Commit graph

2311 commits

Author SHA1 Message Date
XargonWan 94dabdd096 Updated GuiMenu.cpp to correctly handle the RetroDECK version 2024-10-28 11:26:54 +09:00
XargonWan 4436c8f5f6 fixed ViewController.cpp syntax 2024-10-28 11:12:29 +09:00
XargonWan 8d38b741d8 Merge branch 'master' of https://gitlab.com/es-de/emulationstation-de into retrodeck-main
Some checks are pending
Build ES-DE / Building_RetroDECK-ES-DE (push) Waiting to run
2024-10-28 10:41:10 +09:00
Leon Styhre fb773da199 Fixed an issue where invalid popup notifications were sometimes shown after a download error message had been displayed in the theme downloader 2024-10-07 21:23:39 +02:00
Leon Styhre 9bc20fb18a Some code format changes made by clang-format 18 2024-10-06 22:36:22 +02:00
Leon Styhre 3dcc7be790 The Git index stat cache is now refreshed for all themes when starting the theme downloader 2024-10-06 22:20:21 +02:00
XargonWan d66bee79e9 noGamesDialog tentative fix2 2024-09-27 14:46:52 +09:00
XargonWan 175c7ec187 noGamesDialog tentative fix 2024-09-27 14:16:20 +09:00
XargonWan 902d849003 Ifdef, broken variable assignement 2024-09-27 13:33:35 +09:00
XargonWan b823184b97 Undeclared functions fixed 2024-09-25 16:39:16 +09:00
XargonWan 869d4cb8f6 Undeclared variable fix 2024-09-25 13:33:58 +09:00
XargonWan ca43dbc9b0 Added RetroDECK cases under custom ifdef to not interfere with the rest of the code - fixed typo 2024-09-25 11:53:02 +09:00
XargonWan de741242c0 Added RetroDECK cases under custom ifdef to not interfere with the rest of the code - fixed undeclared string 2024-09-25 11:22:25 +09:00
XargonWan b61c5d4a1d Added RetroDECK cases under custom ifdef to not interfere with the rest of the code 2024-09-25 10:40:05 +09:00
Leon Styhre 54dee3ac57 Made two text label fields wider in the scraper credentials menu 2024-09-23 18:47:41 +02:00
XargonWan 8f5e052c9e Trying to fix the version not showing correctly -fix2 2024-09-23 21:09:28 +09:00
XargonWan a0abe7c7b9 Revert "Trying to fix the version not showing correctly"
This reverts commit 0ca70180cf.
2024-09-23 20:51:40 +09:00
Leon Styhre 98d36d56cc Added support for the nl_NL locale 2024-09-22 15:11:40 +02:00
Leon Styhre 3ba46470da Added support for the ca_ES locale 2024-09-20 14:11:54 +02:00
Leon Styhre a463b6fa2d Fixed a regression where filesystem case-sensitivity was not considered when looking for media files for the screensaver 2024-09-20 10:58:26 +02:00
XargonWan 0ca70180cf Trying to fix the version not showing correctly 2024-09-19 11:20:30 +09:00
Leon Styhre 7502649fc0 Change to avoid a potential issue for an if statement 2024-09-18 17:29:54 +02:00
Leon Styhre a2063f4b5a Fixed a crash on shutdown when the 'no ROMs' dialog was shown 2024-09-18 17:23:57 +02:00
Leon Styhre c33ee569f4 (Android) Fixed an issue where switching from ES-DE to another app and back again while the 'no ROMs' dialog was shown crashed the application 2024-09-18 17:15:55 +02:00
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
Leon Styhre 6a521ffb68 Added support for the de_DE locale 2024-09-16 22:36:02 +02:00
Leon Styhre fb9aeddfab Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos 2024-09-16 20:17:30 +02:00
Leon Styhre 738d2a39c3 Changed the position of the ko_KR language 2024-09-15 21:53:43 +02:00
Leon Styhre 947f252cb2 Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu 2024-09-15 21:12:21 +02:00
Leon Styhre 52966534d4 Added support for the ko_KR locale 2024-09-15 20:52:23 +02:00
Leon Styhre 5300e54295 Video player resources are now completely freed up after finishing view transitions 2024-09-15 11:34:28 +02:00
Leon Styhre a653294eb7 Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory 2024-09-05 17:18:20 +02:00
Leon Styhre 56c8c11783 Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players 2024-09-04 17:27:34 +02:00
XargonWan 76e2fd741f Restored lost collection settings 2024-09-04 21:03:37 +09:00
Leon Styhre e08f270aa2 Added translation support for the metadata property for the text element 2024-09-01 12:49:13 +02:00
Leon Styhre 9a18a5c816 Added translations for the name and fullname systemdata properties for the text element 2024-09-01 12:27:23 +02:00
Leon Styhre 6672aee6c5 Fixed an incorrect code comment in CollectionSystemsManager 2024-09-01 12:24:33 +02:00
Leon Styhre d4e53a53f0 Added translations for the automatic collection names (short name versions) when used as theme system variables 2024-09-01 12:23:41 +02:00
Leon Styhre 63e9586d88 Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally 2024-09-01 11:30:16 +02:00
Leon Styhre 18eade57ad Added localization support to the label entries in capabilities.xml 2024-08-31 20:54:29 +02:00
Leon Styhre 2446e9d91c Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager
Also added translation support for a string that was previously missed
2024-08-31 13:33:54 +02:00
Leon Styhre f845b5f031 Added localization support for the theme game counter 2024-08-31 13:17:11 +02:00
Leon Styhre ff091a9d83 Added translations for the automatic collection names when used as theme system variables 2024-08-31 13:04:17 +02:00
Leon Styhre eecd84ac09 Added basic configuration support and menu entries for theme localization 2024-08-29 19:09:33 +02:00
Leon Styhre 193af56e40 Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties 2024-08-24 13:54:31 +02:00
Leon Styhre 76e29d534d Removed support for the ca_AD locale 2024-08-24 12:06:34 +02:00
Leon Styhre ae779a42e6 Fixed an issue where scraping using TheGamesDB would crash the application 2024-08-24 11:58:03 +02:00
Leon Styhre 03c6fb3297 Added support for the de_DE locale 2024-08-21 21:03:38 +02:00
Leon Styhre 5a2e6ec537 (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process 2024-08-20 23:09:11 +02:00
Leon Styhre 03149d0b33 Added support for the ca_AD locale 2024-08-20 17:53:39 +02:00