Leon Styhre
aa07a1094f
Removed deprecated LaunchAnimation.h
2020-09-15 23:06:36 +02:00
Leon Styhre
ae7c9dabb8
Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
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Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre
0a410863cb
(Windows) Added a menu option to run ES in the background while a game is launched.
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Suspending ES while launching a game has proven unreliable on Windows, but on some installations it works so it makes sense to let the user select it. It makes for a better and more seamless experience if it works as intended.
2020-07-19 22:08:14 +02:00
Leon Styhre
34da214a8d
Disabled launch animations temporarily as they don't work as expected and a proper fix is planned for later.
2020-07-19 19:53:11 +02:00
Leon Styhre
6c79224eea
Added proper game launch function for Unix.
2020-07-18 23:07:02 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
8f5fbb0b26
Got rid of Matrix3x3f, Matrix4x4f, Rotation3x3f and Scale3x3f
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Everything is now handled by Transform4x4f which now does it way more optimized than previous version
2017-11-01 15:02:48 +01:00
Tomas Jakobsson
44e3e39083
Add pragma once and ifndef header guards to all headers
2017-10-31 18:12:50 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
Aloshi
bc72990f39
Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
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Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00