Commit graph

4640 commits

Author SHA1 Message Date
Leon Styhre 16c4fb6d17 Fixed some alignment issues in CarouselComponent. 2022-10-14 18:14:15 +02:00
Leon Styhre 5f6bd48022 One more try to fix a rounding issue in TextComponent. 2022-10-14 18:12:23 +02:00
Leon Styhre 681218f55a Added support for the Sega Model 2 (model2) game system on Linux on macOS. 2022-10-13 22:08:36 +02:00
Leon Styhre 3759f6873a (Linux) Added the Supermodel standalone emulator for the arcade, mame and model3 systems. 2022-10-12 22:30:23 +02:00
Leon Styhre a6546a43ab (Windows) Added a -force-feedback option and an %INJECT% variable to the Supermodel emulator for the arcade, mame and model3 systems. 2022-10-12 22:19:32 +02:00
Leon Styhre 3351b8c41a Added a %GAMEDIR% variable to the -rompath option for all MAME standalone entries.
Also fixed an issue where the cps system -rompath option for MAME standalone pointed to the wrong system directory.
2022-10-12 22:15:14 +02:00
Leon Styhre 7f5ed1c41d Fixed a minor graphical glitch in CarouselComponent. 2022-10-11 21:31:05 +02:00
Leon Styhre 8bbaec229f Fixed a rounding issue in TextComponent. 2022-10-11 19:37:35 +02:00
Leon Styhre 7e923cb9b6 Some refactoring of the OpenGL renderer and TextureDataManager. 2022-10-11 18:11:36 +02:00
Leon Styhre 11b035affa Fixed a rounding issue in TextComponent. 2022-10-11 18:08:57 +02:00
Leon Styhre d74966a3c4 Fixed a heisenbug where letters would sometimes get rendered with ugly edge artifacts. 2022-10-11 18:07:56 +02:00
Leon Styhre add8e37687 Documentation update. 2022-10-10 21:37:39 +02:00
Leon Styhre 241a0119ef Fixed a crash in the Font::wrapText function. 2022-10-10 21:12:49 +02:00
Leon Styhre 1c82228a9c Fixed two small logical errors. 2022-10-10 20:52:55 +02:00
Leon Styhre 39c9bd2cbc Added font size overflow restrictions to TextComponent and DateTimeComponent.
Also fixed a crash that could occur in TextComponent when blank/dummy fonts were used.
2022-10-10 20:37:04 +02:00
Leon Styhre 610ac9adb3 Implemented dynamic texture allocation to the font handling. 2022-10-10 20:32:35 +02:00
Leon Styhre 4cedd9119f Fixed some help icons that were inadvertently set as slightly transparent.
Also removed some obsolete help graphics files.
2022-10-10 20:09:53 +02:00
Leon Styhre 6af1f76be8 Fixed an issue where the help system was rendered on top of the menus. 2022-10-10 20:07:40 +02:00
Leon Styhre 0232635504 Refactoring/cleanup. 2022-10-09 19:13:54 +02:00
Leon Styhre 0757156caf Improved error handling for unloadable font files. 2022-10-09 18:01:30 +02:00
Leon Styhre 50832a5b64 Some code cleanup. 2022-10-09 17:59:27 +02:00
Leon Styhre 565c4a1187 (slate-DE) Removed the unused blank.ttf font. 2022-10-09 12:03:26 +02:00
Leon Styhre fdcd4a4a9d (Windows) Fixed an MSVC compiler warning. 2022-10-08 11:22:46 +02:00
Leon Styhre f7d72b4176 Fixed an issue where rlottie was built as a shared library on Unix and macOS. 2022-10-08 11:12:45 +02:00
Leon Styhre c7a035127c The rlottie library is now built as optimized and without debug info on Unix and macOS.
Also disabled some annoying warning messages when compiling rlottie.
2022-10-08 11:04:51 +02:00
Leon Styhre 660348e0d9 (Windows) Added stripping of some dependency DLL files. 2022-10-08 10:59:05 +02:00
Leon Styhre e02adfeb7a Explicitly set some dependencies to the Release build type on macOS and Windows. 2022-10-08 10:54:44 +02:00
Leon Styhre a142da3d34 Line breaks are now filtered out from systems names and system full names if specified as such in the es_systems.xml file. 2022-10-08 10:02:12 +02:00
Leon Styhre d927135034 Fixed an issue where line breaks were included in single-line text entries. 2022-10-08 10:00:40 +02:00
Leon Styhre 508ea87963 Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
Leon Styhre 13a603a687 Documentation update. 2022-10-02 17:11:18 +02:00
Leon Styhre 355269c731 Added FinalBurn Neo standalone and MAME standalone as alternative emulators for various SNK Neo Geo systems.
Also revised some supported file extensions for said systems.
2022-10-02 17:03:12 +02:00
Leon Styhre 5d7f36d432 (macOS) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:24:45 +02:00
Leon Styhre 64a112747c (Windows) Updated FFmpeg from 5.0.1 to 5.1.2 2022-10-01 18:05:02 +02:00
Leon Styhre 8f6262a3a9 Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
Leon Styhre e7f1a0f36c Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00
Leon Styhre bfdeb2e004 Video player code cleanup. 2022-09-29 22:32:57 +02:00
Leon Styhre 993efe8504 Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
Leon Styhre 28209ecf08 Documentation update. 2022-09-28 18:33:03 +02:00
Leon Styhre 2c84e9c59b Fixed two SliderComponent issues with inconsistent knob placements.
Also improved the component for use with vertical resolutions and cleaned up some code.
2022-09-28 17:23:44 +02:00
Leon Styhre f048d06b95 Fixed a text abbreviation issue. 2022-09-28 17:21:02 +02:00
Leon Styhre 49c9710afc Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
Leon Styhre fd20ecb142 Documentation update. 2022-09-27 21:57:52 +02:00
Leon Styhre 87d1c19e68 Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
Leon Styhre 7d3a3e6b30 (Linux) A current SDL library version is now built and included with the AppImage releases. 2022-09-27 18:01:01 +02:00
Leon Styhre c036323039 (Windows) Updated the CMake configuration for the new SDL and FFmpeg libraries. 2022-09-27 17:54:31 +02:00
Leon Styhre 8d6851d66b (macOS) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue where the wrong SDL release type was built.
2022-09-27 17:52:36 +02:00
Leon Styhre e9fd585312 (Windows) Updated the SDL library version from 2.0.20 to 2.24.0
Also fixed an issue with an invalid FFmpeg library download URL.
2022-09-27 17:50:09 +02:00
Leon Styhre 430d3e5e30 Changed the default OpenGL version on the Steam Deck from 3.3 to 4.6 2022-09-27 17:47:10 +02:00
Leon Styhre 15e30bc0ca Increased the minimum VRAM limit from 80 MiB to 128 MiB. 2022-09-27 17:43:27 +02:00