Removed volume from GuiInputConfig since it's in GuiSettingsMenu now.

This commit is contained in:
Aloshi 2013-06-19 16:07:12 -05:00
parent 62529029d7
commit f651ea401c

View file

@ -5,9 +5,12 @@
#include "GuiGameList.h"
#include "../Log.h"
static int inputCount = 12;
static std::string inputName[12] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown", "MasterVolUp", "MasterVolDown" };
static std::string inputDispName[12] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down", "Master volume up", "Master volume down" };
static const int inputCount = 10;
static std::string inputName[inputCount] = { "Up", "Down", "Left", "Right", "A", "B", "Menu", "Select", "PageUp", "PageDown"};
static std::string inputDispName[inputCount] = { "Up", "Down", "Left", "Right", "Accept", "Back", "Menu", "Jump to Letter", "Page Up", "Page Down"};
//MasterVolUp and MasterVolDown are also hooked up, but do not appear on this screen.
//If you want, you can manually add them to es_input.cfg.
GuiInputConfig::GuiInputConfig(Window* window, InputConfig* target) : GuiComponent(window), mTargetConfig(target), mCanSkip(false)
{