ES-DE/resources/shaders/glsl
2023-12-07 17:56:27 +01:00
..
blur_horizontal.glsl Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00
blur_vertical.glsl Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00
core.glsl Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00
scanlines.glsl Added workarounds for some mobile GPUs which do not support all OpenGL operations when using the BGRA pixel format 2023-12-07 17:56:27 +01:00