Leon Styhre
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083e0a12e9
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Improved launching of Steam games by keeping ES-DE running in the background.
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2021-03-24 20:13:33 +01:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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88a5962926
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Changed '#ifdef' to '#if defined()' throughout the code.
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2020-08-23 17:04:30 +02:00 |
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Leon Styhre
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8fcb56cfb3
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Made game launching on Windows much more seamless.
Also added an option to hide the taskbar.
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2020-07-18 13:21:44 +02:00 |
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Leon Styhre
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5a7fb828a6
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Added proper error handling for resource files and improved overall logging.
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2020-07-08 17:01:47 +02:00 |
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Leon Styhre
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2bea3021c3
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Added proper emulator launch function for Windows and added logic for the new %EMUPATH% variable.
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2020-07-07 21:27:48 +02:00 |
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Leon Styhre
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76aa239855
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Initial update to make the application build and run on Windows.
Much more work will be needed to get the Windows port working properly.
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2020-07-03 20:23:51 +02:00 |
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Leon Styhre
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67aa6b3dbd
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Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
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2020-06-21 14:25:28 +02:00 |
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Leon Styhre
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49161df0e6
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Renamed platform.cpp/platform.h to Platform.cpp/Platform.h
The naming convention for the rest of the application is to start the file names with a capital letter.
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2020-06-21 12:26:21 +02:00 |
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