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animations
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
components
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Renamed controller input type 'analog' to 'thumbstick'.
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2021-03-24 21:20:01 +01:00 |
guis
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Renamed controller input type 'analog' to 'thumbstick'.
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2021-03-24 21:20:01 +01:00 |
math
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Fixed a graphical glitch caused by inaccurate rounding.
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2021-01-19 21:50:14 +01:00 |
renderers
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Made a Windows-specific fix for the white screen flashing during startup.
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2021-03-20 08:52:08 +01:00 |
resources
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Fixed some minor memory leaks in UIModeController, InputManager and Font.
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2021-03-19 18:34:10 +01:00 |
utils
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(Windows) Fixed two MSVC compiler warnings.
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2021-03-15 17:22:45 +01:00 |
AsyncHandle.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
AudioManager.cpp
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Fixed a memory leak related to the navigation sounds.
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2021-03-19 18:37:56 +01:00 |
AudioManager.h
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Fixed an issue where the application would hang if there were no audio devices available.
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2020-12-31 14:27:31 +01:00 |
CECInput.cpp
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Some general code cleanup.
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2021-01-25 18:07:11 +01:00 |
CECInput.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
GuiComponent.cpp
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The video player is now stopped before attempting to remove media files.
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2021-01-31 20:51:24 +01:00 |
GuiComponent.h
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The video player is now stopped before attempting to remove media files.
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2021-01-31 20:51:24 +01:00 |
HelpPrompt.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
HelpStyle.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
HelpStyle.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
HttpReq.cpp
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Fixed some MSVC compiler warnings.
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2020-12-29 11:06:01 +01:00 |
HttpReq.h
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
ImageIO.cpp
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Some minor code cleanup.
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2021-01-15 18:47:01 +01:00 |
ImageIO.h
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Rewrote some code from C to C++
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2020-12-16 23:59:00 +01:00 |
InputConfig.cpp
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Renamed controller input type 'analog' to 'thumbstick'.
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2021-03-24 21:20:01 +01:00 |
InputConfig.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
InputManager.cpp
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Renamed controller input type 'analog' to 'thumbstick'.
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2021-03-24 21:20:01 +01:00 |
InputManager.h
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Some minor code cleanup.
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2021-03-19 18:25:37 +01:00 |
Log.cpp
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(Windows) Forward slashes are now converted to backslashes for the console log output.
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2021-01-28 20:24:56 +01:00 |
Log.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
MameNames.cpp
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Fixed an issue where MAME BIOSes and devices would sometimes not get filtered.
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2021-02-28 16:36:42 +01:00 |
MameNames.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
Platform.cpp
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Improved launching of Steam games by keeping ES-DE running in the background.
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2021-03-24 20:13:33 +01:00 |
Platform.h
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Improved launching of Steam games by keeping ES-DE running in the background.
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2021-03-24 20:13:33 +01:00 |
Scripting.cpp
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Some general code cleanup.
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2021-01-25 18:07:11 +01:00 |
Scripting.h
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Fixed an issue with custom event scripts on Windows.
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2020-12-31 13:10:28 +01:00 |
Settings.cpp
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Fixed a memory leak in Settings.
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2021-03-19 18:40:37 +01:00 |
Settings.h
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Fixed a memory leak in Settings.
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2021-03-19 18:40:37 +01:00 |
Sound.cpp
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Made the navigation sounds loading more robust to handle incomplete theme sets.
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2021-03-21 15:42:13 +01:00 |
Sound.h
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Further modernizations of the audio handling code.
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2020-12-22 23:27:23 +01:00 |
ThemeData.cpp
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Improved the logging when there are issues with invalid theme XML files.
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2021-02-08 20:53:39 +01:00 |
ThemeData.h
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Improved some log output in ThemeData.
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2021-01-17 21:52:34 +01:00 |
Window.cpp
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Improved launching of Steam games by keeping ES-DE running in the background.
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2021-03-24 20:13:33 +01:00 |
Window.h
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Moved some function definitions from Window.h to Window.cpp
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2021-03-21 16:10:09 +01:00 |