mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-26 08:05:38 +00:00
157 lines
3.4 KiB
Markdown
157 lines
3.4 KiB
Markdown
Themes
|
|
======
|
|
|
|
EmulationStation allows each system to have its own "theme." A theme is a collection of resources defined in an XML document.
|
|
|
|
Themes are loaded like this:
|
|
|
|
1. Initialize to default values.
|
|
2. If `$HOME/.emulationstation/es_theme_default.xml` exists, load it.
|
|
3. If there is a `theme.xml` present in the root of a system's `path` directory, load it.
|
|
|
|
IF NOT, If `$HOME/.emulationstation/%SYSTEMNAME%/theme.xml` exists, load it.
|
|
|
|
Example
|
|
=======
|
|
|
|
```
|
|
<theme>
|
|
<listPrimaryColor>0000FF</listPrimaryColor>
|
|
<listSecondaryColor>00FF00</listSecondaryColor>
|
|
|
|
<listFont>
|
|
<path>./../all_themes/font.ttf</path>
|
|
<size>0.045</size>
|
|
</listFont>
|
|
|
|
<descriptionFont>
|
|
<path>./../all_themes/font.ttf</path>
|
|
<size>0.035</size>
|
|
</descriptionFont>
|
|
|
|
<backgroundImage>
|
|
<path>./theme/background.png</path>
|
|
<tile>true</tile>
|
|
</backgroundImage>
|
|
|
|
<headerImage>
|
|
<path>./theme/logo.png</path>
|
|
<tile>false</tile>
|
|
</headerImage>
|
|
|
|
<scrollSound>./../all_themes/scrollSound.wav</scrollSound>
|
|
</theme>
|
|
```
|
|
|
|
Themes must be enclosed in a `<theme>` tag.
|
|
|
|
All paths automatically expand `./` to the folder containing the theme.xml.
|
|
|
|
All paths automatically expand `~/` to the home directory ($HOME on Linux, %HOMEPATH% on Windows).
|
|
|
|
Stuff you can define
|
|
====================
|
|
|
|
Fonts
|
|
=====
|
|
|
|
Fonts are defined like so:
|
|
```
|
|
<resourceName>
|
|
<!-- Path is optional. -->
|
|
<path>./some/path/here.ttf</path>
|
|
<!-- Size is a percentage of screen height. Optional. -->
|
|
<size>0.035</size>
|
|
</resourceName>
|
|
```
|
|
|
|
|
|
`<listFont>` - Default size: 0.045.
|
|
|
|
`<descriptionFont>` - Default size: 0.035.
|
|
|
|
`<fastSelectLetterFont>` - Default size: 0.15.
|
|
|
|
Colors
|
|
======
|
|
|
|
Colors are defined in hex, like this:
|
|
|
|
`<resourceName>00FF00FF</resourceName>`
|
|
|
|
or
|
|
|
|
`<resourceName>00FF00</resourceName>`
|
|
|
|
(without the alpha channel specified - will assume FF)
|
|
|
|
|
|
`<listPrimaryColor>` - Default: 0000FFFF.
|
|
|
|
`<listSecondaryColor>` - Default: 00FF00FF.
|
|
|
|
`<listSelectorColor>` - Default: 000000FF.
|
|
|
|
`<listSelectedColor>` - Default: 00000000.
|
|
|
|
`<descriptionColor>` - Default: 48474DFF.
|
|
|
|
`<fastSelectLetterColor>` - Default: FFFFFFFF.
|
|
|
|
`<fastSelectTextColor>` - Default: DDDDDDFF.
|
|
|
|
Images
|
|
======
|
|
|
|
Images are defined like this:
|
|
```
|
|
<resourceName>
|
|
<path>./some/path/here.png</path>
|
|
<!-- Can be true or false. -->
|
|
<tile>true</tile>
|
|
</resourceName>
|
|
```
|
|
Pretty much any image format is supported.
|
|
|
|
|
|
`<backgroundImage>` - No default.
|
|
|
|
`<headerImage>` - No default.
|
|
|
|
`<infoBackgroundImage>` - No default.
|
|
|
|
`<verticalDividerImage>` - No default.
|
|
|
|
`<systemImage>` - No default. Large image, shown in the system select menu.
|
|
|
|
`<fastSelectBackgroundImage>` - Nine patch. Default is the "button.png" resource.
|
|
|
|
Sounds
|
|
======
|
|
|
|
Sounds are defined like this:
|
|
|
|
`<resourceName>./some/path/here.wav</resourceName>`
|
|
|
|
Only .wav files are supported.
|
|
|
|
|
|
`<scrollSound>` - No default. Played when a list scrolls.
|
|
|
|
`<gameSelectSound>` - No default. Played when a game is launched.
|
|
|
|
`<backSound>` - No default. Played when leaving a folder in the game list.
|
|
|
|
`<menuOpenSound>` - No default. Played when the menu is opened.
|
|
|
|
`<menuCloseSound>` - No default. Played when the menu is closed.
|
|
|
|
|
|
Nine Patches
|
|
============
|
|
|
|
EmulationStation borrows the concept of "nine patches" from Android (or "9-Slices"). Currently the implementation is very simple and hard-coded to only use 48x48px images (16x16px for each "patch"). Check the `data/resources` directory for some examples (button.png, frame.png).
|
|
|
|
-Aloshi
|
|
http://www.aloshi.com
|