Commit graph

40 commits

Author SHA1 Message Date
Leon Styhre 816d79c32f (Windows) Silenced some MSVC compiler warnings related to the C++17 language standard. 2021-08-18 18:58:43 +02:00
Leon Styhre 7b5d673050 Replaced the internal Vector2i data type and functions with the GLM library equivalent.
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre 00b49b5d1a Fixed an issue with scraping Nintendo Famicom games.
Also did some other minor platform cleanups.
2021-07-17 10:37:36 +02:00
Leon Styhre af5e32e121 Formatted the es-app source tree using clang-format. 2021-07-07 20:03:42 +02:00
Leon Styhre 8feb42b56a Added TheGamesDB scraper support for the Nintendo Switch platform. 2021-06-26 13:13:50 +02:00
Leon Styhre 5248ece0c2 Made 'Valve Steam' a separate platform. 2021-03-24 19:44:36 +01:00
Leon Styhre 021399c42d Fixed an issue where scraping the Nintendo Game and Watch system using TheGamesDB didn't work. 2021-02-08 20:57:39 +01:00
Leon Styhre 190bb839ec Improved some scraper logging. 2021-02-08 20:56:11 +01:00
Leon Styhre 4ddda376ba Added support for the game system MSX Turbo R. 2021-02-07 22:35:34 +01:00
Leon Styhre 99e7a77850 Added support for the game systems NEC PC-8800 and PC-9800 series. 2021-02-07 21:36:33 +01:00
Leon Styhre 47f5b889d5 Changed some platform enumerators to make them more clear and consistent. 2021-02-07 20:49:52 +01:00
Leon Styhre b55ee65859 Fixed an issue with Windows-style carriage return characters being included in TheGamesDB scrape results. 2021-02-07 14:01:42 +01:00
Leon Styhre 280ee6aa4e Added support for the game system Sharp X1. 2021-02-05 21:35:51 +01:00
Leon Styhre 1009cdee80 Added support for scraping Daphne on TheGamesDB and Atari XE and BBC Micro on ScreenScraper. 2021-02-05 17:38:21 +01:00
Leon Styhre ad544d684d Minor cosmetic changes to the scraper log output. 2021-01-26 17:28:54 +01:00
Leon Styhre 735ce39812 Some cosmetic code cleanup. 2021-01-19 22:29:13 +01:00
Leon Styhre e5fcb51f57 Added support for multiple search results for ScreenScraper.
Also fixed some other scraping issues and added some additional scraper logging.
2020-11-14 15:30:49 +01:00
Leon Styhre 2c3b452401 Some cosmetic code cleanup and some small documentation updates. 2020-11-08 22:58:06 +01:00
Leon Styhre 96da134f7d Added option to scrape based on the metadata name. 2020-10-10 13:05:12 +02:00
Leon Styhre 8db04c5fcb Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
Leon Styhre 2ee67407d8 Scraper allowance information is now logged as debug info. 2020-08-06 12:52:06 +02:00
Leon Styhre 996af43299 Added some missing game platforms.
Also updated scrapers with some additional missing systems.
2020-08-05 10:45:27 +02:00
Leon Styhre dec3a74e16 Fixed ScreenScraper handling of missing game metadata. 2020-08-02 14:19:51 +02:00
Leon Styhre 676b076e07 Some changes mostly to get Ports working properly. 2020-07-30 22:19:37 +02:00
Leon Styhre 949365c822 Renamed system 'pc' to 'dos' and adjusted some graphics files. 2020-07-29 11:19:26 +02:00
Leon Styhre bad9e772e9 Changed most setting values to lowercase in es_settings.cfg
Audio devices apparently need to be case sensitive.
2020-07-27 12:11:30 +02:00
Leon Styhre b5485b4ca9 Changed log levels from numbers to text. 2020-07-26 23:30:45 +02:00
Leon Styhre 5e5da8c52f Fixed an issue where attempting to read nonexisting JSON data would crash the application. 2020-07-20 09:25:54 +02:00
Leon Styhre 5a7fb828a6 Added proper error handling for resource files and improved overall logging. 2020-07-08 17:01:47 +02:00
Leon Styhre e4fdd1e20d Code cleanup and code documentation update.
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre ee4a55e9d6 Fixed 'Refine Search' for the TheGamesDB scraper which I apparently broke in the last commit. 2020-06-25 20:37:41 +02:00
Leon Styhre 0387d515fb Update to fully support Clang/LLVM.
Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre fb4c5708b7 Made pugixml an external dependency and fixed the cmake/cpack installation and package creation.
As pugixml seems to be well supported nowadays and seems to ship with most distributions it's pretty pointless to keep bundling it with EmulationStation.
2020-06-24 17:38:41 +02:00
Leon Styhre 67aa6b3dbd Huge code cleanup and code documentation update.
Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre 90735d44e3 Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code. 2020-06-06 13:10:33 +02:00
Leon Styhre fd7da08bf9 Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit. 2020-05-26 18:34:33 +02:00
PhilaPhan80 85dc2b59a2 Update TheGamesDB API URL to include "v1" within the path per note by Zer0xFF at https://forums.thegamesdb.net/viewtopic.php?f=5&t=1223 2020-01-05 01:52:03 -05:00
Tomas Jakobsson 5cc6bafd7d Silence warnings 2019-03-09 00:23:13 +01:00
Spongman 718eae91fb
Update GamesDBJSONScraper.cpp
prevent `IsObject` assertion failure during `HasMember` call.
2019-02-16 18:07:26 -08:00
acrummyidea 44395f5f45 Adding new scraper GamesDBJSONScraper. The scraper uses the new GamesDb JSON API.
On the first run it downloads a few resource files needed to intepret the otput of
game search api calls these resources go into ~/.emulatiostation/scrapers
The resource files include the list of developers and the list of publishers.
To update the lists simply delete the files and relaunch emulationstation.
Searching a game by id (GamesDB id) is done as before by manually edit the search
query and query for "id:<gameId>".
2019-02-07 21:08:11 -05:00