Leon Styhre
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bbb2aa5217
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Overhaul of the screensaver.
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2020-11-10 22:18:20 +01:00 |
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Leon Styhre
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2c3b452401
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Some cosmetic code cleanup and some small documentation updates.
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2020-11-08 22:58:06 +01:00 |
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Leon Styhre
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3336f50e04
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Added a file that was missing in the last commit.
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2020-11-08 13:23:50 +01:00 |
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Leon Styhre
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bd33d5a3b9
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Implemented (somehow) proper inversions for images in menus.
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2020-11-08 13:03:45 +01:00 |
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Leon Styhre
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1af7e3eda4
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Added support for hidden text fields (intended for passwords).
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2020-11-07 12:50:30 +01:00 |
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Leon Styhre
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8131b81761
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Editing now starts by default for the text edit popups.
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2020-11-07 12:45:57 +01:00 |
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Leon Styhre
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9f747e161d
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Rewrote collection settings to the new settings logic.
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2020-11-06 20:27:41 +01:00 |
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Leon Styhre
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1a6bec2e3b
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Overhaul of settings code.
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2020-11-05 18:18:11 +01:00 |
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Leon Styhre
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3e8a5391e1
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Videos now always start to play immediately if there is no static image.
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2020-10-20 21:24:29 +02:00 |
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Leon Styhre
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5838481e0d
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Small adjustments to ScrollableContainer timings.
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2020-10-18 11:03:49 +02:00 |
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Leon Styhre
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35c7c7ec09
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Removed deprecated code for handling video subtitles.
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2020-10-17 16:06:48 +02:00 |
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Leon Styhre
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930bdce576
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Fixed multiple issues reported by the Clang static analyzer.
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2020-10-17 14:05:41 +02:00 |
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Leon Styhre
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13e0735dda
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Implemented variable scrolling speed for ScrollableContainer.
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2020-10-17 12:16:58 +02:00 |
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Leon Styhre
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2768380446
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Fixed several errors reported by Valgrind.
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2020-10-11 18:57:37 +02:00 |
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Leon Styhre
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5cd83899f0
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Fixed a regression where the video would not pause when launching a game.
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2020-10-10 15:46:01 +02:00 |
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Leon Styhre
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107c747374
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Fixed a regression where the graying-out of menu entries didn't work.
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2020-09-27 14:41:59 +02:00 |
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Leon Styhre
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08a2602fe2
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Added function to unpause video.
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2020-09-26 22:15:36 +02:00 |
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Leon Styhre
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8db04c5fcb
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
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Leon Styhre
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83bae1e963
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When marking or unmarking a game as favorite, the cursor position is now retained.
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2020-09-20 10:05:03 +02:00 |
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Leon Styhre
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fd92f7f86d
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Implemented the same opacity animation for the video style as for the detailed style.
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2020-09-18 20:43:46 +02:00 |
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Leon Styhre
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afa91aa093
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Fixed an issue where long game names would sometimes not scroll.
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2020-09-18 18:19:02 +02:00 |
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Leon Styhre
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f4e24bdd56
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Fixed an issue where the cursor would end up outside text fields for long strings.
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2020-09-18 18:16:12 +02:00 |
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Leon Styhre
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d4f5b2d20d
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Text scrolling now stops when launching a game and when the screensaver starts.
Also did some additional code cleanup.
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2020-09-17 22:00:07 +02:00 |
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Leon Styhre
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2a852170a8
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(Windows) Fixed some build issues and got the OpenGL shaders to work.
Also some additional code cleanup.
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2020-09-16 22:14:35 +02:00 |
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Leon Styhre
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ae7c9dabb8
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Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
Also did some code cleanup.
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2020-09-15 22:57:54 +02:00 |
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Leon Styhre
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db0e15f5e8
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Fixed an annoying scrolling issue that also affected the application performance.
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2020-09-13 19:08:17 +02:00 |
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Leon Styhre
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02c9b4fb28
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Several small improvements to the video view style.
Also partly rearranged the UI menu.
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2020-09-13 14:28:06 +02:00 |
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Leon Styhre
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66829b4ffa
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Added multiple animations and effects (mostly using shaders).
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2020-09-13 13:21:38 +02:00 |
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Leon Styhre
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a34bc45e56
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Added an opacity shader.
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2020-09-12 19:17:26 +02:00 |
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Leon Styhre
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79b5bfffef
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Some minor cosmetic changes.
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2020-09-04 19:05:48 +02:00 |
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Leon Styhre
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9da16dd00e
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Some minor cosmetic code changes.
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2020-08-30 22:25:38 +02:00 |
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Leon Styhre
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d512c2b11d
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Implemented OpenGL GLSL shader support.
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2020-08-30 22:19:37 +02:00 |
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Leon Styhre
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a6c8f8034e
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Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
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2020-08-30 22:03:11 +02:00 |
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Leon Styhre
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feb6577dbc
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Changed to full system name sorting for the system view and scraper selector.
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2020-08-24 18:51:55 +02:00 |
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Leon Styhre
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88a5962926
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Changed '#ifdef' to '#if defined()' throughout the code.
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2020-08-23 17:04:30 +02:00 |
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Leon Styhre
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af5a48ed10
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Removed unnecessary #ifdefs for the SDL2 include files.
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2020-08-23 16:15:06 +02:00 |
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Leon Styhre
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31fae9678a
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(macOS) Made playing of videos work.
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2020-08-23 15:42:10 +02:00 |
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Leon Styhre
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ad960b28ac
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Various updates to make the application compile on macOS.
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2020-08-17 19:15:05 +02:00 |
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Leon Styhre
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5b93c40365
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Adjusted the scroll speed and scroll delay for the game descriptions.
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2020-08-15 10:15:17 +02:00 |
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Leon Styhre
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d45e72e10c
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Fixed incorrect knob position for SliderComponent for non-zero minimum values.
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2020-08-08 12:33:55 +02:00 |
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Leon Styhre
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22ed97c6d8
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Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
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2020-08-06 18:16:31 +02:00 |
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Leon Styhre
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2a3d78bef2
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Text opacity is now lowered for games marked not to be counted, and for hidden games.
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2020-08-06 16:48:32 +02:00 |
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Leon Styhre
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2c6bc918d6
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Scraping options not supported by TheGamesDB are now grayed out in the menu.
This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
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2020-08-05 19:31:59 +02:00 |
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Leon Styhre
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3ae0726d1a
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Improvements to the date and time handling.
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2020-08-02 15:56:32 +02:00 |
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Leon Styhre
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3923ad32c6
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Fixed an issue where trigger input in menus wasn't handled correctly.
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2020-08-02 15:04:43 +02:00 |
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Leon Styhre
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3f8e5a001b
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Changed the handling of blank game name entries in the metadata editor.
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2020-08-02 11:45:59 +02:00 |
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Leon Styhre
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ce9d5c2599
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Fixed the screensaver random function so it does not show the same game twice in a row.
Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
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2020-07-28 11:10:14 +02:00 |
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Leon Styhre
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6090ff3df8
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Improved handling of audio settings for video files.
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2020-07-27 21:31:02 +02:00 |
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Leon Styhre
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9f0e587b1a
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Harmonized some screensaver options.
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2020-07-27 20:38:22 +02:00 |
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Leon Styhre
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58ba42ed54
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Removed scaling and CaptionsCompatibility option for the video screensaver.
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2020-07-27 20:20:58 +02:00 |
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