Leon Styhre
08d5e4eff0
Enabled vertical abbreviations of multiline text entries in TextComponent.
...
Also fixed an issue where the debug overlay would not get rendered correctly for scrollable containers.
2022-08-21 16:51:21 +02:00
Leon Styhre
fa81853127
Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent.
2022-08-19 17:11:16 +02:00
Leon Styhre
d24102db0e
TextComponent now only accepts valid metadata and systemdata property values.
2022-08-18 23:44:22 +02:00
Leon Styhre
de5a642cf6
Added a metadataElement theme property to the image, video, animation and text element types to control fading and hiding of arbitrary elements.
2022-08-18 22:51:21 +02:00
Leon Styhre
97da2df0a4
Found a better solution to the single-pixel alignment rendering issue.
2022-04-27 18:40:28 +02:00
Leon Styhre
79c61b2d8a
Fixed a text artifact issue caused by a missing rounding in TextComponent.
...
Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre
44fe2f8fe7
Standardized some theme warning log output.
2022-03-18 20:31:04 +01:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
755b2c9f50
Changed some render variables to more verbose names.
...
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre
63af859618
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
...
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre
1bca9e185e
Changed to the more specific imageType and systemdata theme properties.
...
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre
f585f87497
Added support for setting component opacity from the theme configuration.
2022-02-12 17:38:55 +01:00
Leon Styhre
2c2e624160
Changed the opacity data type and functions from unsigned char to float.
2022-02-11 22:10:25 +01:00
Leon Styhre
4eb763d816
Replaced the ambiguous alignment properties with specific horizontal and vertical properties.
2022-02-11 00:19:08 +01:00
Leon Styhre
09bc9770f2
Changed the theme property forceUppercase to the more versatile letterCase property.
2022-02-09 22:06:34 +01:00
Leon Styhre
6db671de3d
Added support to TextComponent for lowercase and capitalized text conversions.
...
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre
0e9e47e090
Fixed an issue where text transparencies would not work.
2022-01-31 22:37:10 +01:00
Leon Styhre
f2c708bf79
Fixed two incorrect intializations in TextComponent.
2022-01-30 19:36:58 +01:00
Leon Styhre
bf222d7eb0
Fixed some missing initializations in TextComponent.
2022-01-30 19:31:53 +01:00
Leon Styhre
c35a297d9a
Large update to get the new theme engine up and running.
2022-01-29 18:41:22 +01:00
Leon Styhre
487422454e
Added support for the 'metadata' element to TextComponent and DateTimeComponent.
2022-01-22 21:24:19 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
3683866062
Improved the layout of the scraper GUIs.
...
Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre
a1ed59553f
Made it possible to set a 'a/select' help prompt for TextComponent.
2021-10-14 21:29:23 +02:00
Leon Styhre
0077e334b7
Made multiple optimizations to the GUI components.
2021-09-28 21:46:45 +02:00
Leon Styhre
0b6d987263
Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-18 09:53:26 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
...
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
1fb0ccef0d
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
2021-08-16 18:25:01 +02:00
Leon Styhre
64a7b8e54a
Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents.
2021-08-15 22:03:17 +02:00
Leon Styhre
722468129e
Replaced all internal matrix data types and functions with the GLM library equivalents.
...
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre
23fdc00044
Formatted the es-core source tree using clang-format.
2021-07-07 20:31:46 +02:00
Leon Styhre
acef76d791
Changed some debug overlay colors.
2021-03-22 17:56:38 +01:00
Leon Styhre
5099593d73
The gamelist description text no longer scrolls above the starting position.
2021-03-13 16:52:15 +01:00
Leon Styhre
3c0f62b1be
Fixed a text string abbreviation issue in GuiComplexTextEditPopup.
2021-01-16 19:22:23 +01:00
Leon Styhre
a97b08e87e
Eliminated some unnecessary processing in TextComponent.
2021-01-13 19:49:35 +01:00
Leon Styhre
8ecc50b4ce
Added margin support to TextComponent for abbreviated text.
2021-01-05 16:52:39 +01:00
Leon Styhre
0b6dce687e
Changed to C++ casts throughout the application.
2020-11-17 23:06:54 +01:00
Leon Styhre
1af7e3eda4
Added support for hidden text fields (intended for passwords).
2020-11-07 12:50:30 +01:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
...
User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
...
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
...
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Tomas Jakobsson
489d7de096
Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
...
Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
...
support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
...
fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
...
Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
Tomas Jakobsson
3d3fb2c277
Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem
2018-01-27 18:04:28 +01:00