Leon Styhre
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32251e0264
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Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
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2022-03-12 14:22:27 +01:00 |
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Leon Styhre
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755b2c9f50
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Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
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2022-03-11 23:51:41 +01:00 |
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Leon Styhre
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63af859618
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Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
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2022-03-11 23:17:04 +01:00 |
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Leon Styhre
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c4eb1b8b97
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Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
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2022-02-19 17:04:23 +01:00 |
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Leon Styhre
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a42d63e567
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
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Leon Styhre
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2c2e624160
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Changed the opacity data type and functions from unsigned char to float.
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2022-02-11 22:10:25 +01:00 |
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Leon Styhre
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a443f86235
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
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Leon Styhre
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51578903ff
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Replaced the legacy gamelist code with rudimentary support for GamelistBase and GamelistView.
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2022-01-18 20:42:50 +01:00 |
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Leon Styhre
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a6be6225d8
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Renamed SystemScreensaver to Screensaver.
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2022-01-17 18:43:29 +01:00 |
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