Tomas Jakobsson
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489d7de096
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Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
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2019-08-31 17:58:36 +02:00 |
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John Rassa
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fc58af98fd
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support for color gradients in drawRect and ImageComponent
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2019-08-29 19:47:16 -04:00 |
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Tomas Jakobsson
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9de16045c9
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whitespace cleanup
fix faulty line endings
silence warnings on windows
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2019-08-25 17:23:02 +02:00 |
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Tomas Jakobsson
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a02a747c50
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Redid the entire Renderer
Made all components render using triangle strips
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2019-08-25 15:45:22 +02:00 |
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Rael Gugelmin Cunha
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464b0992ad
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Work with dpad and analogs
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2018-11-15 14:38:20 -02:00 |
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Tomas Jakobsson
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bd0c6beed5
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Silence warnings
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2017-11-18 23:20:09 +01:00 |
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Tomas Jakobsson
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ae5f9a0342
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Move StringUtil to utils subfolder
Added utils/FileSystemUtils which will replace some boost::filesystem functions in the future
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2017-11-16 19:18:20 +01:00 |
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Tomas Jakobsson
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232f36f866
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Implement StringUtil which has stolen some functions from Font and added unicode2Chars
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2017-11-10 19:54:03 +01:00 |
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Tomas Jakobsson
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a8fc560749
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Header inclusion cleanup
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2017-11-02 19:16:01 +01:00 |
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Tomas Jakobsson
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73a2f6b716
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Replace Eigen with "inhouse" vector and matrix math
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2017-10-28 22:25:01 +02:00 |
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dirk-de-bugger
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b851f91bd3
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Fix initial text positioning and improve keyboard handling in TextEditComponent
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2017-02-20 21:24:52 +01:00 |
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Alec Lofquist
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c870caee03
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Fix newlines messing up cursor offset.
Fix an uninitialized value in TextEditComponent.
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2014-10-18 15:46:14 -05:00 |
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Aloshi
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531fb50e01
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Fixed text editing for multi-byte characters.
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2014-08-30 15:37:51 -05:00 |
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Aloshi
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2b22e1fe0b
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Rewrote font code to use multiple textures.
Will corrupt after playing a game.
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2014-07-27 16:44:02 -05:00 |
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Aloshi
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dbdbcde6cd
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Renamed folders to match their projects properly.
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2014-06-20 20:03:05 -05:00 |
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