ES-DE/changelog.txt
Aloshi 5ae029cd89 Added initial theme support. More work on this to come.
Sped up image rendering a bit.
Added a framerate display - uncomment the #define DRAWFRAMERATE line in GuiGameList.cpp to see it.
2012-08-10 14:28:34 -05:00

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August 9
-Removed multithreaded image loading
-Improved GuiImage rendering speed by adding additional processing at load time (SDL_DisplayFormat)
-Began work on the GuiTheme class, allowing custom theming with an XML file
August 8
-Added automatic resizing of images using SDL_gfx
-Experimenting with multithreaded image loading for the GuiImage class
-Removed warning if an unknown variable is found in a systems config file (useful for additional utilities)
August 7
-gamelist.xml files are now read from each system's individual search directory.
-The switch --gamelist-only was added. Use it to skip automatic searching and only use files defined in gamelist.xml.
-A gamelist.xml file can now specify a file that wasn't previously found by the automatic search.
-Fixed alphabetizing uppercase and lowercase letters differently (woops!)
-When loading the system config file, if a system doesn't contain any games, it will be automatically deleted.
August 4
-Moved configuration files to $HOME/.emulationstation/
-Renderer::loadFonts() will now fall back to /usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf if LinLibertine.ttf is not found.
-All folders should now be sorted alphabetically
-Added Menu button
-Added menu consisting of bash commands for "Restart" and "Shutdown"