Leon Styhre
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67f531fdc7
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(modern-es-de) Replaced the carousel images for the c64 and dos systems
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2023-09-18 17:57:12 +02:00 |
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Leon Styhre
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622f24d9f7
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Added support for the Commodore Plus/4 (plus4) game system
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2023-09-18 17:55:46 +02:00 |
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Leon Styhre
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7620bf00f5
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(modern-es-de) Added support for the Acorn Archimedes (archimedes) game system
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2023-09-17 18:30:29 +02:00 |
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Leon Styhre
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e398800be7
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(slate-es-de) Added support for the Acorn Archimedes (archimedes) game system
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2023-09-17 18:29:54 +02:00 |
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Leon Styhre
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7fdece43aa
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Added support for the Acorn Archimedes (archimedes) game system
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2023-09-17 18:28:51 +02:00 |
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Leon Styhre
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10e703e4f5
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Added DOSBox-Pure as an alternative emulator for the windows3x and windows9x systems
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2023-09-17 14:11:10 +02:00 |
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Leon Styhre
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1e683b6969
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Reverted the addition of two empty lines
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2023-09-17 12:46:28 +02:00 |
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Leon Styhre
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e6a802805c
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Fixed a potential crash when reloading the application
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2023-09-17 12:45:00 +02:00 |
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Leon Styhre
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2adde87050
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Added support for defining an explicit back button function for GuiMsgBox
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2023-09-17 11:47:58 +02:00 |
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Leon Styhre
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a122774d46
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Documentation update
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2023-09-16 13:25:00 +02:00 |
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Leon Styhre
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88a2333417
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Added the windows3x and windows9x systems to the bundled sorting files
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2023-09-16 13:23:52 +02:00 |
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Leon Styhre
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1c501c09c1
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(modern-es-de) Added some margins to carousel text entries
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2023-09-16 13:16:10 +02:00 |
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Leon Styhre
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18f8f5d9c1
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(modern-es-de) Added support for the Microsoft Windows 9x (windows9x) game system
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2023-09-16 13:15:03 +02:00 |
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Leon Styhre
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9980151dd2
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(slate-es-de) Added support for the Microsoft Windows 9x (windows9x) game system
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2023-09-16 13:14:13 +02:00 |
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Leon Styhre
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53c0afd5d4
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Added support for the Microsoft Windows 9x (windows9x) game system
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2023-09-16 13:13:26 +02:00 |
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Leon Styhre
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3a31e1c9de
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(modern-es-de) Added support for the Microsoft Windows 3.x (windows3x) game system
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2023-09-16 13:11:42 +02:00 |
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Leon Styhre
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77d290768d
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(slate-es-de) Added support for the Microsoft Windows 3.x (windows3x) game system
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2023-09-16 13:11:13 +02:00 |
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Leon Styhre
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15d0fce2e3
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Added support for the Microsoft Windows 3.x (windows3x) game system
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2023-09-16 13:10:19 +02:00 |
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Leon Styhre
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aca0b34ad3
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Documentation update
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2023-09-11 18:37:16 +02:00 |
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Leon Styhre
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e5b2da3d88
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(slate-es-de) Removed support for the MAME4ALL (mame-mame4all) system
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2023-09-11 18:30:52 +02:00 |
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Leon Styhre
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1ea6a47704
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(modern-es-de) Removed support for the MAME4ALL (mame-mame4all) system
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2023-09-11 18:29:51 +02:00 |
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Leon Styhre
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7d4fc33289
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Removed support for the MAME4ALL (mame-mame4all) system
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2023-09-11 18:29:01 +02:00 |
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Leon Styhre
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94e4d194e7
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Added MAME standalone as an alternative emulator for the atari7800 system
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2023-09-11 18:25:39 +02:00 |
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Leon Styhre
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9567f5c995
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Added support for the AdvanceMAME (mame-advmame) system on Unix and Windows
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2023-09-11 18:23:38 +02:00 |
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Leon Styhre
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0f85416ff4
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(Windows) Removed a systempath entry for the Mednafen emulator that was included in the portable find rules file by mistake
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2023-09-10 22:02:40 +02:00 |
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Leon Styhre
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9881887d4e
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Added QUASI88 standalone as an alternative emulator for the pc88 system
Also added the .88d, .cmt and .t88 file extensions and removed the .7z and .zip file extensions
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2023-09-10 21:59:39 +02:00 |
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Leon Styhre
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847874a149
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Fixed an issue where horizontally scrolling text was not always rendered correctly when scrolling was reset
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2023-09-10 15:15:04 +02:00 |
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Leon Styhre
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68ba299e0e
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Removed the back button option from some confirmation dialogs
Also changed the button text for some dialogs to display 'Proceed/Cancel' instead of 'Yes/No'
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2023-09-10 14:09:39 +02:00 |
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Leon Styhre
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7b2fd1e566
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Removed some obsolete UI mode logic from SystemView
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2023-09-10 14:06:50 +02:00 |
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Leon Styhre
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a9d99a04c6
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Simplified the back button logic in GuiMsgBox
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2023-09-10 14:02:48 +02:00 |
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Leon Styhre
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27cd86a2aa
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Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
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2023-09-10 11:44:09 +02:00 |
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Leon Styhre
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f2361c41f7
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Documentation update
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2023-09-09 15:06:21 +02:00 |
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Leon Styhre
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887a0a108a
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Added 3dSen Wine/standalone as an alternative emulator for the famicom and nes systems on Linux and Windows
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2023-09-09 15:01:29 +02:00 |
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Leon Styhre
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b8d10efc80
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(Linux) Added additional installation directories for the Wine-launched emulators BigPEmu and xenia
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2023-09-09 14:11:08 +02:00 |
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Leon Styhre
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10b55341cf
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Bumped the version to 2.2.0-beta
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2023-09-09 11:07:44 +02:00 |
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Leon Styhre
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28f880d995
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(Windows) Updated curl to 8.2.1
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2023-09-09 10:46:42 +02:00 |
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Leon Styhre
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ce18f24521
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Updated SDL to 2.28.3 on Windows, macOS and the Linux AppImage builds
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2023-09-09 10:27:23 +02:00 |
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Leon Styhre
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94b8ea9620
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Updated the MAME index files to include ROMs up to MAME version 0.258
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2023-09-09 10:09:18 +02:00 |
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Leon Styhre
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161b1d4c34
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Updated the bundled TLS certificates
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2023-09-09 10:01:22 +02:00 |
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Leon Styhre
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6e863a82ec
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Added conversion of some additional HTML character codes when scraping using ScreenScraper
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2023-09-09 09:48:56 +02:00 |
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Leon Styhre
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87ed152c5a
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Fixed a regression where text element fade animations would not play
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2023-09-08 20:14:22 +02:00 |
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Leon Styhre
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315877b1f0
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Made it possible to set the defaultImage property for the carousel and grid elements using variables
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2023-09-08 19:34:05 +02:00 |
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Leon Styhre
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3996ec6321
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(Linux) Updated the Citra find rules as the AppImage release filename has changed
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2023-09-07 21:55:39 +02:00 |
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Leon Styhre
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06176a91b1
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(Windows) Added the .lnk file extension to the steam system
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2023-09-07 21:48:39 +02:00 |
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Leon Styhre
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fc8ab2fb9e
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(Windows) Added the .url file extension to the epic system
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2023-09-07 21:47:53 +02:00 |
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Leon Styhre
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8d8649273b
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Removed a lot of unnecessary vertex roundings
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2023-09-07 21:38:34 +02:00 |
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Leon Styhre
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848d19a80b
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Added support for binding multiple texture units for use in the shaders
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2023-09-07 21:02:38 +02:00 |
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Leon Styhre
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2f20f1d133
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(modern-es-de) Enabled linear interpolation for the marquee images
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2023-09-06 22:01:17 +02:00 |
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Leon Styhre
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752065e869
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Changed some incorrect CMake configuration entries for the Emscripten build
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2023-09-06 21:58:19 +02:00 |
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Leon Styhre
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8c9ebc2dcd
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Renamed the textureSize shader uniform to texSize to avoid collision with the GLSL keyword
Also some additional minor renderer code cleanup
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2023-08-31 17:11:32 +02:00 |
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