ES-DE/es-core/src/math
Tomas Jakobsson 8f5fbb0b26 Got rid of Matrix3x3f, Matrix4x4f, Rotation3x3f and Scale3x3f
Everything is now handled by Transform4x4f which now does it way more optimized than previous version
2017-11-01 15:02:48 +01:00
..
Transform4x4f.h Got rid of Matrix3x3f, Matrix4x4f, Rotation3x3f and Scale3x3f 2017-11-01 15:02:48 +01:00
Vector2f.h Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Vector2i.h Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Vector3f.h Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00
Vector4f.h Add pragma once and ifndef header guards to all headers 2017-10-31 18:12:50 +01:00