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https://github.com/RetroDECK/ES-DE.git
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98 lines
2.3 KiB
C++
98 lines
2.3 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// Log.cpp
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//
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// Log output.
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// This class is thread safe.
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//
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#include "Log.h"
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#include "utils/StringUtil.h"
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LogLevel Log::getReportingLevel()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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return sReportingLevel;
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}
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void Log::setReportingLevel(LogLevel level)
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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sReportingLevel = level;
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}
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std::string Log::getLogPath()
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{
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return Utils::FileSystem::getHomePath() + "/.emulationstation/es_log.txt";
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}
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void Log::init()
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{
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Utils::FileSystem::removeFile(getLogPath() + ".bak");
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// Rename the previous log file.
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Utils::FileSystem::renameFile(getLogPath(), getLogPath() + ".bak", true);
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return;
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}
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void Log::open()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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#if defined(_WIN64)
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sFile.open(Utils::String::stringToWideString(getLogPath()).c_str());
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#else
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sFile.open(getLogPath().c_str());
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#endif
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}
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void Log::flush()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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sFile.flush();
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}
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void Log::close()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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if (sFile.is_open())
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sFile.close();
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}
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std::ostringstream& Log::get(LogLevel level)
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{
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time_t t {time(nullptr)};
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struct tm tm;
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#if defined(_WIN64)
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// Of course Windows does not follow standards and puts the parameters the other way
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// around compared to POSIX.
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localtime_s(&tm, &t);
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#else
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localtime_r(&t, &tm);
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#endif
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std::unique_lock<std::mutex> lock {sLogMutex};
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mOutStringStream << std::put_time(&tm, "%b %d %T ") << mLogLevelMap[level] << ":\t";
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mMessageLevel = level;
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return mOutStringStream;
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}
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Log::~Log()
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{
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std::unique_lock<std::mutex> lock {sLogMutex};
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mOutStringStream << std::endl;
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if (!sFile.is_open()) {
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// Not open yet, print to stdout.
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std::cerr << "Error: Tried to write to log file before it was open, "
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"the following won't be logged:\n";
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std::cerr << mOutStringStream.str();
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return;
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}
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sFile << mOutStringStream.str();
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// If it's an error or the --debug flag has been set, then print to the console as well.
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if (mMessageLevel == LogError || sReportingLevel >= LogDebug)
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std::cerr << mOutStringStream.str();
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}
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