Commit graph

62 commits

Author SHA1 Message Date
Leon Styhre 08d5e4eff0 Enabled vertical abbreviations of multiline text entries in TextComponent.
Also fixed an issue where the debug overlay would not get rendered correctly for scrollable containers.
2022-08-21 16:51:21 +02:00
Leon Styhre fa81853127 Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent. 2022-08-19 17:11:16 +02:00
Leon Styhre d24102db0e TextComponent now only accepts valid metadata and systemdata property values. 2022-08-18 23:44:22 +02:00
Leon Styhre de5a642cf6 Added a metadataElement theme property to the image, video, animation and text element types to control fading and hiding of arbitrary elements. 2022-08-18 22:51:21 +02:00
Leon Styhre 97da2df0a4 Found a better solution to the single-pixel alignment rendering issue. 2022-04-27 18:40:28 +02:00
Leon Styhre 79c61b2d8a Fixed a text artifact issue caused by a missing rounding in TextComponent.
Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre 44fe2f8fe7 Standardized some theme warning log output. 2022-03-18 20:31:04 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre 1bca9e185e Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre f585f87497 Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre 4eb763d816 Replaced the ambiguous alignment properties with specific horizontal and vertical properties. 2022-02-11 00:19:08 +01:00
Leon Styhre 09bc9770f2 Changed the theme property forceUppercase to the more versatile letterCase property. 2022-02-09 22:06:34 +01:00
Leon Styhre 6db671de3d Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre 0e9e47e090 Fixed an issue where text transparencies would not work. 2022-01-31 22:37:10 +01:00
Leon Styhre f2c708bf79 Fixed two incorrect intializations in TextComponent. 2022-01-30 19:36:58 +01:00
Leon Styhre bf222d7eb0 Fixed some missing initializations in TextComponent. 2022-01-30 19:31:53 +01:00
Leon Styhre c35a297d9a Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Leon Styhre 487422454e Added support for the 'metadata' element to TextComponent and DateTimeComponent. 2022-01-22 21:24:19 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre 3683866062 Improved the layout of the scraper GUIs.
Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre a1ed59553f Made it possible to set a 'a/select' help prompt for TextComponent. 2021-10-14 21:29:23 +02:00
Leon Styhre 0077e334b7 Made multiple optimizations to the GUI components. 2021-09-28 21:46:45 +02:00
Leon Styhre 0b6d987263 Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags. 2021-09-18 09:53:26 +02:00
Leon Styhre 7b5d673050 Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre 1fb0ccef0d Replaced the internal Vector2f data type and functions with the GLM library equivalent. 2021-08-16 18:25:01 +02:00
Leon Styhre 64a7b8e54a Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents. 2021-08-15 22:03:17 +02:00
Leon Styhre 722468129e Replaced all internal matrix data types and functions with the GLM library equivalents.
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre 23fdc00044 Formatted the es-core source tree using clang-format. 2021-07-07 20:31:46 +02:00
Leon Styhre acef76d791 Changed some debug overlay colors. 2021-03-22 17:56:38 +01:00
Leon Styhre 5099593d73 The gamelist description text no longer scrolls above the starting position. 2021-03-13 16:52:15 +01:00
Leon Styhre 3c0f62b1be Fixed a text string abbreviation issue in GuiComplexTextEditPopup. 2021-01-16 19:22:23 +01:00
Leon Styhre a97b08e87e Eliminated some unnecessary processing in TextComponent. 2021-01-13 19:49:35 +01:00
Leon Styhre 8ecc50b4ce Added margin support to TextComponent for abbreviated text. 2021-01-05 16:52:39 +01:00
Leon Styhre 0b6dce687e Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
Leon Styhre 1af7e3eda4 Added support for hidden text fields (intended for passwords). 2020-11-07 12:50:30 +01:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 70d0057295 Both user changes and scraper changes are now color marked in the metadata editor.
User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Tomas Jakobsson 489d7de096 Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa fc58af98fd support for color gradients in drawRect and ImageComponent 2019-08-29 19:47:16 -04:00
Tomas Jakobsson 79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson 9de16045c9 whitespace cleanup
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson a02a747c50 Redid the entire Renderer
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa 8de1fc8860 add 'visible' theme element 2019-07-21 23:13:48 -04:00
Tomas Jakobsson 3d3fb2c277 Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem 2018-01-27 18:04:28 +01:00