ES-DE/es-core/src
2017-05-18 19:22:55 -04:00
..
animations Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
components implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
guis cosmetic - spaces -> tabs to match rest of file 2016-08-10 02:48:04 +01:00
resources Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
AsyncHandle.h Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180. 2015-02-09 23:23:36 +01:00
AudioManager.cpp Changes to mitigate white flashes ES navigation 2017-05-17 20:53:30 +01:00
AudioManager.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
GuiComponent.cpp implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
GuiComponent.h implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
HelpStyle.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
HelpStyle.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
HttpReq.cpp Fixed buffer overflow in HttpReq::encodeUrl. 2014-11-29 14:42:30 -06:00
HttpReq.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ImageIO.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ImageIO.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
InputConfig.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
InputConfig.h convert pugixml to git submodule and update to v1.8.1 2017-04-03 19:47:17 +01:00
InputManager.cpp Merge pull request #111 from joolswills/pugixml_update 2017-04-04 03:31:47 +01:00
InputManager.h Revert "workaround for analogue trigger configuration - eg with xpad." 2016-08-14 20:24:39 +01:00
Log.cpp Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Log.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
platform.cpp Small changes to facilitate building on Windows platform using VS2015 2017-03-16 22:44:56 +01:00
platform.h don't call shutdown from ES directly - which causes it to not save the gameslists on exit. Instead create files 2016-01-17 18:33:59 +00:00
Renderer.h Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Renderer_draw_gl.cpp Removed some unused Renderer functions (onInit, onDeinit). 2015-03-03 16:36:21 -06:00
Renderer_init_sdlgl.cpp Changes to mitigate white flashes ES navigation 2017-05-17 20:53:30 +01:00
Settings.cpp Merge pull request #108 from zigurana/SelectGamelistViewType 2017-05-04 16:30:23 +01:00
Settings.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
Sound.cpp Fix backwards "sound enabled" logic (#261). 2014-11-11 19:13:57 -06:00
Sound.h Renamed folders to match their projects properly. 2014-06-20 20:03:05 -05:00
ThemeData.cpp implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
ThemeData.h implement z-index support for themeing system view and gamelist views 2017-05-18 19:22:55 -04:00
Util.cpp Small changes to facilitate building on Windows platform using VS2015 2017-03-16 22:44:56 +01:00
Util.h Fix linux (fedora) compilation issues 2016-08-31 12:17:38 +01:00
Window.cpp Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached 2017-01-29 22:46:22 +00:00
Window.h Decoupled screensaver and sleep mode: background jobs will only prevent sleep mode but screen saver (dimming) will still be active. 2016-09-17 17:08:52 +02:00