Leon Styhre
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0978c697a2
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(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
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2021-12-08 21:19:24 +01:00 |
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Leon Styhre
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0486ab845e
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Changed all full system names in the es_systems.xml files to camel case.
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2021-12-08 20:27:56 +01:00 |
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Leon Styhre
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3196a73de8
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(rbsimple-DE) Minor changes to various game systems.
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2021-12-08 20:22:34 +01:00 |
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Leon Styhre
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9338270873
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(rbsimple-DE) Increased the system details line spacing slightly.
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2021-12-08 20:20:54 +01:00 |
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Leon Styhre
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de45f3d298
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Fixed an issue where the launch screen would contain text rendering artifacts.
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2021-12-08 19:58:50 +01:00 |
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Leon Styhre
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80555eb7a3
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Moved the System view preloading to the correct location.
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2021-12-08 19:57:31 +01:00 |
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Leon Styhre
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7c366d776e
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Documentation update.
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2021-12-06 20:48:47 +01:00 |
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Leon Styhre
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5019d8c065
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Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
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2021-12-06 20:21:32 +01:00 |
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Leon Styhre
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4227a609a2
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
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Leon Styhre
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7e8d1f6434
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(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
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2021-12-06 18:51:50 +01:00 |
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Leon Styhre
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9cb88e822f
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(macOS) Removed the 'DOSBox Staging' emulator as it's not codesigned.
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2021-12-05 17:09:37 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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50a8edecf3
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Added the system name and full system name as arguments to the game-start and game-end custom events.
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2021-12-05 11:28:09 +01:00 |
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Leon Styhre
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6e24c8d77b
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
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Leon Styhre
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0b79c19883
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Bumped the version to 1.2.0-beta3-dev
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2021-12-05 11:16:41 +01:00 |
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Leon Styhre
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b0020cebb7
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Added the download links for 1.2.0-beta2 to README.md
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2021-12-02 22:53:17 +01:00 |
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Leon Styhre
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36dd70b476
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Fixed an issue where text scrolling would get disabled upon failed game launches.
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2021-12-02 20:42:49 +01:00 |
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Leon Styhre
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42c07ee4c5
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Another go at fixing a crash after scraping.
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2021-12-02 19:28:10 +01:00 |
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Leon Styhre
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c75ce3c8b0
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Fixed a missed code path for a previous crash fix.
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2021-12-02 18:35:02 +01:00 |
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Leon Styhre
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ae0605b785
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Bumped the version to 1.2.0-beta2
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2021-12-02 17:59:39 +01:00 |
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Leon Styhre
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9f5a00ad3f
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Documentation update.
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2021-12-02 17:55:42 +01:00 |
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Leon Styhre
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f5ff480fc4
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
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Leon Styhre
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a794c717b6
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Fixed an issue where the multi-scraper would sometimes not reload the gamelists.
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2021-12-02 17:36:00 +01:00 |
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Leon Styhre
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654dc2a546
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Fixed a crash that could occur when aborting the single-scraper followed by a re-scrape.
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2021-12-02 17:34:30 +01:00 |
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Leon Styhre
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c470abf2da
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Documentation update.
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2021-12-01 19:54:25 +01:00 |
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Leon Styhre
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8c32c5d28c
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(Linux) Fixed a Clang compile error.
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2021-12-01 19:34:12 +01:00 |
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Leon Styhre
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0fdd169835
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Fixed a compile error on BSD Unix.
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2021-12-01 19:10:17 +01:00 |
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Leon Styhre
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3516ee7a26
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(macOS) Set the Monterey VSync workaround setting as enabled by default.
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2021-12-01 18:05:43 +01:00 |
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Leon Styhre
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a2253113f7
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(macOS) Some fixes to make the legacy build work again.
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2021-12-01 17:57:23 +01:00 |
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Leon Styhre
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e285749871
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Documentation update.
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2021-11-30 22:43:12 +01:00 |
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Leon Styhre
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8373d59e29
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(macOS) All dependencies are now built in-tree.
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2021-11-30 22:14:18 +01:00 |
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Leon Styhre
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a5820e4bd5
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Documentation update.
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2021-11-27 11:57:14 +01:00 |
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Leon Styhre
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6e479dac74
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Fixed an issue where the first scraper result row was focused when it shouldn't.
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2021-11-27 11:49:56 +01:00 |
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Leon Styhre
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775674a77f
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The 'Custom game collections' menu entry is now grayed out if there are no custom collections.
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2021-11-27 00:26:01 +01:00 |
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Leon Styhre
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05bcb9b011
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Fixed a potential crash when deleting the last custom collection.
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2021-11-27 00:08:16 +01:00 |
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Leon Styhre
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04453c42ff
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Removed a blank line that was accidentally added via the last commit.
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2021-11-26 23:25:58 +01:00 |
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Leon Styhre
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909f96622d
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Clearing an arcade game name in the metadata editor now sets it to the expanded MAME name.
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2021-11-26 23:24:43 +01:00 |
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Leon Styhre
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2db8724f4a
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Fixed a view style change issue that could occur after scraping.
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2021-11-26 23:01:10 +01:00 |
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Leon Styhre
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a4f8fe78e1
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
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Leon Styhre
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a88a6dcd78
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(Linux) Added a script to generate an AppImage.
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2021-11-25 19:28:49 +01:00 |
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Leon Styhre
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0b6e8b588f
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Removed an unnecessary file modification from update_version_string.sh
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2021-11-25 19:04:04 +01:00 |
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Leon Styhre
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5482950689
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Updated a code comment regarding the use of bundled TLS certificates.
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2021-11-25 18:56:30 +01:00 |
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Leon Styhre
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0ddbfe8921
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(Unix) Fixed an issue in the AppData file and removed a deprecated .desktop entry.
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2021-11-25 18:54:24 +01:00 |
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Leon Styhre
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360be460a2
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Added a CMake option to use the bundled TLS certificates with cURL.
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2021-11-25 17:34:34 +01:00 |
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Leon Styhre
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1f9f9b903c
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(Linux) Reverted the past few commits and removed support for Snap packages.
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2021-11-24 20:31:46 +01:00 |
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Leon Styhre
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f03d233048
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(Linux) Added CMake configuration and launch script for the Snap package.
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2021-11-24 18:39:48 +01:00 |
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Leon Styhre
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8f2311da4b
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Documentation update.
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2021-11-23 21:51:06 +01:00 |
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Leon Styhre
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d61218a24f
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Added the 'DOSBox Staging' emulator to the dos and pc systems.
Also reorganized the es_find_rules.xml files slightly.
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2021-11-23 20:59:59 +01:00 |
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Leon Styhre
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ceefc267b5
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Added a Snap package option to the CMake configuration file.
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2021-11-23 20:38:38 +01:00 |
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Leon Styhre
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241e1c7f01
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Small cosmetic change to the AppData file.
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2021-11-23 20:36:58 +01:00 |
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