Commit graph

5663 commits

Author SHA1 Message Date
Leon Styhre 1939080e82 Fixed an issue where the imageSelectedColor and textSelectedColor carousel properties would color shift too many items. 2023-02-15 19:19:16 +01:00
Leon Styhre ace3ace916 Documentation update. 2023-02-14 18:00:02 +01:00
Leon Styhre 7b47d2e4d6 Added carousel theme support for offsetting items to achieve a diagonal layout. 2023-02-14 17:56:27 +01:00
Leon Styhre 7b2dda0807 Added the .minipsf file extension to the psx system. 2023-02-14 17:33:46 +01:00
Leon Styhre 9edae951e6 Updated the MAME index files to include ROMs up to MAME version 0.251 2023-02-14 17:31:13 +01:00
Leon Styhre ada9949258 Updated the bundled TLS certificates. 2023-02-14 17:29:56 +01:00
Leon Styhre ed94a5b45b Added a menu option to retain extra MAME name information for unscraped game names. 2023-02-14 17:28:43 +01:00
Leon Styhre 47277f94b6 Fixed an issue where there was a theme loading error message if the 'all' badge slot type was used. 2023-02-13 22:41:42 +01:00
Leon Styhre 29417cc2fc Documentation update. 2023-02-13 22:16:38 +01:00
Leon Styhre fc20cde0f3 Made the imageSelectedColor carousel property work correctly with reflections. 2023-02-13 22:13:09 +01:00
Leon Styhre f511faff07 Added a defaultFolderImage property to the carousel and grid elements. 2023-02-13 21:38:52 +01:00
Leon Styhre 2aca8b5912 Changed the structure of the latest_release.json file and added some more data. 2023-02-13 20:44:46 +01:00
Leon Styhre 33fbb5ddb8 (Unix) Updated the man page. 2023-02-13 20:40:26 +01:00
Leon Styhre efe1f97e8e Added a GuiThemeDownloader skeleton. 2023-02-13 20:38:23 +01:00
Leon Styhre 1347833afd Minimal code cleanup in Settings.cpp 2023-02-13 20:35:12 +01:00
Leon Styhre 432774b04e Added support to CarouselComponent for color shifting the selected item. 2023-02-13 20:30:03 +01:00
Leon Styhre 1ff82d535e Tiny optimization in GridComponent. 2023-02-13 20:21:02 +01:00
Leon Styhre 7cad629240 Documentation update. 2023-02-12 23:13:48 +01:00
Leon Styhre a2183b9743 (macOS) Fixed an issue with fullscreen padding. 2023-02-12 22:56:35 +01:00
Leon Styhre 386debf2fa (macOS) Fixed a renderer regression 2023-02-12 22:39:30 +01:00
Leon Styhre 8242fe1345 Fixed a Clang compiler warning. 2023-02-12 22:19:41 +01:00
Leon Styhre 7f70196f65 Changed a scraper log message from error to info. 2023-02-12 22:16:29 +01:00
Leon Styhre 5be55d38ed Added support for running the application at lower resolution in fullscreen padded mode.
Also added support for offsetting the screen contents within the application window.
2023-02-12 22:14:09 +01:00
Leon Styhre 047ab9111e Documentation update. 2023-02-11 13:35:03 +01:00
Leon Styhre 1e907adb12 (slate-es-de) Added support for the 16:9_vertical aspect ratio.
Also made some minor adjustments to the 16:9 and 4:3_vertical aspect ratio configuration.
2023-02-11 13:28:08 +01:00
Leon Styhre 260c1da574 Fixed some minor layout issues in GuiMetaDataEd when running on a vertically oriented screen. 2023-02-11 13:22:08 +01:00
Leon Styhre 8a60bf0877 Fixed an issue where the navigation sounds were loaded multiple times on application startup. 2023-02-11 12:46:59 +01:00
Leon Styhre b1dd2dd176 (Windows) Fixed an MSVC compiler warning. 2023-02-11 12:36:33 +01:00
Leon Styhre 3cb0b6a644 Added the ability to set the scraper retry count and timer settings from the user interface. 2023-02-11 12:32:51 +01:00
Leon Styhre 0ececf65bb Added callback and disabling support to SliderComponent. 2023-02-11 12:28:06 +01:00
Leon Styhre 664a4c178d (slate-es-de) Refactored to separate the aspect ratio configuration into different XML files.
Also improved the 4:3 vertical aspect ratio layout.
2023-02-10 17:31:54 +01:00
Leon Styhre 4dc4b9ef02 Made some improvements to the layout when running on a vertically oriented screen. 2023-02-10 17:29:48 +01:00
Leon Styhre e663a717f0 Added support to the scraper for automatically retrying on errors. 2023-02-10 17:24:50 +01:00
Leon Styhre 07951d8d21 Multiple layout improvements when running on a vertically oriented screen. 2023-02-10 01:00:10 +01:00
Leon Styhre ebcc0f95b0 Fixed an issue in GridComponent where the item size was sometimes not calculated correctly when running on a vertically oriented screen. 2023-02-10 00:55:58 +01:00
Leon Styhre 79b5993732 Set a different placement and font size for the helpsystem when running on a vertically oriented screen. 2023-02-10 00:54:00 +01:00
Leon Styhre 3caba10582 Fixed an error with the last commit. 2023-02-10 00:51:03 +01:00
Leon Styhre c1044c0b3c Worked around an issue where some menu clipping boxes were not calculated correctly.
Also cleaned up some code.
2023-02-10 00:49:42 +01:00
Leon Styhre 3d1261b6d2 Added support for changing the medium and large system font sizes automatically depending on screen orientation.
Also fixed an issue where the font size was not calculated correctly when using a vertical screen orientation.
2023-02-10 00:45:10 +01:00
Leon Styhre 397ad15de6 Fixed an issue with collection gamelists getting loaded in the wrong order on startup. 2023-02-10 00:40:16 +01:00
Leon Styhre f22da24486 Added a theme loading log entry about the applied aspect ratio configuration.
Also renamed some incorrectly named variables in ThemeData.
2023-02-10 00:34:24 +01:00
Leon Styhre a2e400dd2b Multiple layout improvements when running in vertical screen orientation.
Also cleaned up some code.
2023-02-10 00:25:22 +01:00
Leon Styhre 589068f747 (slate-es-de) Added support for the 4:3_vertical aspect ratio. 2023-02-07 18:59:37 +01:00
Leon Styhre 33bca1b0d3 Made many improvements to GUI sizing and positioning when running in vertical screen resolutions. 2023-02-07 18:51:04 +01:00
Leon Styhre cf8ce151dd The application startup can now be aborted via an OS signal or using the configured keyboard quit shortcut. 2023-02-07 18:14:16 +01:00
Leon Styhre 1e31423f3f Fixed an issue where the screensaver overlay did not render correctly when rotating the screen. 2023-02-07 18:10:24 +01:00
Leon Styhre 45e1a79f9e Changed two collections-related log warning messages. 2023-02-07 18:05:11 +01:00
Leon Styhre b33c7603bb Added support for rotating the application screen contents 0, 90, 180 or 270 degrees.
Also improved post processing shader rendering when running in vertical orientation.
2023-02-06 23:38:35 +01:00
Leon Styhre b3c997600c Documentation update. 2023-02-03 20:29:44 +01:00
Leon Styhre b73bb5181c Added support for the LCD Handheld Games (lcdgames) game system. 2023-02-03 20:16:29 +01:00