Leon Styhre
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6b095bde05
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(Windows) Fixed some compiler errors.
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2022-03-14 20:29:25 +01:00 |
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Leon Styhre
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6ff0ff1c47
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Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
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2022-03-14 20:14:18 +01:00 |
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Leon Styhre
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f0c35d8509
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
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Leon Styhre
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4f21d94aa5
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Updated the CMake configuration for the new GLES3 renderer.
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2022-03-14 00:04:38 +01:00 |
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Leon Styhre
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a7db474a64
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Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
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2022-03-13 23:52:32 +01:00 |
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Leon Styhre
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adb162e0d1
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Another go at getting post-processing to work properly with all graphics drivers.
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2022-03-12 17:57:59 +01:00 |
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Leon Styhre
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32251e0264
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Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
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2022-03-12 14:22:27 +01:00 |
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Leon Styhre
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bebc9d58cf
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Added debug overlay support to GIFAnimComponent.
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2022-03-12 10:19:47 +01:00 |
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Leon Styhre
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8497967510
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Disabled rlottie caching in debug mode so animations can be replaced on the fly.
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2022-03-12 10:11:04 +01:00 |
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Leon Styhre
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ac6cc41059
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Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
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2022-03-12 00:40:03 +01:00 |
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Leon Styhre
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755b2c9f50
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Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
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2022-03-11 23:51:41 +01:00 |
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Leon Styhre
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6ffd4b1740
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Multiple improvements to the fade transitions in SystemView.
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2022-03-11 23:20:27 +01:00 |
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Leon Styhre
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63af859618
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Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
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2022-03-11 23:17:04 +01:00 |
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Leon Styhre
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9867c3d595
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Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
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2022-03-06 23:31:32 +01:00 |
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Leon Styhre
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9e2c24ef79
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Fixed an issue where videos would still play if the video theme configuration was broken.
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2022-03-06 22:52:13 +01:00 |
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Leon Styhre
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2df8a867ad
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Fixed some compiler errors when building with FFmpeg 5.0
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2022-03-06 14:38:19 +01:00 |
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Leon Styhre
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afc99d374c
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Documentation update.
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2022-03-06 13:05:05 +01:00 |
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Leon Styhre
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cc05f778e4
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(Windows) Made GIFAnimComponent work with filenames containing Unicode characters.
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2022-03-06 12:53:20 +01:00 |
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Leon Styhre
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f9b2dfe037
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(Windows) Made LottieAnimComponent work with filenames containing Unicode characters.
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2022-03-06 11:36:19 +01:00 |
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Leon Styhre
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60213003b1
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(Windows) Fixed some incomprehensible compiler errors.
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2022-03-05 22:12:50 +01:00 |
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Leon Styhre
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73643eb8d9
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(Windows) Fixed a compiler error.
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2022-03-05 21:36:40 +01:00 |
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Leon Styhre
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978790956e
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Removed Lottie animation support for legacy themes.
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2022-03-05 21:16:33 +01:00 |
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Leon Styhre
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ecdbf6d3d5
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Added GIF animation support to SystemView.
Also improved some rendering logic in SystemView.
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2022-03-05 21:10:40 +01:00 |
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Leon Styhre
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46fd4ce5cc
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Added GIF animation support to GamelistView.
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2022-03-05 21:04:22 +01:00 |
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Leon Styhre
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ed540359c5
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Updated GIFAnimComponent to a fully working state.
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2022-03-05 20:56:47 +01:00 |
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Leon Styhre
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f953e0d409
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Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
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2022-03-05 20:40:13 +01:00 |
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Leon Styhre
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fec860f5d3
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Merge branch 'master' into new-theme-engine-phase-four
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2022-02-27 16:44:59 +01:00 |
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Leon Styhre
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887060622a
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Documentation update.
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2022-02-27 16:30:42 +01:00 |
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Leon Styhre
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44d4cb88f1
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(Windows) Fixed two issues with the MinGW build setup script.
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2022-02-27 15:25:41 +01:00 |
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Leon Styhre
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c96ab29e95
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Fixed a few GCC compiler warnings.
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2022-02-27 15:23:33 +01:00 |
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Leon Styhre
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abb48e45e7
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Added GIFAnimComponent skeleton.
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2022-02-23 22:04:18 +01:00 |
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Leon Styhre
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32349dc9a6
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Renamed LottieComponent to LottieAnimComponent.
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2022-02-23 21:54:57 +01:00 |
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Leon Styhre
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81291dcbbf
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Small documentation update.
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2022-02-23 20:48:12 +01:00 |
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Leon Styhre
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aae7b22142
|
Documentation update.
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2022-02-23 20:38:42 +01:00 |
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Leon Styhre
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de3049fc70
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Added support for the standalone emulator VBA-M.
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2022-02-23 20:29:24 +01:00 |
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Leon Styhre
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ab85733145
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Added support for the standalone emulator mGBA.
Also fixed an incorrect RetroArch core path for the emulator VBA-M.
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2022-02-23 19:48:44 +01:00 |
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Leon Styhre
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f642947868
|
(Windows) Added support for portable installation for emulator Mupen64Plus.
Also removed some unnecessary comments from es_find_rules.xml
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2022-02-23 18:24:14 +01:00 |
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Leon Styhre
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607281d6a1
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Added support for the standalone emulator Mupen64Plus.
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2022-02-23 18:17:47 +01:00 |
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Leon Styhre
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3c06e64c87
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Added support for the standalone emulator PPSSPP.
Also added support for some Homebrew-installed emulators on macOS.
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2022-02-23 17:52:50 +01:00 |
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Leon Styhre
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d41a228093
|
Documentation update.
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2022-02-22 23:12:49 +01:00 |
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Leon Styhre
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70a9029dfd
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Added support for the AppImage releases of emulators Dolphin and xemu.
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2022-02-22 23:11:01 +01:00 |
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Leon Styhre
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d44c4e09fe
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Added support for the standalone emulator Citra.
Also added some missing portable emulator configuration for Windows.
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2022-02-22 22:20:45 +01:00 |
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Leon Styhre
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74e0ec1816
|
(macOS) Added support for the standalone emulator xemu.
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2022-02-21 23:42:11 +01:00 |
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Leon Styhre
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1e727ccd45
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Added support for the standalone emulator Dolphin.
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2022-02-21 23:20:53 +01:00 |
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Leon Styhre
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0bbcab4162
|
Added find rules configuration for the standalone emulator FS-UAE.
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2022-02-21 21:36:05 +01:00 |
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Leon Styhre
|
67042b6158
|
Added support for the standalone emulator MAME.
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2022-02-21 20:14:12 +01:00 |
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Leon Styhre
|
f071284ae0
|
Documentation update.
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2022-02-21 19:28:55 +01:00 |
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Leon Styhre
|
a6b1a8844d
|
Made the emulator wildcard support work on Windows.
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2022-02-21 19:14:41 +01:00 |
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Leon Styhre
|
d8b99b1dff
|
Escaped some characters needed to get emulator wildcards to work with certain directories.
|
2022-02-21 19:05:29 +01:00 |
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Leon Styhre
|
1bca70820c
|
Removed an unused function declaration in AudioManager.
|
2022-02-21 19:04:07 +01:00 |
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