Commit graph

34 commits

Author SHA1 Message Date
Bim Overbohm c989aae1c3 Remove whitespaces from system config lines
to fix errors with files that have different line endings than the
system. Output a line number when something is wrong. This should be
done wherever reading from text files probably.
2013-05-22 19:13:55 +02:00
Bim Overbohm edc26aa4e1 Add Volume control in Windows and Linux
Add volume control int Windows through the mixer API (until XP) and the
EndpointVolume API (Vista and above). Add volume control in Linux
through ALSA.
Convert AudioManager to use shared_ptrs.
2013-05-22 19:11:10 +02:00
Bim Overbohm a1cb5bdda1 Fix sounds not playing after launching a game
Correctly re-initialize SDL_Audio after launching a game.
2013-05-21 10:40:01 +02:00
Aloshi ffe573d1d6 Ported to Windows.
Added --windowed for desktop builds.
2013-05-13 14:53:28 -05:00
Aloshi 608545118a Hopefully fixed infinite recursion. 2013-04-13 17:30:57 -05:00
Aloshi 4a05288e71 Started fix for infinite recursion in directory trees. 2013-04-13 16:33:18 -05:00
Aloshi 1e2cc1eb0a Moved an Error to a Warning. 2013-04-13 13:52:32 -05:00
Aloshi b01f2705de More work on reinitialization. Fonts still not working. 2013-04-10 12:29:07 -05:00
Aloshi 04841ca436 More work.
I really am nuts.
2013-04-08 11:52:40 -05:00
Aloshi 9da01403a0 Fixed crash when the ~/.emulationstation folder does not exist. 2013-01-07 20:24:59 -06:00
Aloshi 2efca58869 Added a logging system to ES.
You should no longer see non-error output with ES except for "cleanly shutting down".
The new log file is located in ~/.emulationstation/es_log.txt.
If you notice any performance degredation, please tell me!
2013-01-04 17:31:51 -06:00
Aloshi 529c3a24c7 Updated README.md/THEMES.md for twolife's changes.
DESCNAME is a new, optional tag.
You can now use ~/.emulationstation/SYSTEMNAME/ for theme and gamelist files!
2012-12-18 09:08:25 -06:00
Sébastien NOEL 3da7a0dd14 Add a new directory for gamelist.xml & theme.xml for each system 2012-12-17 20:29:43 +01:00
Aloshi 12a0843045 Added %BASENAME% tag. 2012-12-14 14:42:11 -06:00
Aloshi 3ebb819a7c Fixed up some things that were causing compiler warnings. 2012-10-28 18:07:05 -05:00
Aloshi ea1a3117a5 Added menu sounds. See THENMES.md for more details. 2012-10-13 13:29:53 -05:00
Aloshi 7e6498df60 Fixed a crash bug with launch commands missing %ROM%.
Added relative path operator (".") support for gamelist.xml, in both game paths and image paths.
2012-09-23 16:01:56 -05:00
Aloshi e17499c9b3 Fixed multiple file extensions breaking stuff.
Added Makefile.x86 for building on a desktop (use SDL to acquire an OpenGL rendering context).
2012-09-10 13:10:59 -05:00
Aloshi 5786ecae7c Added support for lists of file extensions, delimited by a space. 2012-09-08 13:17:36 -05:00
Aloshi 80740a2bd0 Fixed tiling being super slow.
See changelog.txt (September 7) for a list of everything.
2012-09-07 16:44:07 -05:00
Aloshi cac43474aa Fixed reinitialization problems with the renderer. 2012-09-04 11:45:16 -05:00
Aloshi 0314a14849 New renderer starting to work.
Image loading still not working and font sizing is still off. Resolution is hardcoded.
2012-08-29 13:53:53 -05:00
Aloshi 878b384b02 Themes now load from system directories.
~ and . are now expanded in theme image paths.
Theme percentages should now work properly.
See changelog (August 10) for more.
2012-08-11 15:54:21 -05:00
Aloshi 2bd9c51447 Added check to make sure file names aren't empty. 2012-08-10 20:29:51 -05:00
Aloshi 9c86241cf8 Simple resizing for GuiImages using SDL_gfx.
Added multithreaded image loading for the GuiImage class.
2012-08-09 16:19:07 -05:00
Aloshi 6cfe83e8fe Better gamelist.xml support. See changelog.txt (August 7) for more details. 2012-08-07 19:50:45 -05:00
Aloshi eaf7df7ad5 Moved configuration files to $HOME/.emulationstation/
Folders should now be sorted alphabetically.
Will now fall back to a system font if LinLibertine.ttf is not found.
Added a Menu button.
Began working on a simple menu.
2012-08-01 23:03:15 -05:00
Aloshi b56094fe3d If LinLibertine.ttf can't be found, fall back to a system font. 2012-08-01 21:37:07 -05:00
Aloshi 4f99dec7c2 Font size is now dependent on resolution width.
Scrolling will now occur if the input is held (not just keyboards anymore!).
Initial XML gamelist support. If a file named gamelist.xml is present in the directory ES is run from, it will be parsed and the detailed GuiGameList will be used. Games are matched by absolute path, and a name, description, and image path can be read.
PugiXML is used for parsing XML files - its license can be found in src/pugiXML/pugiXML_license.txt.
SDL_image is used for loading screenshots with the detailed GuiGameList.
Almost all invalid bash characters should be escaped in ROM paths now - including !$^&*()[]<>?;'"\.
2012-08-01 20:43:55 -05:00
Aloshi d736aba22c Now with folders! Folders will appear as a green entry in the games list. BUTTON2 can be used to 'go back.' If you're updating, you'll need to delete ~/.es_input.cfg to map BUTTON2. 2012-07-27 11:58:27 -05:00
Aloshi 6c5edd3284 Lots of cleaning up to improve user friendliness. Config files are now loaded from the $HOME variable - es_systems.cfg and es_input.cfg.
An example system config file will be created at runtime if one does not exist.
2012-07-23 18:53:33 -05:00
Aloshi f368a1f4cd Browsing multiple systems is now possible! Just press left or right.
Also, config files can have comments (lines that start wih #).
2012-07-21 15:57:53 -05:00
Aloshi bbfe35a36d Systems can be defined in the systems.cfg file (currently in the same directory as the executable). Games can now be launched with the enter key. Progress! 2012-07-21 14:06:24 -05:00
Aloshi 3df40182b1 Now searching a test directory for files matching an extension and displaying them. 2012-07-20 11:14:09 -05:00