on Unix & macOS, ParaLLEl N64 on Windows) | |
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| ags | Adventure Game Studio | | |
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| ags | Adventure Game Studio game engine | | |
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| amiga | Commodore Amiga | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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| amiga | Commodore Amiga | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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| amiga600 | Commodore Amiga 600 | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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| amiga600 | Commodore Amiga 600 | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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| amiga1200 | Commodore Amiga 1200 | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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| amiga1200 | Commodore Amiga 1200 | RetroArch (P-UAE)* | WHDLoad hard disk image in .hdf or .hdz format in root folder, or diskette image in .adf format in root folder if single-disk, or in separate folder with .m3u playlist if multi-disk |
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@ -21,7 +21,7 @@
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</system>
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</system>
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<system>
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<system>
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<name>ags</name>
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<name>ags</name>
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<fullname>Adventure Game Studio</fullname>
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<fullname>Adventure Game Studio game engine</fullname>
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<path>%ROMPATH%/ags</path>
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<path>%ROMPATH%/ags</path>
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<extension>.7z .7Z .zip .ZIP</extension>
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<extension>.7z .7Z .zip .ZIP</extension>
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<command>PLACEHOLDER %ROM%</command>
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<command>PLACEHOLDER %ROM%</command>
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@ -21,7 +21,7 @@
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</system>
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</system>
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<system>
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<system>
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<name>ags</name>
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<name>ags</name>
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<fullname>Adventure Game Studio</fullname>
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<fullname>Adventure Game Studio game engine</fullname>
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<path>%ROMPATH%/ags</path>
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<path>%ROMPATH%/ags</path>
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<extension>.7z .7Z .zip .ZIP</extension>
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<extension>.7z .7Z .zip .ZIP</extension>
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<command>PLACEHOLDER %ROM%</command>
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<command>PLACEHOLDER %ROM%</command>
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@ -21,7 +21,7 @@
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</system>
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</system>
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<system>
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<system>
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<name>ags</name>
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<name>ags</name>
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<fullname>Adventure Game Studio</fullname>
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<fullname>Adventure Game Studio game engine</fullname>
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<path>%ROMPATH%/ags</path>
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<path>%ROMPATH%/ags</path>
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<extension>.7z .7Z .zip .ZIP</extension>
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<extension>.7z .7Z .zip .ZIP</extension>
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<command>PLACEHOLDER %ROM%</command>
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<command>PLACEHOLDER %ROM%</command>
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@ -21,7 +21,7 @@
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</system>
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</system>
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<system>
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<system>
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<name>ags</name>
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<name>ags</name>
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<fullname>Adventure Game Studio</fullname>
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<fullname>Adventure Game Studio game engine</fullname>
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<path>%ROMPATH%\ags</path>
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<path>%ROMPATH%\ags</path>
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<extension>.7z .7Z .zip .ZIP</extension>
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<extension>.7z .7Z .zip .ZIP</extension>
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<command>PLACEHOLDER %ROM%</command>
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<command>PLACEHOLDER %ROM%</command>
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