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71 lines
2.8 KiB
C++
71 lines
2.8 KiB
C++
//
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// Vector2i.h
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//
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// 2-dimensional integer vector functions.
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//
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#pragma once
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#ifndef ES_CORE_MATH_VECTOR2I_H
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#define ES_CORE_MATH_VECTOR2I_H
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#include <assert.h>
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class Vector2i
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{
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public:
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Vector2i() {}
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Vector2i(const int _i) : mX(_i), mY(_i) {}
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Vector2i(const int _x, const int _y) : mX(_x), mY(_y) {}
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const bool operator==(const Vector2i& _other) const
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{ return ((mX == _other.mX) && (mY == _other.mY)); }
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const bool operator!=(const Vector2i& _other) const
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{ return ((mX != _other.mX) || (mY != _other.mY)); }
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const Vector2i operator+(const Vector2i& _other) const
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{ return { mX + _other.mX, mY + _other.mY }; }
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const Vector2i operator-(const Vector2i& _other) const
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{ return { mX - _other.mX, mY - _other.mY }; }
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const Vector2i operator*(const Vector2i& _other) const
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{ return { mX * _other.mX, mY * _other.mY }; }
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const Vector2i operator/(const Vector2i& _other) const
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{ return { mX / _other.mX, mY / _other.mY }; }
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const Vector2i operator+(const int& _other) const { return { mX + _other, mY + _other }; }
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const Vector2i operator-(const int& _other) const { return { mX - _other, mY - _other }; }
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const Vector2i operator*(const int& _other) const { return { mX * _other, mY * _other }; }
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const Vector2i operator/(const int& _other) const { return { mX / _other, mY / _other }; }
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const Vector2i operator-() const { return { -mX , -mY }; }
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Vector2i& operator+=(const Vector2i& _other) { *this = *this + _other; return *this; }
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Vector2i& operator-=(const Vector2i& _other) { *this = *this - _other; return *this; }
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Vector2i& operator*=(const Vector2i& _other) { *this = *this * _other; return *this; }
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Vector2i& operator/=(const Vector2i& _other) { *this = *this / _other; return *this; }
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Vector2i& operator+=(const int& _other) { *this = *this + _other; return *this; }
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Vector2i& operator-=(const int& _other) { *this = *this - _other; return *this; }
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Vector2i& operator*=(const int& _other) { *this = *this * _other; return *this; }
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Vector2i& operator/=(const int& _other) { *this = *this / _other; return *this; }
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int& operator[](const int _index)
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{ assert(_index < 2 && "index out of range"); return (&mX)[_index]; }
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const int& operator[](const int _index) const
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{ assert(_index < 2 && "index out of range"); return (&mX)[_index]; }
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inline int& x() { return mX; }
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inline int& y() { return mY; }
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inline const int& x() const { return mX; }
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inline const int& y() const { return mY; }
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static const Vector2i Zero() { return { 0, 0 }; }
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static const Vector2i UnitX() { return { 1, 0 }; }
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static const Vector2i UnitY() { return { 0, 1 }; }
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private:
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int mX;
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int mY;
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};
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#endif // ES_CORE_MATH_VECTOR2I_H
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