Commit graph

6785 commits

Author SHA1 Message Date
XargonWan d3f0041043 fixed ViewController.cpp ifs - tentative fix
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Build ES-DE / Building_RetroDECK-ES-DE (push) Has been cancelled
2024-10-28 16:33:31 +09:00
XargonWan 9173b3cdc1 fixed ViewController.cpp ifs 2024-10-28 14:45:51 +09:00
XargonWan 2384ad2ab2 fixed ViewController.cpp ifs 2024-10-28 13:55:41 +09:00
XargonWan 5d75983b3f fixed ViewController.cpp syntax 2024-10-28 12:33:25 +09:00
XargonWan c0efc79ae8 Wrong version name tentative fix 2024-10-28 11:58:14 +09:00
XargonWan d66bee79e9 noGamesDialog tentative fix2 2024-09-27 14:46:52 +09:00
XargonWan 175c7ec187 noGamesDialog tentative fix 2024-09-27 14:16:20 +09:00
XargonWan 902d849003 Ifdef, broken variable assignement 2024-09-27 13:33:35 +09:00
XargonWan 8dfd82f4cf Ifdef, broken else 2024-09-27 12:46:33 +09:00
XargonWan 61fb816bfb Path fix for pre_build_automation 2024-09-27 12:19:03 +09:00
XargonWan 62884152ac Code cleanup 2024-09-27 12:14:52 +09:00
XargonWan 407f813891 Trying to fix vanilla build 2024-09-27 10:31:59 +09:00
XargonWan 9816073e25 Updated build-locally (step 7) [skip ci] 2024-09-27 10:15:19 +09:00
XargonWan 909ba157b5 Updated build-locally (step 6) [skip ci] 2024-09-27 10:11:05 +09:00
XargonWan cba639024c Updated build-locally (step 5) [skip ci] 2024-09-27 10:09:16 +09:00
XargonWan d4ebcc5c60 Updated build-locally (step 4) [skip ci] 2024-09-27 10:00:39 +09:00
XargonWan d5d667cfba Updated build-locally (step 3) [skip ci] 2024-09-27 09:55:00 +09:00
XargonWan e676ad0f28 Updated build-locally (step 2) [skip ci] 2024-09-27 09:39:28 +09:00
XargonWan 4a540736a1 Updated build-locally (step 1) [skip ci] 2024-09-27 09:36:21 +09:00
XargonWan b823184b97 Undeclared functions fixed 2024-09-25 16:39:16 +09:00
XargonWan 869d4cb8f6 Undeclared variable fix 2024-09-25 13:33:58 +09:00
XargonWan ca43dbc9b0 Added RetroDECK cases under custom ifdef to not interfere with the rest of the code - fixed typo 2024-09-25 11:53:02 +09:00
XargonWan de741242c0 Added RetroDECK cases under custom ifdef to not interfere with the rest of the code - fixed undeclared string 2024-09-25 11:22:25 +09:00
XargonWan b61c5d4a1d Added RetroDECK cases under custom ifdef to not interfere with the rest of the code 2024-09-25 10:40:05 +09:00
XargonWan 142335e31b Triggering build 2024-09-25 10:11:33 +09:00
XargonWan 558382c83b Added automation tool for local build [skip ci] 2024-09-25 10:10:46 +09:00
XargonWan 8f5e052c9e Trying to fix the version not showing correctly -fix2 2024-09-23 21:09:28 +09:00
XargonWan a0abe7c7b9 Revert "Trying to fix the version not showing correctly"
This reverts commit 0ca70180cf.
2024-09-23 20:51:40 +09:00
XargonWan 8efc939b6b Added RetroDECK specific Italian translations 2024-09-19 11:28:41 +09:00
XargonWan 0ca70180cf Trying to fix the version not showing correctly 2024-09-19 11:20:30 +09:00
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00
XargonWan 76e2fd741f Restored lost collection settings 2024-09-04 21:03:37 +09:00
XargonWan 5cecb80780 Adding PortMaster as a new system 2024-08-21 23:00:51 +09:00
XargonWan 9442bd9dab Added GODOT Configurator to the main menu - fix 2024-08-19 21:10:39 +09:00
XargonWan 1d6ba05824 Added GODOT Configurator to the main menu 2024-08-19 20:46:48 +09:00
XargonWan 84bb0887ec Editing ruffle find rule 2024-08-12 12:08:12 +09:00
XargonWan cde756f356
Merge pull request #6 from monkeyx-net/retrodeck-ruffle
Fix Ruffle find rule
2024-08-07 07:50:45 +09:00
monkeyx-net 8bb8355370 Fix Ruffle find rule
On branch retrodeck-ruffle
 Changes to be committed:
	modified:   resources/systems/linux/es_find_rules.xml
2024-08-06 18:47:15 +01:00
XargonWan 2c6ff7aed1 Prioritizing Ruffle wrapper 2024-08-06 20:13:44 +09:00
XargonWan 4702965ad1 Replaced feat/smaller-menu with retrodeck-main 2024-08-06 20:04:33 +09:00
XargonWan 2c4a2b27a1 Removed .7z .7Z .zip .ZIP extensions from Dreamcast 2024-08-06 20:03:32 +09:00
XargonWan cac4e7c165
Merge pull request #5 from RetroDECK/feat/smaller-menu
feat/smaller menu
2024-08-06 19:56:26 +09:00
XargonWan 188873c8a7 Merge branch 'retrodeck-main' into feat/smaller-menu [skip ci] 2024-08-06 19:56:29 +09:00
XargonWan 22a1f9f0ac ES-DE CONFIGURATIONS: added void openRetroDeckConfigurator(); 2024-08-05 22:08:25 +09:00
XargonWan cfe5e77b33 ES-DE CONFIGURATIONS: mimickiing what was done for Utilities menu 2024-08-05 21:36:03 +09:00
XargonWan e85f3e1617 WORKFLOW: targeting wrong branch 2024-08-05 20:57:59 +09:00
XargonWan d909a1f93e ES-DE: cleanup [skip ci] 2024-08-02 22:33:11 +09:00
XargonWan 1532897c83 Cleanup [skip ci] 2024-08-02 20:06:33 +09:00
XargonWan ab17dea538 WORKFLOW: temporary cloning feat/lighter-manifest 2024-08-02 17:03:33 +09:00
XargonWan 9ba25bd6b7 WORKFLOW: fixes 2024-08-02 16:27:05 +09:00