Leon Styhre
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3ecadc5bf2
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Added emulator configuration for the Microsoft Xbox system.
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2021-12-15 19:01:41 +01:00 |
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Leon Styhre
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02b887517b
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Documentation update.
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2021-12-14 18:26:55 +01:00 |
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Leon Styhre
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2d8d1e6831
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(macOS) Reduced the CPU usage significantly while running in the background.
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2021-12-14 18:17:46 +01:00 |
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Leon Styhre
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08bba3cbaf
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(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
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2021-12-14 17:15:04 +01:00 |
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Leon Styhre
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ab92a4135a
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Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
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2021-12-14 17:12:39 +01:00 |
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Leon Styhre
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5fd2c86c7d
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Fixed an issue where corrupt Unicode strings could crash the application.
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2021-12-14 17:08:37 +01:00 |
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Leon Styhre
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b04c6d88a9
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Changed the email address for the DEB package.
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2021-12-13 17:15:24 +01:00 |
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Leon Styhre
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4584411a98
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Updated the roadmap.
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2021-12-12 15:00:36 +01:00 |
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Leon Styhre
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2c421c86e0
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Bumped the version to v1.2.0-rc-dev
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2021-12-11 12:01:54 +01:00 |
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Leon Styhre
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cd75cdf500
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Added the download links for 1.2.0-beta3 to README.md
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2021-12-10 19:52:23 +01:00 |
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Leon Styhre
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0e9367de9f
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Bumped the version to 1.2.0-beta3
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2021-12-10 16:55:46 +01:00 |
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Leon Styhre
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55316365d8
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Fixed an issue where buggy controller drivers could crash the application.
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2021-12-10 16:51:41 +01:00 |
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Leon Styhre
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bd3ec2472e
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Documentation update.
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2021-12-09 21:28:04 +01:00 |
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Leon Styhre
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9e86908a47
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(Windows) Fixed a window focusing issue when hiding the taskbar.
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2021-12-09 20:23:09 +01:00 |
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Leon Styhre
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171679efa9
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Filter the first 'a' button press after returning from a game when running in background.
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2021-12-09 18:56:25 +01:00 |
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Leon Styhre
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045e56ae3f
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(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
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2021-12-09 18:53:22 +01:00 |
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Leon Styhre
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9b312881a2
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Documentation update.
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2021-12-08 21:35:54 +01:00 |
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Leon Styhre
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817d76190a
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(macOS) Updated the bundled SDL version from 2.0.16 to 2.0.18
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2021-12-08 21:30:39 +01:00 |
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Leon Styhre
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0978c697a2
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(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
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2021-12-08 21:19:24 +01:00 |
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Leon Styhre
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0486ab845e
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Changed all full system names in the es_systems.xml files to camel case.
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2021-12-08 20:27:56 +01:00 |
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Leon Styhre
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3196a73de8
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(rbsimple-DE) Minor changes to various game systems.
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2021-12-08 20:22:34 +01:00 |
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Leon Styhre
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9338270873
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(rbsimple-DE) Increased the system details line spacing slightly.
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2021-12-08 20:20:54 +01:00 |
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Leon Styhre
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de45f3d298
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Fixed an issue where the launch screen would contain text rendering artifacts.
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2021-12-08 19:58:50 +01:00 |
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Leon Styhre
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80555eb7a3
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Moved the System view preloading to the correct location.
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2021-12-08 19:57:31 +01:00 |
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Leon Styhre
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7c366d776e
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Documentation update.
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2021-12-06 20:48:47 +01:00 |
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Leon Styhre
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5019d8c065
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Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
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2021-12-06 20:21:32 +01:00 |
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Leon Styhre
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4227a609a2
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Made the window corners slightly more rounded.
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2021-12-06 18:58:51 +01:00 |
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Leon Styhre
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7e8d1f6434
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(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
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2021-12-06 18:51:50 +01:00 |
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Leon Styhre
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9cb88e822f
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(macOS) Removed the 'DOSBox Staging' emulator as it's not codesigned.
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2021-12-05 17:09:37 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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50a8edecf3
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Added the system name and full system name as arguments to the game-start and game-end custom events.
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2021-12-05 11:28:09 +01:00 |
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Leon Styhre
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6e24c8d77b
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Increased the amount of custom event arguments from two to four.
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2021-12-05 11:25:11 +01:00 |
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Leon Styhre
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0b79c19883
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Bumped the version to 1.2.0-beta3-dev
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2021-12-05 11:16:41 +01:00 |
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Leon Styhre
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b0020cebb7
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Added the download links for 1.2.0-beta2 to README.md
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2021-12-02 22:53:17 +01:00 |
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Leon Styhre
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36dd70b476
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Fixed an issue where text scrolling would get disabled upon failed game launches.
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2021-12-02 20:42:49 +01:00 |
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Leon Styhre
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42c07ee4c5
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Another go at fixing a crash after scraping.
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2021-12-02 19:28:10 +01:00 |
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Leon Styhre
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c75ce3c8b0
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Fixed a missed code path for a previous crash fix.
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2021-12-02 18:35:02 +01:00 |
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Leon Styhre
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ae0605b785
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Bumped the version to 1.2.0-beta2
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2021-12-02 17:59:39 +01:00 |
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Leon Styhre
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9f5a00ad3f
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Documentation update.
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2021-12-02 17:55:42 +01:00 |
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Leon Styhre
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f5ff480fc4
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Fixed a GCC compiler warning.
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2021-12-02 17:40:45 +01:00 |
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Leon Styhre
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a794c717b6
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Fixed an issue where the multi-scraper would sometimes not reload the gamelists.
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2021-12-02 17:36:00 +01:00 |
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Leon Styhre
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654dc2a546
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Fixed a crash that could occur when aborting the single-scraper followed by a re-scrape.
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2021-12-02 17:34:30 +01:00 |
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Leon Styhre
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c470abf2da
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Documentation update.
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2021-12-01 19:54:25 +01:00 |
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Leon Styhre
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8c32c5d28c
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(Linux) Fixed a Clang compile error.
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2021-12-01 19:34:12 +01:00 |
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Leon Styhre
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0fdd169835
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Fixed a compile error on BSD Unix.
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2021-12-01 19:10:17 +01:00 |
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Leon Styhre
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3516ee7a26
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(macOS) Set the Monterey VSync workaround setting as enabled by default.
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2021-12-01 18:05:43 +01:00 |
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Leon Styhre
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a2253113f7
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(macOS) Some fixes to make the legacy build work again.
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2021-12-01 17:57:23 +01:00 |
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Leon Styhre
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e285749871
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Documentation update.
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2021-11-30 22:43:12 +01:00 |
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Leon Styhre
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8373d59e29
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(macOS) All dependencies are now built in-tree.
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2021-11-30 22:14:18 +01:00 |
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Leon Styhre
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a5820e4bd5
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Documentation update.
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2021-11-27 11:57:14 +01:00 |
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