ES-DE/es-core/src/resources
2022-01-10 18:43:17 +01:00
..
Font.cpp Added a GLSL shader to convert the color model BGRA to RGBA. 2022-01-07 18:54:52 +01:00
Font.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
ResourceManager.cpp Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
ResourceManager.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
TextureData.cpp Added a GLSL shader to convert the color model BGRA to RGBA. 2022-01-07 18:54:52 +01:00
TextureData.h Added a GLSL shader to convert the color model BGRA to RGBA. 2022-01-07 18:54:52 +01:00
TextureDataManager.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
TextureDataManager.h Replaced some mutex locks with atomic variables. 2021-11-16 17:49:05 +01:00
TextureResource.cpp Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
TextureResource.h Added a GLSL shader to convert the color model BGRA to RGBA. 2022-01-07 18:54:52 +01:00