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See changelog.txt (August 13, part 2) for specifics.
51 lines
2.7 KiB
Plaintext
51 lines
2.7 KiB
Plaintext
August 13
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-Tons of new theming features!
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-I've added a THEMES.md file for documentation on theming.
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-A CREDITS.md file.
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-Fixed theme defaults not resetting when theme changes.
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-The game image on the GuiGameList now maintains its alpha channel.
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-Descriptions can now contain newline characters.
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-Changed the size of the game info column to be 50% of the screen (previously 40%).
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-Adjusted description to have a 3% left and right margins.
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-Added $infoWidth variable for playing with the size of the game info column.
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-Added <listLeftAlign /> tag that makes the game list left aligned instead of centered.
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-Made Renderer::LARGE (header) fontsize slightly bigger
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August 12
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-If a theme.xml is not found in a system's directory, ES will now check for $HOME/.emulationstation/es_theme.xml. If present, it will load that.
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-Themes can now be used without the detailed GuiGameList.
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-Fixed GuiGameList image data not updating on system change/initial startup (finally!)
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-Made the GuiList code a little bit less likely to crash on empty lists
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August 10
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-Themes now load from system directories (and thus you can set a different theme for each system)
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-Theme paths now expand . (to directory of this theme.xml) and ~ (to $HOME).
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-Added --ignore-gamelist switch. Does as it says, and forces the simple GuiGameList.
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-Folders that do not contain games will not be added.
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-Fixed float percentages in GuiTheme being converted to integers before they were converted to pixels...woops!
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August 9
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-Removed multithreaded image loading
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-Improved GuiImage rendering speed by adding additional processing at load time (SDL_DisplayFormat)
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-Began work on the GuiTheme class, allowing custom theming with an XML file
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August 8
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-Added automatic resizing of images using SDL_gfx
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-Experimenting with multithreaded image loading for the GuiImage class
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-Removed warning if an unknown variable is found in a systems config file (useful for additional utilities)
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August 7
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-gamelist.xml files are now read from each system's individual search directory.
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-The switch --gamelist-only was added. Use it to skip automatic searching and only use files defined in gamelist.xml.
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-A gamelist.xml file can now specify a file that wasn't previously found by the automatic search.
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-Fixed alphabetizing uppercase and lowercase letters differently (woops!)
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-When loading the system config file, if a system doesn't contain any games, it will be automatically deleted.
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August 4
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-Moved configuration files to $HOME/.emulationstation/
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-Renderer::loadFonts() will now fall back to /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf if LinLibertine.ttf is not found.
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-All folders should now be sorted alphabetically
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-Added Menu button
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-Added menu consisting of bash commands for "Restart" and "Shutdown"
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