Commit graph

9 commits

Author SHA1 Message Date
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre c4eb1b8b97 Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre a42d63e567 Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre 51578903ff Replaced the legacy gamelist code with rudimentary support for GamelistBase and GamelistView. 2022-01-18 20:42:50 +01:00
Leon Styhre a6be6225d8 Renamed SystemScreensaver to Screensaver. 2022-01-17 18:43:29 +01:00
Renamed from es-app/src/SystemScreensaver.cpp (Browse further)