ES-DE/ANDROID-DEV.md
2024-03-16 13:32:03 +01:00

74 KiB

ES-DE (EmulationStation Desktop Edition) 3.0 (development version) - Android documentation

This document contains information specific to the Android release, for more general ES-DE documentation refer to the User guide as well as the general FAQ.

It's also generally recommended to read the Frequently Asked Questions (FAQ) for Android document prior to diving into the information in this document.

You can buy the Android APK from our Patreon page:
https://www.patreon.com/es_de

Table of contents:

[[TOC]]

First startup and onboarding

When you first start ES-DE you will be greeted by a welcome screen, this is part of the configurator, the ES-DE onboarding interface. The configurator is easy to use and will guide you through the necessary setup steps.

As a first step you need to give ES-DE the required storage access permission or it will not be able to function. Just enable the setting and the configurator will proceed to the next step. Next you will need to define a application data directory where your settings, scraped media, custom collections and so on will be stored. By default this will be placed in the ES-DE directory in the root of your device's internal storage, and this directory will be created for you automatically.

After this step you need to select a ROMs directory where your game files will be stored, by default this will be named ROMs and will be located in the root of you device's internal storage. You can however choose to place this on an SD card if you want to, just change the path using the Android file selector GUI. If you do change the path to the SD card you will however need to manually create the ROMs directory as well as to delete the empty directory that was created for you in the built-in storage.

The next step is optional, and it's whether to create the game systems directory structure inside your ROMs folder. Performing this will also create systeminfo.txt files in each system directory. These files contain information about the system such as what file extensions and emulators that are supported. They are not mandatory for the app to function, they are only there for your convenience. In general it's recommended to create the system directories, although you could remove the ones you don't need afterwards for a slightly faster app startup speed.

This is basically the onboarding process, and ES-DE should now start up. Just be aware that you need to place at least one game with a supported file extension in the ROMs directory tree or ES-DE will only show an information dialog about missing games.

Also note that ES-DE does not install any emulators, you need to install those separately. There is more information about that topic later in this document.

If you need to re-run the configurator for some reason then the easiest way is to go into the Android Apps setting screen and revoke the storage access permissions under Special app access. This will make the configurator run automatically next time you start ES-DE. Another way to force it to start is to clear the app's storage under Storage & cache but this is normally not recommended as it also deletes all themes you have downloaded using the theme downloader. A third option would be to rename either the ES-DE or ROMs directory as this will also trigger the configurator on next app startup.

Touch input overlay

By default the touch input overlay will be enabled which makes it possible to use ES-DE without a controller or physical keyboard by overlaying virtual buttons on top of the ES-DE interface. If you are using a device which has a built-in controller you may however want to disable this feature. That is done via the Enable touch overlay option in the Input device settings menu on the main menu. Just be aware that disabling this option on a device where you have no other input method than touch will lock you out of the application.

If you accidentally disable the touch overlay you can force the configurator to run as explained in the previous section above, this will always reset the touch overlay setting. Another option would of course be to temporarily plug in a controller or keyboard to enable the setting via its menu entry. A third option would be to manually edit the es_settings.xml file in the ES-DE application data directory. The setting you are after is named InputTouchOverlay which should be changed from false to true.

Apart from this there are numerous options for the touch overlay, like the ability to change its size, opacity and fade-out time. Setting the fade-out to zero will make it permanently visible. See the User guide for a complete reference of all app settings and features.

Retention of files and data

Almost all files saved and used by ES-DE are kept in the shared storage on either the device's built-in storage or on the SD card. This means that uninstalling the ES-DE app will not remove any of that data. The only thing that will be deleted are themes that have been downloaded using the built-in theme downloader, as it's not possible to store these in the ES-DE application data directory for technical reasons.

Emulation on Android in general

There are a few challenges with emulation on Android. Some emulators on the Google Play store have not been updated for a long time, and some emulators are not available on the Play store at all. For these reasons you will need to sideload some manually downloaded APKs for a good emulation setup. There is a section later in this document describing the best place to get hold of each supported emulator.

Thankfully sideloading emulators is easy to do, the exact producedure for how to install APKs manually is not covered here but there are many resources available online on how to accomplish this.

There is also the F-Droid app store as an alternative to Google Play, and this service contains a couple of emulators that are not present on the Play store, or that are present there but haven't been updated for a very long time.

A number of emulators support the FileProvider API which makes it possible for ES-DE to temporarily provide storage access to the game file on launch. This means that most of the time no access permission needs to be setup in the emulator upfront. Access can however only be passed for single files, so for systems that support multi-file games such as disc-based games in .bin/.cue format SAF URIs are often used instead. For those emulators you will therefore generally need to manually provide scoped storage access to each game system directory. Note that it's not supported to give access to the root of the entire ROM directory for emulators that use scoped storage, it has to be for the specific system. For instance /storage/emulated/0/ROMs/n64 rather than /storage/emulated/0/ROMs.

Adding to the FileProvider API confusion is the fact that some emulators will only launch games when using this API even though they need to have scoped storage access setup within the emulator upfront. FPseNG and FPse are two examples of this. So there is unfortunately no definitive rule regarding the use of the FileProvider API, it all depends on how the emulator has implemented the functionality.

Some emulators like RetroArch are still using an older storage access method and for those emulators this is not something you need to consider.

The following emulators are configured for FileProvider access:

  • 2600.emu
  • FPseNG (still needs scoped storage to be setup in emulator)
  • FPse (still needs scoped storage to be setup in emulator)
  • GBA.emu
  • GBC.emu
  • Lynx.emu
  • MD.emu
  • MAME4droid 2024
  • MAME4droid
  • NES.emu
  • NGP.emu
  • PCE.emu (pcengine, supergrafx and tg16 systems)
  • Ruffle
  • Swan.emu

Some of these emulators require BIOS files, so they still need to be configured before they can be used with ES-DE.

Splitting system directories across multiple storage devices

While it's possible to split the game system directories across multiple storage devices this is not recommended. First it's tedious to setup, but more importantly it breaks portability for the installation. For instance you can't easily migrate between the different operating systems that ES-DE support and your custom collections will not be portable at all, as they will instead contain absolute paths to your games.

The way ES-DE works is that you have a defined ROMs directory which corresponds to the %ROMPATH% variable that is used throughout the es_systems.xml file and the custom collections files. For example this is the system configuration for the samcoupe system:

<system>
    <name>samcoupe</name>
    <fullname>MGT SAM Coupé</fullname>
    <path>%ROMPATH%/samcoupe</path>
    <extension>.dsk .DSK .mgt .MGT .sad .SAD .sbt .SBT .7z .7Z .zip .ZIP</extension>
    <command label="Speccy (Standalone)">%EMULATOR_SPECCY% %ACTION%=android.intent.action.VIEW %DATA%=%ROMSAF%</command>
    <platform>samcoupe</platform>
    <theme>samcoupe</theme>
</system>

Here the path tag is using the %ROMPATH% variable to keep it relative to the base ROMs directory as selected via the onboarding configurator when you first installed ES-DE. If you relocate your ROMs directory to a different storage device, or copy it to another device altogether or if you synchronize your games across Android and Linux, macOS or Windows then everything will still work correctly.

Similarly custom collection files contain the %ROMPATH% variable too, such as this:

%ROMPATH%/amiga/OoopsUp.lha
%ROMPATH%/amiga/PacMania.lha
%ROMPATH%/samcoupe/Manic Miner.zip
%ROMPATH%/samcoupe/Prince of Persia.zip

This makes your custom collections portable if you move your ROMs directory and you can also transfer the collections between various devices and operating systems while keeping everything working seamlessly.

If you still insist on relocating some game system directories to another storage device then you need to make custom system configuration entries for them. See the Game system customization section of the User guide for details on how this is accomplished. In short you need to create an es_systems.xml file in the ES-DE/custom_systems directory and replace the %ROMPATH% variable with an absolute path for the specific systems you want to relocate.

You can find the bundled es_systems.xml file for Android here (which contains configuration for all supported systems):
https://gitlab.com/es-de/emulationstation-de/-/tree/stable-3.0/resources/systems/android

Here's an example of a custom es_systems.xml file that relocates the samcoupe system:

<?xml version="1.0"?>
<systemList>
    <system>
        <name>samcoupe</name>
        <fullname>MGT SAM Coupé</fullname>
        <path>/storage/719F-3A7F/ROMs/samcoupe</path>
        <extension>.dsk .DSK .mgt .MGT .sad .SAD .sbt .SBT .7z .7Z .zip .ZIP</extension>
        <command label="Speccy (Standalone)">%EMULATOR_SPECCY% %ACTION%=android.intent.action.VIEW %DATA%=%ROMSAF%</command>
        <platform>samcoupe</platform>
        <theme>samcoupe</theme>
    </system>
</systemList>

This example points the samcoupe directory to the external storage device /storage/719F-3A7F which may for instance be an SD card.

Note that doing the opposite, i.e. placing your primary ROMs directory on external storage and relocating a specific system to internal storage requires you to use the /storage/emulated/0 path, you can't use /sdcard in the path tag.

Here's again an example for the samcoupe system:

<?xml version="1.0"?>
<systemList>
    <system>
        <name>samcoupe</name>
        <fullname>MGT SAM Coupé</fullname>
        <path>/storage/emulated/0/ROMs/samcoupe</path>
        <extension>.dsk .DSK .mgt .MGT .sad .SAD .sbt .SBT .7z .7Z .zip .ZIP</extension>
        <command label="Speccy (Standalone)">%EMULATOR_SPECCY% %ACTION%=android.intent.action.VIEW %DATA%=%ROMSAF%</command>
        <platform>samcoupe</platform>
        <theme>samcoupe</theme>
    </system>
</systemList>

If going for this configuration, adding samcoupe games to a custom collection would end up with something like the following:

%ROMPATH%/amiga/OoopsUp.lha
%ROMPATH%/amiga/PacMania.lha
/storage/emulated/0/ROMs/samcoupe/Manic Miner.zip
/storage/emulated/0/ROMs/samcoupe/Prince of Persia.zip

This is obviously a non-portable collection.

You can relocate as many systems as you want, you just need to place them all within the systemList tag pairs in ES-DE/custom_systems/es_systems.xml.

Issues with the Ayn Odin 2

There are two serious issues that seem to be specific to the Ayn Odin 2, although it remains to be seen whether the problem exists also on other devices.

The first problem is that some emulators refuse to run games that you place inside directories that contain dots in their names. This is quite problematic as the directories interpreted as files functionality depends on the ability to add file extensions to directory names.

This has been observed with M64Plus FZ, Play!, Saturn.emu, FPse and FPseNG and it's working fine with RetroArch, NetherSX2, ePSXe and DuckStation. Note however that this is not a complete list as not all emulators have been tested for this problem.

If you run into this issue you can use the folder link functionality as an alternative to the directories interpreted as files functionality. How to use folder links is described in the User guide.

The second problem is that a number of emulators can't be launched from ES-DE at all. When attempting to run such an emulator an error popup with the game name followed by "ERROR CODE -1" is displayed. The affected emulators are ColEm, fMSX, iNES, MasterGear, My Boy!, My OldBoy!, Redream and Speccy.

The following devices have been tested and do not experience either of these two problems:

  • Ayn Odin Lite (Android 11)
  • Retroid Pocket 4 Pro (Android 13)
  • Google Pixel 4a (Android 13)
  • Google Pixel Tablet (Android 14)

There are also some issues with sound quality on the Odin 2, such as large fluctuations in volume where some sounds are quite loud and some are quite silent. There are also some strange aliasing effects when playing samples rapidly.

Known ES-DE problems

In addition to the issues specific to the Ayn Odin 2 there are a couple of other problems that will hopefully be resolved in the near future:

  • Poor performance/low frame rate after startup on some devices, which seems to happen randomly and is usually resolved by itself within 10 to 30 seconds.
  • The Android soft keyboard causes rendering issues when navigating using a controller or physical keyboard, as such the ES-DE built-in keyboard is enabled by default for the time being. For testing purposes the Android soft keyboard can be enabled via the Enable virtual keyboard option in the UI settings menu. If only using touch input the issue is not present. This problem is believed to be caused by a bug in the SDL library so it probably needs to be resolved there.
  • Using a mounted USB storage device for the ES-DE and/or ROMs directories will lead to the configurator exiting after finishing the setup instead of launching ES-DE. Restarting ES-DE manually will lead to a successful startup. If the option to create the system directories was selected in the configurator then this will have to be executed again from inside ES-DE. Note that using a mounted USB storage device leads to a very crippled setup anyway, as for example RetroArch can't read any games from such devices (i.e. from the /mnt/media_rw/ directory tree). Only emulators supporting scoped storage will be usable in such a setup.

Emulator installation and setup

Below are specific instructions and considerations for all supported emulators.

RetroArch

The RetroArch release from the Google Play store is problematic. It does not contain all emulator cores and a number of people have reported issues launching games from ES-DE (apparently it doesn't work at all on some devices). For these reasons it's strongly recommended to use the 64-bit release from the RetroArch website instead, or to install it from the Amazon Appstore or the F-Droid store.

https://retroarch.com
https://www.amazon.com/dp/B09753XRVF
https://f-droid.org/en/packages/com.retroarch

Be aware that you need to manually install every core you want to use from inside the RetroArch user interface, and you also need to install all necessary BIOS files. The Android release of RetroArch is pretty unforgiving and will usually just present a black screen on game launch if the core file or the BIOS file is missing, and it will hang there until Android realizes the app is not responding and displays a popup where you can choose to kill the process.

AetherSX2 / NetherSX2

Although the emulator entry is named AetherSX2 the recommended release of this emulator is actually the NetherSX2 patched version as the AetherSX2 release on the Google Play store doesn't work correctly and probably can't be used with ES-DE at all. You'll need to search for this APK online, the filename you'll want is 15210-v1.5-4248-noads.apk

If you prefer to apply the NetherSX2 patch yourself (i.e. build the APK) then you can find all relevant information here:

https://github.com/Trixarian/NetherSX2-patch

Citra

The Citra emulator is no longer in active development and it's unclear where it can be obtained and whether it will be worked on in the future. The Citra MMJ fork is still available for download from their GitHub site.

https://github.com/weihuoya/citra/releases

ColEm

This emulator can be installed from the Play store. There is a paid version as well named ColEm Deluxe (ColEm+ ColecoVision Emulator is the store listing name).

Although this emulator supports both the Adam and ColecoVision systems it can unfortunately not do both interchangeably. In order to play Adam games you need to go into the Emulation settings in ColEm and tick the Coleco Adam box. And likewise you'll need to untick it any time you want to play a ColecoVision game. This is true for launching games from ES-DE as well as starting them from inside the emulator GUI.

https://play.google.com/store/apps/details?id=com.fms.colem
https://play.google.com/store/apps/details?id=com.fms.colem.deluxe

Dolphin

The Play store version is somehow up to date and could be used, otherwise the F-Droid store version is up to date, or you could download the latest release directly from their website.

https://play.google.com/store/apps/details?id=org.dolphinemu.dolphinemu
https://f-droid.org/en/packages/org.dolphinemu.dolphinemu
https://dolphin-emu.org/download/

Dolphin MMJR and MMJR2

Although it's not normally recommended to use the unofficial Dolphin forks because they are mostly ancient and have been surpassed by the mainline Dolphin releases, there could still be situations where it's useful. For example on weaker devices where the older release would work better.

There are multiple MMJR forks in existence, but the ones supported by ES-DE are Dolphin.MMJR.v11505.apk and MMJR.v2.0-17878.apk which can be downloaded from here:

https://archive.org/details/dolphin-and-citra-fork-backup

DraStic

This emulator can be installed from the Play store as a paid app. Note that it does not support launching of zipped game files.

https://play.google.com/store/apps/details?id=com.dsemu.drastic

DuckStation

The Play store version of this emulator is getting frequent updates and is therefore recommended.

https://play.google.com/store/apps/details?id=com.github.stenzek.duckstation

EKA2L1

This emulator can be downloaded from their GitHub site.

https://github.com/EKA2L1/EKA2L1/releases

There does not seem to be a way to launch individual EKA2L1 games from a frontend application on Android, instead ES-DE will simply launch the EKA2L1 user interface and you'll have to manually start your game from there.

ePSXe

This emulator can be installed from the Play store as a paid app.

https://play.google.com/store/apps/details?id=com.epsxe.ePSXe

EX Plus Alpha emulators

These set of emulators also known as the "Robert Broglia" emulators consist of 2600.emu, C64.emu, GBA.emu, GBC.emu, Lynx.emu, NEO.emu, NES.emu, NGP.emu, MD.emu, MSX.emu, PCE.emu, Snes9x EX+, Saturn.emu and Swan.emu

You can install them via Google Play (as paid apps) or download them from their GitHub automatic build system.

https://play.google.com/store/apps/developer?id=Robert+Broglia
https://github.com/Rakashazi/emu-ex-plus-alpha/actions

There are also some BIOS files and similar that are needed to run these emulators, and which can be downloaded from their website.

https://www.explusalpha.com/

Fake-08

This RetroArch core is a good port of the official PICO-8 game engine which does not exist on Android. It's not shipped with RetroArch by default though so you need to manually install it. After downloading it you'll need to place the core inside's RetroArch's downloads directory and then install it from the RetroArch app.

You must use the 64-bit version with the filename libfake08-arm64.so and it has to be renamed to fake08_libretro_android.so before you install it into RetroArch. Details on how to manually install cores in RetroArch can be found on the Internet, but the short version is to use the Install or Restore a Core entry in the Load Core menu. Fake-08 can be downloaded from their GitHub site.

https://github.com/jtothebell/fake-08/releases

Flycast

Flycast is not available on the Play store or the F-Droid store, but it can be downloaded from their GitHub site.

https://github.com/flyinghead/flycast/releases

fMSX

This emulator can be installed from the Play store. There is a paid version as well named fMSX Deluxe (fMSX+ MSX/MSX2 Emulator is the store listing name).

https://play.google.com/store/apps/details?id=com.fms.fmsx
https://play.google.com/store/apps/details?id=com.fms.fmsx.deluxe

FPseNG and FPse

These emulators can be installed from the Play store as a paid apps. FPseNG is the more modern version so it's probably best to go for that. Note that these emulators do not support .chd files.

https://play.google.com/store/apps/details?id=com.emulator.fpse64
https://play.google.com/store/apps/details?id=com.emulator.fpse

iNES

This emulator can be installed from the Play store.

https://play.google.com/store/apps/details?id=com.fms.ines.free

MAME4droid 2024 and MAME4droid

These emulators can be installed from the Play store. It's strongly recommended to go for the MAME4droid 2024 version as this is updated with a recent MAME release while the older MAME4droid is using an ancient MAME release.

https://play.google.com/store/apps/details?id=com.seleuco.mame4d2024
https://play.google.com/store/apps/details?id=com.seleuco.mame4droid

MasterGear

This emulator can be installed from the Play store as a paid app.

https://play.google.com/store/apps/details?id=com.fms.mg

melonDS

This emulator can be installed from the Play store but it's quite buggy. Every time you add a new game to the ROM directory you need to start the emulator and manually refresh the game list or you won't be able to launch the game from ES-DE.

https://play.google.com/store/apps/details?id=me.magnum.melonds

M64Plus FZ

This emulator can be installed from the Amazon Appstore or the Google Play store. The Pro version is recommended to avoid annoying ads.

https://www.amazon.com/dp/B09L5FB7T4
https://play.google.com/store/apps/details?id=org.mupen64plusae.v3.fzurita.pro
https://play.google.com/store/apps/details?id=org.mupen64plusae.v3.fzurita

Mupen64Plus AE

This emulator is very similar to M64Plus FZ and it can be downloaded from their GitHub automatic build system.

https://github.com/mupen64plus-ae/mupen64plus-ae/actions

My Boy! and My OldBoy!

These emulators can be installed from the Play store as paid apps. There are also free/Lite versions availble for these emulators but they have not been updated in years and don't run on modern devices. As such they are not supported by ES-DE.

https://play.google.com/store/apps/details?id=com.fastemulator.gba
https://play.google.com/store/apps/details?id=com.fastemulator.gbc

Nesoid

Nesoid is not available on the Play store but it can be installed from the F-Droid store, or it can be downloaded from their GitHub site.

https://f-droid.org/en/packages/com.androidemu.nes
https://github.com/proninyaroslav/nesoid/releases

OpenBOR

Although OpenBOR is working fine on Android it's not possible to properly integrate it with a frontend, you'll instead need to install your game PAKs into the /sdcard/OpenBOR/Paks directory and create dummy .openbor files for your games in ROMs/openbor and after launching a game from ES-DE you need to manually start it from inside the OpenBOR GUI. There are more detailed setup instructions in the OpenBOR section of the User guide.

You can download OpenBOR from their GitHub site, the version named OpenBOR v3.0 Build 6391 has for example been proven to work well.

https://github.com/DCurrent/openbor/releases

Panda3DS (pandroid)

This emulator is in early development and there currently seems to be no way to run a game directly from ES-DE. Instead the emulator GUI will be displayed on game launch and you will need to manually select the game from there. Note that the Android build of this emulator is named pandroid, but as the overall project name is Panda3DS it will be referred to as such in ES-DE. This emulator can be downloaded from their GitHub site.

https://github.com/wheremyfoodat/Panda3DS/releases

Pizza Boy GBA and Pizza Boy GBC

The Pizza Boy GBA and Pizza Boy GBC emulators used to be available on the Play store but have since been taken down. There used to be Basic (free) versions and Pro (paid) versions. It's unclear what the status is for these emulators and if they are still in active development. It's also unclear where they can be downloaded.

As of writing this, the latest available Basic version of the GBA emulator does not seem to be able to launch games from ES-DE, but the Pro version is working fine. Both the Basic and Pro versions of the GBC emulator are working correctly.

Play!

This PlayStation 2 emulator can be downloaded from their website.

https://www.purei.org/downloads.php

PPSSPP

The Play store version of this emulator is getting frequent updates and is therefore recommended. There is a paid Gold version as well which is functionally identical to the free version.

https://play.google.com/store/apps/details?id=org.ppsspp.ppsspp
https://play.google.com/store/apps/details?id=org.ppsspp.ppssppgold

Make sure that you press the Browse button in PPSSPP when you're adding scoped storage access to your games directory or you will not be able to launch any games from ES-DE.

Ruffle

This emulator can be downloaded from their GitHub site.

https://github.com/torokati44/ruffle-android/releases

Real3DOPlayer

This 3DO Interactive Multiplayer emulator can be downloaded from their website.

http://www.arts-union.ru/node/23

Redream

This emulator can be installed for free from the Play store and can later be upgraded to the Premium version from inside the application.

https://play.google.com/store/apps/details?id=io.recompiled.redream

Skyline

This emulator is not in active development any longer, but the latest release can be found on archive.org.

https://archive.org/details/skyline-edge-all-versions

Speccy

This emulator can be installed from the Play store. There is a paid version as well named Speccy Deluxe (Speccy+ ZX Spectrum Emulator is the store listing name).

Although this emulator supports both the Sinclar ZX Spectrum and MGT SAM Coupé systems it can unfortunately not do both interchangeably. In order to play SAM Coupé games you need to go into the Emulation settings in Speccy and select Sam Coupe from the Computer Model selection screen. And likewise you'll need to change it back any time you want to play a ZX Spectrum game. This is true for launching games from ES-DE as well as starting them from inside the emulator GUI.

https://play.google.com/store/apps/details?id=com.fms.speccy
https://play.google.com/store/apps/details?id=com.fms.speccy.deluxe

Vita3K

This PlayStation Vita emulator can be downloaded from their GitHub site. Refer to the User guide for detailed game setup instructions.

https://github.com/Vita3K/Vita3K-Android/releases

Device compatibility

This is clearly not a complete list of Android devices, but rather those we know have been tested with ES-DE and for which there is a known status.

Manufacturer Model Android release Supported Known issues Comment
Anbernic RG556 13 Yes None
Ayn Odin 10 Yes None
Ayn Odin Lite 11 Yes None
Ayn Odin 2 13 Yes Can't launch some emulators,
Can't have dots in directory names,
Minor audio issues
Bugs in the firmware/OS image
Google Pixel 4a 13, 14 Yes None
Google Pixel Tablet 14 Yes None
Honor 20 lite 10 Yes None
Honor Magic5 Pro 13 Yes None
Meta Quest 3 12 ? Yes None
Nokia 5.4 12 Yes None
Nokia 7 Plus 10 Yes None
Nvidia Shield Pro 11 (TV) Yes None Limited RAM capacity on this device makes it unsuitable for demanding themes and large game collections
OnePlus 6T 11 Yes None
Oppo A15 10 Yes None
REDMAGIC 8 Pro 13 Yes None
Retroid Pocket 2s 11 Yes None
Retroid Pocket 3+ 11 Yes None
Retroid Pocket 4 Pro 13 Yes None
Samsung Galaxy Note 20 13 No Fails at configurator/onboarding Has a non-standard app permission screen, possibly this breaks the configurator
Samsung Galaxy S10 12 Yes None
Samsung Galaxy S20 13 Yes None
Samsung Galaxy S22 Ultra 14 Yes None
Samsung Galaxy S23 Ultra 14 Yes None
Samsung Galaxy S24 Ultra 14 Yes None
Ulefone Note 6P 11 Yes None
Wiko Voix 12 No Fails at configurator/onboarding Probably a bug in the firmware/OS image as a libc system call fails
Xiaomi Pad 5 13 Yes None
Xiaomi Redmi Note 11 11 Yes None

Supported game systems

All emulators are RetroArch cores unless marked as (Standalone)

The @ symbol indicates that the emulator is deprecated and will be removed in a future ES-DE release.

System name Full name Default emulator Alternative emulators Needs BIOS Recommended game setup
3do 3DO Interactive Multiplayer Opera Real3DOPlayer (Standalone) Yes
adam Coleco Adam ColEm (Standalone) No
ags Adventure Game Studio Game Engine Placeholder
amiga Commodore Amiga PUAE PUAE 2021 Yes
amiga1200 Commodore Amiga 1200 PUAE PUAE 2021 Yes
amiga600 Commodore Amiga 600 PUAE PUAE 2021 Yes
amigacd32 Commodore Amiga CD32 PUAE PUAE 2021 Yes
amstradcpc Amstrad CPC Caprice32 CrocoDS No Single archive or disk file
android Google Android Placeholder
apple2 Apple II Placeholder
apple2gs Apple IIGS Placeholder
arcade Arcade MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
NEO.emu (Standalone),
FinalBurn Neo,
FB Alpha 2012,
Geolith,
Flycast,
Flycast (Standalone)
Depends
arcadia Emerson Arcadia 2001 Placeholder
archimedes Acorn Archimedes Placeholder
arduboy Arduboy Miniature Game System Arduous No Single archive or .hex file
astrocde Bally Astrocade Placeholder
atari2600 Atari 2600 Stella Stella 2014,
2600.emu (Standalone)
No Single archive or ROM file
atari5200 Atari 5200 a5200 Atari800 Yes Single archive or ROM file
atari7800 Atari 7800 ProSystem ProSystem Yes Single archive or ROM file
atari800 Atari 800 Atari800 Yes
atarijaguar Atari Jaguar Virtual Jaguar No
atarijaguarcd Atari Jaguar CD Placeholder
atarilynx Atari Lynx Handy Beetle Lynx,
Lynx.emu (Standalone)
No Single archive or ROM file
atarist Atari ST [also STE and Falcon] Hatari Yes Single archive or image file for single-diskette games, .m3u playlist for multi-diskette games
atarixe Atari XE Atari800 Yes
atomiswave Sammy Corporation Atomiswave Flycast Flycast (Standalone) Depends Single archive file
bbcmicro Acorn Computers BBC Micro Placeholder
c64 Commodore 64 VICE x64sc Accurate VICE x64 Fast,
VICE x64 SuperCPU,
VICE x128,
C64.emu (Standalone)
No Single archive or image file for tape, cartridge or single-diskette games, .m3u playlist for multi-diskette games
cdimono1 Philips CD-i SAME CDi Yes Single .bin/.cue pair
cdtv Commodore CDTV PUAE PUAE 2021 Yes
chailove ChaiLove Game Engine ChaiLove
channelf Fairchild Channel F FreeChaF Yes Single archive or ROM file
coco Tandy Color Computer Placeholder
colecovision Coleco ColecoVision blueMSX Gearcoleco,
MSX.emu (Standalone),
ColEm (Standalone)
Yes Single archive or ROM file
consolearcade Console Arcade Systems Placeholder
cps Capcom Play System MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
FinalBurn Neo,
FB Alpha 2012,
FB Alpha 2012 CPS-1,
FB Alpha 2012 CPS-2,
FB Alpha 2012 CPS-3
Depends
cps1 Capcom Play System I MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
FinalBurn Neo,
FB Alpha 2012,
FB Alpha 2012 CPS-1
Depends
cps2 Capcom Play System II MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
FB Alpha 2012,
FB Alpha 2012 CPS-2
Depends
cps3 Capcom Play System III MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
FB Alpha 2012,
FB Alpha 2012 CPS-3
Depends
crvision VTech CreatiVision Placeholder
daphne Daphne Arcade LaserDisc Emulator DirkSimple No
desktop Desktop Applications Placeholder
doom Doom PrBoom No
dos DOS (PC) DOSBox-Pure DOSBox-Core,
DOSBox-SVN
No
dragon32 Dragon Data Dragon 32 Placeholder
dreamcast Sega Dreamcast Flycast Flycast (Standalone),
Redream (Standalone)
No In separate folder interpreted as a file, with .m3u playlist if multi-disc game
easyrpg EasyRPG Game Engine EasyRPG No
electron Acorn Electron Placeholder
emulators Emulators Placeholder
epic Epic Games Store Placeholder
famicom Nintendo Family Computer Mesen Nestopia UE,
FCEUmm,
QuickNES,
NES.emu (Standalone),
iNES (Standalone),
Nesoid (Standalone)
No Single archive or ROM file
fba FinalBurn Alpha FB Alpha 2012 FB Alpha 2012 Neo Geo,
FB Alpha 2012 CPS-1,
FB Alpha 2012 CPS-2,
FB Alpha 2012 CPS-3
Yes
fbneo FinalBurn Neo FinalBurn Neo Yes
fds Nintendo Famicom Disk System Mesen Nestopia UE,
FCEUmm,
NES.emu (Standalone),
iNES (Standalone),
Nesoid (Standalone)
Yes Single archive or ROM file
flash Adobe Flash Ruffle (Standalone) No Single .swf file
fm7 Fujitsu FM-7 Placeholder
fmtowns Fujitsu FM Towns Placeholder
fpinball Future Pinball Placeholder
gamate Bit Corporation Gamate Placeholder
gameandwatch Nintendo Game and Watch Multi (MESS) MAME4droid 2024 (Standalone),
Handheld Electronic (GW)
No Single archive or ROM file
gamecom Tiger Electronics Game.com Placeholder
gamegear Sega Game Gear Genesis Plus GX Genesis Plus GX Wide,
Gearsystem,
SMS Plus GX,
PicoDrive,
MasterGear (Standalone)
No Single archive or ROM file
gb Nintendo Game Boy Gambatte SameBoy,
Gearboy,
TGB Dual,
DoubleCherryGB,
Mesen-S,
bsnes,
mGBA,
VBA-M,
GBC.emu (Standalone),
My OldBoy! (Standalone),
Pizza Boy GBC (Standalone)
No Single archive or ROM file
gba Nintendo Game Boy Advance mGBA VBA-M,
VBA Next,
gpSP,
GBA.emu (Standalone),
My Boy! (Standalone),
Pizza Boy GBA (Standalone)
No Single archive or ROM file
gbc Nintendo Game Boy Color Gambatte SameBoy,
Gearboy,
TGB Dual,
DoubleCherryGB,
Mesen-S,
bsnes,
mGBA,
VBA-M,
GBC.emu (Standalone),
My OldBoy! (Standalone),
Pizza Boy GBC (Standalone)
No Single archive or ROM file
gc Nintendo GameCube Dolphin Dolphin (Standalone),
Dolphin MMJR (Standalone),
Dolphin MMJR2 (Standalone)
No Disc image file for single-disc games, .m3u playlist for multi-disc games
genesis Sega Genesis Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
No Single archive or ROM file
gmaster Hartung Game Master Placeholder
gx4000 Amstrad GX4000 Caprice32 CrocoDS No Single archive or ROM file
intellivision Mattel Electronics Intellivision FreeIntv Yes Single archive or ROM file
j2me Java 2 Micro Edition (J2ME) SquirrelJME No Single .jar file
kodi Kodi Home Theatre Software Placeholder
laserdisc LaserDisc Games DirkSimple No
lcdgames LCD Handheld Games Multi (MESS) MAME4droid 2024 (Standalone),
Handheld Electronic (GW)
No Single archive or ROM file
lowresnx LowRes NX Fantasy Console LowRes NX No Single ROM file
lutris Lutris Open Gaming Platform Placeholder
lutro Lutro Game Engine Lutro
macintosh Apple Macintosh Placeholder
mame Multiple Arcade Machine Emulator MAME - Current MAME 2010,
MAME 2003-Plus,
MAME 2000,
MAME4droid 2024 (Standalone),
MAME4droid (Standalone),
NEO.emu (Standalone),
FinalBurn Neo,
FB Alpha 2012,
Geolith,
Flycast,
Flycast (Standalone)
Depends
mame-advmame AdvanceMAME Placeholder
mastersystem Sega Master System Genesis Plus GX Genesis Plus GX Wide,
SMS Plus GX,
Gearsystem,
PicoDrive,
MD.emu (Standalone),
MasterGear (Standalone)
No Single archive or ROM file
megacd Sega Mega-CD Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
Yes
megacdjp Sega Mega-CD [Japan] Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
Yes
megadrive Sega Mega Drive Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
No Single archive or ROM file
megadrivejp Sega Mega Drive [Japan] Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
No Single archive or ROM file
megaduck Creatronic Mega Duck SameDuck No Single archive or ROM file
mess Multi Emulator Super System Multi (MESS)
model2 Sega Model 2 MAME - Current Yes
model3 Sega Model 3 Placeholder
moto Thomson MO/TO Series Theodore
msx MSX blueMSX fMSX,
fMSX (Standalone),
MSX.emu (Standalone)
Yes except for fMSX standalone
msx1 MSX1 blueMSX fMSX,
fMSX (Standalone),
MSX.emu (Standalone)
Yes except for fMSX standalone
msx2 MSX2 blueMSX fMSX,
fMSX (Standalone),
MSX.emu (Standalone)
Yes except for fMSX standalone
msxturbor MSX Turbo R blueMSX fMSX,
MSX.emu (Standalone)
Yes
mugen M.U.G.E.N Game Engine Placeholder Yes
multivision Othello Multivision Gearsystem MasterGear (Standalone) No Single archive or ROM file
naomi Sega NAOMI Flycast Flycast (Standalone) Yes Single archive file + .chd file in subdirectory if GD-ROM game
naomi2 Sega NAOMI 2 Flycast Flycast (Standalone) Yes Single archive file + .chd file in subdirectory if GD-ROM game
naomigd Sega NAOMI GD-ROM Flycast Flycast (Standalone) Yes Single archive file + .chd file in subdirectory if GD-ROM game
n3ds Nintendo 3DS Citra Citra (Standalone),
Citra Canary (Standalone),
Citra MMJ (Standalone),
Panda3DS (Standalone)
No Single ROM file
n64 Nintendo 64 Mupen64Plus-Next M64Plus FZ (Standalone),
Mupen64Plus AE (Standalone),
ParaLLEl N64
No Single archive or ROM file
n64dd Nintendo 64DD Mupen64Plus-Next M64Plus FZ (Standalone),
Mupen64Plus AE (Standalone),
ParaLLEl N64
Yes
nds Nintendo DS melonDS DS melonDS (Standalone),
melonDS Nightly (Standalone),
DeSmuME,
DeSmuME 2015,
DraStic (Standalone)
No Single archive or ROM file
neogeo SNK Neo Geo FinalBurn Neo Geolith,
NEO.emu (Standalone),
MAME4droid 2024 (Standalone),
MAME4droid (Standalone)
Yes Single archive or ROM file
neogeocd SNK Neo Geo CD NeoCD FinalBurn Neo Yes
neogeocdjp SNK Neo Geo CD [Japan] NeoCD FinalBurn Neo Yes
nes Nintendo Entertainment System Mesen Nestopia UE,
FCEUmm,
QuickNES,
NES.emu (Standalone),
iNES (Standalone),
Nesoid (Standalone)
No Single archive or ROM file
ngage Nokia N-Gage EKA2L1 (Standalone) Yes See the specific Symbian and Nokia N-Gage section in the User guide
ngp SNK Neo Geo Pocket Beetle NeoPop RACE,
NGP.emu (Standalone)
No Single archive or ROM file
ngpc SNK Neo Geo Pocket Color Beetle NeoPop RACE,
NGP.emu (Standalone)
No Single archive or ROM file
odyssey2 Magnavox Odyssey 2 O2EM Yes Single archive or ROM file
openbor OpenBOR Game Engine OpenBOR (Standalone) No See the specific OpenBOR section in the User guide
oric Tangerine Computer Systems Oric Placeholder
palm Palm OS Mu
pc IBM PC DOSBox-Pure DOSBox-Core,
DOSBox-SVN
No
pc88 NEC PC-8800 Series QUASI88 Yes
pc98 NEC PC-9800 Series Neko Project II Kai Neko Project II
pcarcade PC Arcade Systems Placeholder
pcengine NEC PC Engine Beetle PCE Beetle PCE FAST,
Beetle SuperGrafx,
PCE.emu (Standalone)
No Single archive or ROM file
pcenginecd NEC PC Engine CD Beetle PCE Beetle PCE FAST,
Beetle SuperGrafx,
PCE.emu (Standalone)
Yes
pcfx NEC PC-FX Beetle PC-FX Yes
pico8 PICO-8 Fantasy Console Fake-08 Retro8 No See the specific PICO-8 section in the User guide
plus4 Commodore Plus/4 VICE xplus4 No Single archive or image file for tape, cartridge or single-diskette games, .m3u playlist for multi-diskette games
pokemini Nintendo Pokémon Mini PokeMini No
ports Ports ECWolf (Wolfenstein 3D) NXEngine (Cave Story),
OpenLara (Tomb Raider),
Super Bros War
Yes for ECWolf
ps2 Sony PlayStation 2 AetherSX2 (Standalone) Play! (Standalone) Yes for AetherSX2
ps3 Sony PlayStation 3 Placeholder
ps4 Sony PlayStation 4 Placeholder
psp Sony PlayStation Portable PPSSPP PPSSPP (Standalone) No Single disc image file
psvita Sony PlayStation Vita Vita3K (Standalone) Yes See the specific Sony PlayStation Vita section in the User guide
psx Sony PlayStation Beetle PSX Beetle PSX HW,
PCSX ReARMed,
SwanStation,
DuckStation (Standalone),
ePSXe (Standalone),
FPseNG (Standalone),
FPse (Standalone)
Yes .chd file for single-disc games, .m3u playlist for multi-disc games
pv1000 Casio PV-1000 Placeholder
quake Quake TyrQuake vitaQuake 2,
vitaQuake 2 [Rogue],
vitaQuake 2 [Xatrix],
vitaQuake 2 [Zaero]
No
samcoupe MGT SAM Coupé Speccy (Standalone) No Single archive or ROM file
satellaview Nintendo Satellaview Snes9x - Current Snes9x 2010,
Snes9x 2005 Plus,
Snes9x EX+ (Standalone),
bsnes,
bsnes-hd,
bsnes-mercury Accuracy,
Mesen-S
saturn Sega Saturn Beetle Saturn YabaSanshiro,
Yabause,
Saturn.emu (Standalone)
Yes .chd file for single-disc games, .m3u playlist for multi-disc games
saturnjp Sega Saturn [Japan] Beetle Saturn YabaSanshiro,
Yabause,
Saturn.emu (Standalone)
Yes .chd file for single-disc games, .m3u playlist for multi-disc games
scummvm ScummVM Game Engine ScummVM No
scv Epoch Super Cassette Vision Placeholder
sega32x Sega Mega Drive 32X PicoDrive No Single archive or ROM file
sega32xjp Sega Super 32X [Japan] PicoDrive No Single archive or ROM file
sega32xna Sega Genesis 32X [North America] PicoDrive No Single archive or ROM file
segacd Sega CD Genesis Plus GX Genesis Plus GX Wide,
PicoDrive,
MD.emu (Standalone)
Yes
sfc Nintendo SFC (Super Famicom) Snes9x - Current Snes9x 2010,
Snes9x 2005 Plus,
Snes9x EX+ (Standalone),
bsnes,
bsnes-hd,
bsnes-mercury Accuracy,
Beetle Supafaust,
Mesen-S
No Single archive or ROM file
sg-1000 Sega SG-1000 Genesis Plus GX Genesis Plus GX Wide,
Gearsystem,
blueMSX,
MasterGear (Standalone)
No Single archive or ROM file
sgb Nintendo Super Game Boy Mesen-S SameBoy,
mGBA
Single archive or ROM file
snes Nintendo SNES (Super Nintendo) Snes9x - Current Snes9x 2010,
Snes9x 2005 Plus,
Snes9x EX+ (Standalone),
bsnes,
bsnes-hd,
bsnes-mercury Accuracy,
Beetle Supafaust,
Mesen-S
No Single archive or ROM file
snesna Nintendo SNES (Super Nintendo) [North America] Snes9x - Current Snes9x 2010,
Snes9x 2005 Plus,
Snes9x EX+ (Standalone),
bsnes,
bsnes-hd,
bsnes-mercury Accuracy,
Beetle Supafaust,
Mesen-S
No Single archive or ROM file
solarus Solarus Game Engine Placeholder
spectravideo Spectravideo blueMSX
steam Valve Steam Placeholder
stv Sega Titan Video Game System MAME - Current MAME4droid 2024 (Standalone),
MAME4droid (Standalone)
Yes Single archive file
sufami Bandai SuFami Turbo Snes9x - Current Snes9x 2010,
Snes9x 2005 Plus,
Snes9x EX+ (Standalone),
bsnes,
bsnes-hd,
bsnes-mercury Accuracy
supergrafx NEC SuperGrafx Beetle SuperGrafx Beetle PCE,
PCE.emu (Standalone)
No Single archive or ROM file
supervision Watara Supervision Potator No Single archive or ROM file
supracan Funtech Super A'Can Placeholder
switch Nintendo Switch Skyline (Standalone) Yes
symbian Symbian EKA2L1 (Standalone) Yes See the specific Symbian and Nokia N-Gage section in the User guide
tanodragon Tano Dragon Placeholder
tg16 NEC TurboGrafx-16 Beetle PCE Beetle PCE FAST,
Beetle SuperGrafx,
PCE.emu (Standalone)
No Single archive or ROM file
tg-cd NEC TurboGrafx-CD Beetle PCE Beetle PCE FAST,
Beetle SuperGrafx,
PCE.emu (Standalone)
Yes
ti99 Texas Instruments TI-99 Placeholder
tic80 TIC-80 Fantasy Computer TIC-80 No Single .tic file
to8 Thomson TO8 Theodore
triforce Namco-Sega-Nintendo Triforce Placeholder
trs-80 Tandy TRS-80 Placeholder
type-x Taito Type X Placeholder
uzebox Uzebox Open Source Console Uzem
vectrex GCE Vectrex vecx No Single archive or ROM file
vic20 Commodore VIC-20 VICE xvic No Single archive or tape, cartridge or diskette image file
videopac Philips Videopac G7000 O2EM Yes Single archive or ROM file
virtualboy Nintendo Virtual Boy Beetle VB No
vpinball Visual Pinball Placeholder
vsmile VTech V.Smile Placeholder
wasm4 WASM-4 Fantasy Console WASM-4 No Single .wasm file
wii Nintendo Wii Dolphin Dolphin (Standalone),
Dolphin MMJR (Standalone),
Dolphin MMJR2 (Standalone)
No
wiiu Nintendo Wii U Placeholder
windows Microsoft Windows Placeholder
windows3x Microsoft Windows 3.x DOSBox-Pure No
windows9x Microsoft Windows 9x DOSBox-Pure No
wonderswan Bandai WonderSwan Beetle Cygne Swan.emu (Standalone) No Single archive or ROM file
wonderswancolor Bandai WonderSwan Color Beetle Cygne Swan.emu (Standalone) No Single archive or ROM file
x1 Sharp X1 X Millennium No Single archive or diskette/tape file
x68000 Sharp X68000 PX68k Yes
xbox Microsoft Xbox Placeholder
xbox360 Microsoft Xbox 360 Placeholder
zmachine Infocom Z-machine Placeholder
zx81 Sinclair ZX81 EightyOne
zxnext Sinclair ZX Spectrum Next Placeholder
zxspectrum Sinclair ZX Spectrum Fuse Speccy (Standalone) No Single archive or ROM file