mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
7.4 KiB
7.4 KiB
ES-DE - Missing slate-es-de theme assets
- ags: Adventure Game Studio Game Engine - consolegame.svg, controller.svg
- amigacd32: Amiga CD32 - consolegame.svg, controller.svg
- amstradcpc - Amstrad CPC - controller.svg
- android: Google Android - consolegame.svg, controller.svg
- androidapps: Android Apps - consolegame.svg, controller.svg
- androidgames: Android Games - consolegame.svg, controller.svg
- apple2gs: Apple IIGS - consolegame.svg, controller.svg
- arcadia: Emerson Arcadia 2001 - consolegame.svg, controller.svg
- archimedes: Acorn Archimedes - consolegame.svg, controller.svg
- arduboy: Arduboy Miniature Game System - consolegame.svg, controller.svg
- astrocade: Bally Astrocade - consolegame.svg, controller.svg
- atari5200: Atari 5200 - consolegame.svg, controller.svg
- atari800: Atari 800 - consolegame.svg, controller.svg
- atarijaguar: Atari Jaguar - consolegame.svg, controller.svg
- atarijaguarcd: Atari Jaguar CD - consolegame.svg, controller.svg
- atarist: Atari ST - controller.svg
- atarixe: Atari XE - consolegame.svg, controller.svg
- atomiswave: Sammy Corporation Atomiswave - consolegame.svg
- auto-allgames - customized colors, consolegame.svg, (uses temporary art)
- auto-favorites - customized colors, consolegame.svg, (uses temporary art)
- auto-lastplayed - customized colors, consolegame.svg, (uses temporary art)
- bbcmicro: Acorn Computers BBC Micro - consolegame.svg, controller.svg
- cdimono1: Philips CD-i - consolegame.svg, controller.svg
- cdtv: Commodore CDTV - consolegame.svg, controller.svg
- chailove: ChaiLove Game Engine - consolegame.svg, controller.svg
- channelf: Fairchild Channel F - consolegame.svg, controller.svg
- coco: Tandy Color Computer - consolegame.svg, controller.svg
- consolearcade: Console Arcade Systems - consolegame.svg, controller.svg
- cps: Capcom Play System - consolegame.svg, controller.svg
- cps1: Capcom Play System I - consolegame.svg, controller.svg
- cps2: Capcom Play System II - consolegame.svg, controller.svg
- cps3: Capcom Play System III - consolegame.svg, controller.svg
- crvision: VTech CreatiVision - consolegame.svg, controller.svg
- custom-collections - customized colors, consolegame.svg, (uses temporary art)
- daphne: Daphne Arcade Laserdisc Emulator - consolegame.svg, controller.svg
- desktop: Desktop Applications - consolegame.svg, controller.svg
- dragon32: Dragon Data Dragon 32 - consolegame.svg, controller.svg
- easyrpg: EasyRPG Game Engine - consolegame.svg, controller.svg
- electron: Acorn Electron - consolegame.svg, controller.svg
- emulators: Emulators - consolegame.svg, controller.svg
- epic: Epic Games Store - consolegame.svg, controller.svg
- flash: Adobe Flash - consolegame.svg, controller.svg
- fm7: Fujitsu FM-7 - consolegame.svg, controller.svg
- fmtowns: Fujitsu FM Towns - consolegame.svg, controller.svg
- fpinball: Future Pinball - consolegame.svg, controller.svg
- gamate: Bit Corporation Gamate - consolegame.svg
- gamecom: Tiger Electronics Game.com - consolegame.svg
- gmaster: Hartung Game Master - consolegame.svg
- gx4000: Amstrad GX4000 - consolegame.svg, controller.svg
- intellivision: Mattel Electronics Intellivision - consolegame.svg, controller.svg
- j2me: Java 2 Micro Edition (J2ME) - consolegame.svg, controller.svg
- kodi: Kodi Home Theatre Software - consolegame.svg, controller.svg
- laserdisc: LaserDisc Games - consolegame.svg, controller.svg
- lcdgames: LCD Handheld Games - consolegame.svg
- lowresnx: LowRes NX Fantasy Console - consolegame.svg
- lutris: Lutris Open Gaming Platform - consolegame.svg, controller.svg
- macintosh: Apple Macintosh - consolegame.svg, controller.svg
- mark3: Sega Mark III - consolegame.svg, controller.svg
- megaduck: Creatronic Mega Duck - consolegame.svg
- mess: Multi Emulator Super System - consolegame.svg, controller.svg
- model2: Sega Model 2 - consolegame.svg, controller.svg
- model3: Sega Model 3 - consolegame.svg, controller.svg
- moto: Thomson MO/TO Series - consolegame.svg, controller.svg
- msxturbor: MSX Turbo R - consolegame.svg, controller.svg
- mugen: M.U.G.E.N Game Engine - consolegame.svg, controller.svg
- multivision: Othello Multivision - consolegame.svg, controller.svg
- n64dd: Nintendo 64DD - consolegame.svg
- naomi: Sega NAOMI - consolegame.svg
- naomi2: Sega NAOMI 2 - consolegame.svg
- naomigd: Sega NAOMI GD-ROM - consolegame.svg
- neogeocd: SNK Neo Geo CD - consolegame.svg, controller.svg
- neogeocdjp: SNK Neo Geo CD - consolegame.svg, controller.svg
- ngage: Nokia N-Gage - consolegame.svg
- openbor: OpenBOR Game Engine - consolegame.svg, controller.svg
- oric: Tangerine Computer Systems Oric - consolegame.svg, controller.svg
- palm: Palm OS - consolegame.svg, controller.svg
- pc88: NEC PC-8800 Series - consolegame.svg
- pc98: NEC PC-9800 Series - consolegame.svg
- pcarcade: PC Arcade Systems - consolegame.svg, controller.svg
- pcfx: NEC PC-FX - consolegame.svg, controller.svg
- pico8: PICO-8 Fantasy Console - consolegame.svg, controller.svg
- plus4: Commodore Plus/4 - consolegame.svg, controller.svg
- pokemini: Nintendo Pokémon Mini - consolegame.svg, controller.svg
- ports: Ports - consolegame.svg, controller.svg
- ps4: Sony PlayStation 4 - consolegame.svg, controller.svg
- pv1000: Casio PV-1000 - consolegame.svg, controller.svg
- quake: Quake - consolegame.svg, controller.svg
- samcoupe: MGT SAM Coupé - consolegame.svg
- satellaview: Nintendo Satellaview - consolegame.svg
- scv: Epoch Super Cassette Vision - consolegame.svg, controller.svg
- sgb: Nintendo Super Game Boy - consolegame.svg
- solarus: Solarus Game Engine - consolegame.svg
- spectravideo: Spectravideo - consolegame.svg, controller.svg
- steam: Valve Steam - consolegame.svg, controller.svg
- stv: Sega Titan Video Game System - consolegame.svg, controller.svg
- sufami: Bandai SuFami Turbo - consolegame.svg
- supervision: Watara Supervision - consolegame.svg
- supracan: Funtech Super A'Can - consolegame.svg, controller.svg
- symbian: Symbian - consolegame.svg, controller.svg
- tanodragon: Tano Dragon - consolegame.svg, controller.svg
- ti99: Texas Instruments TI-99 - consolegame.svg
- tic80: TIC-80 Fantasy Computer - consolegame.svg, controller.svg
- to8: Thomson TO8 - consolegame.svg, controller.svg
- triforce: Namco-Sega-Nintendo Triforce - consolegame.svg, controller.svg
- trs-80: Tandy TRS-80 - consolegame.svg, controller.svg
- type-x: Taito Type X - consolegame.svg, controller.svg
- uzebox: Uzebox Open Source Console - consolegame.svg
- vectrex: GCE Vectrex - consolegame.svg (needs simplification as it takes a long time to rasterize)
- videopac: Philips Videopac G7000 - update all info and graphics to differentiate European version from USA version
- vircon32: Vircon32 Virtual Console - consolegame.svg, controller.svg
- virtualboy: Nintendo Virtual Boy - consolegame.svg (needs simplification as it takes a long time to rasterize)
- vpinball: Visual Pinball - consolegame.svg, controller.svg
- vsmile: VTech V.Smile - consolegame.svg, controller.svg
- wasm4: WASM-4 Fantasy Console - consolegame.svg, controller.svg
- windows: Microsoft Windows - consolegame.svg, controller.svg
- windows3x: Microsoft Windows 3.x - consolegame.svg, controller.svg
- windows9x: Microsoft Windows 9x - consolegame.svg, controller.svg
- x1: Sharp X1 - consolegame.svg
- x68000: Sharp X68000 - consolegame.svg (image of actual console)
- xboxone: Microsoft Xbox One - consolegame.svg, controller.svg
- zmachine: Infocom Z-machine - consolegame.svg
- zxnext: Sinclair ZX Spectrum Next - consolegame.svg, controller.svg