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Removed volume from GuiInputConfig since it's in GuiSettingsMenu now.
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@ -5,9 +5,12 @@
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#include "GuiGameList.h"
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#include "../Log.h"
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static int inputCount = 12;
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static std::string inputName[12] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown", "MasterVolUp", "MasterVolDown" };
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static std::string inputDispName[12] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down", "Master volume up", "Master volume down" };
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static const int inputCount = 10;
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static std::string inputName[inputCount] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown"};
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static std::string inputDispName[inputCount] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down"};
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//MasterVolUp and MasterVolDown are also hooked up, but do not appear on this screen.
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//If you want, you can manually add them to es_input.cfg.
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GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target) : GuiComponent(window), mTargetConfig(target), mCanSkip(false)
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{
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