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guis
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Added an application updater that checks for new releases on startup.
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2023-02-18 12:42:19 +01:00 |
scrapers
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Added support for the LCD Handheld Games (lcdgames) game system.
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2023-02-03 20:16:29 +01:00 |
views
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Added an application updater that checks for new releases on startup.
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2023-02-18 12:42:19 +01:00 |
ApplicationUpdater.cpp
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Added a debug log message to ApplicationUpdater if not enough time has passed since the last run.
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2023-02-18 13:05:55 +01:00 |
ApplicationUpdater.h
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Removed an incorrect function override in ApplicationUpdater.
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2023-02-18 13:20:36 +01:00 |
CollectionSystemsManager.cpp
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Fixed an issue with collection gamelists getting loaded in the wrong order on startup.
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2023-02-10 00:40:16 +01:00 |
CollectionSystemsManager.h
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Fixed an issue with collection gamelists getting loaded in the wrong order on startup.
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2023-02-10 00:40:16 +01:00 |
EmulationStation.h
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Added a program release number.
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2023-02-16 22:24:42 +01:00 |
FileData.cpp
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Added the ability to control the system name suffix from the theme configuration.
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2023-01-14 14:05:24 +01:00 |
FileData.h
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Fixed multiple issues where gamelist filtering didn't work correctly when applied to folders.
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2023-01-24 18:23:35 +01:00 |
FileFilterIndex.cpp
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Added the ability to control the system name suffix from the theme configuration.
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2023-01-14 14:05:24 +01:00 |
FileFilterIndex.h
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Added the ability to control the system name suffix from the theme configuration.
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2023-01-14 14:05:24 +01:00 |
FileSorts.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
FileSorts.h
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Manual merges to align with master branch.
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2021-09-27 21:27:07 +02:00 |
GamelistFileParser.cpp
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Fixed an issue where a reference to a deleted object could hang or crash the application.
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2022-12-20 18:43:59 +01:00 |
GamelistFileParser.h
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Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
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2022-01-15 14:12:56 +01:00 |
main.cpp
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Moved the application updater execution slightly later in the startup process.
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2023-02-18 14:06:29 +01:00 |
MediaViewer.cpp
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Added support for rotating the application screen contents 0, 90, 180 or 270 degrees.
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2023-02-06 23:38:35 +01:00 |
MediaViewer.h
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The media viewer now always loads all images upfront.
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2022-09-08 20:38:47 +02:00 |
MetaData.cpp
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Renamed 'launch file' to 'folder link'.
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2022-04-12 18:35:57 +02:00 |
MetaData.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
MiximageGenerator.cpp
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Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format.
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2022-10-28 21:39:57 +02:00 |
MiximageGenerator.h
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
PlatformId.cpp
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Added support for the LCD Handheld Games (lcdgames) game system.
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2023-02-03 20:16:29 +01:00 |
PlatformId.h
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Added support for the LCD Handheld Games (lcdgames) game system.
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2023-02-03 20:16:29 +01:00 |
Screensaver.cpp
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Added support for running the application at lower resolution in fullscreen padded mode.
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2023-02-12 22:14:09 +01:00 |
Screensaver.h
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Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application.
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2022-09-16 19:18:43 +02:00 |
SystemData.cpp
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The application startup can now be aborted via an OS signal or using the configured keyboard quit shortcut.
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2023-02-07 18:14:16 +01:00 |
SystemData.h
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The application startup can now be aborted via an OS signal or using the configured keyboard quit shortcut.
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2023-02-07 18:14:16 +01:00 |
UIModeController.cpp
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Moved UIModeController.cpp from the es-app/views directory to es-app
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2022-01-17 21:53:23 +01:00 |
UIModeController.h
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Updated the include guards for UIModeController.
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2022-01-17 21:59:00 +01:00 |
VolumeControl.cpp
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General refactoring and code cleanup.
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2022-01-16 18:18:28 +01:00 |
VolumeControl.h
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Large refactoring to improve thread safety and improve singleton pattern usage.
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2022-01-04 21:21:26 +01:00 |