ES-DE/es-core/src/resources
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
..
Font.cpp Shader flags are now sent as bit masks instead of via discreet values. 2022-03-14 22:30:24 +01:00
Font.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
ResourceManager.cpp Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
ResourceManager.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
TextureData.cpp Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
TextureData.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
TextureDataManager.cpp Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
TextureDataManager.h Replaced some mutex locks with atomic variables. 2021-11-16 17:49:05 +01:00
TextureResource.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
TextureResource.h Fixed multiple issues with the shader post-processing. 2022-03-12 14:22:27 +01:00