.. |
animations
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whitespace cleanup
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2019-08-25 17:23:02 +02:00 |
components
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Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
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2020-05-26 18:34:33 +02:00 |
guis
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Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
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2020-05-26 18:34:33 +02:00 |
scrapers
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Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
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2020-05-26 18:34:33 +02:00 |
views
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Added navigation sounds when entering and exiting folders, in both normal gamelists and bundled collections.
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2020-05-24 15:05:02 +02:00 |
CollectionSystemManager.cpp
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A few small optimizations, some operations will be way faster now if fewer custom collections are in use. Also some sorting bug fixes and some code cleanup.
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2020-05-24 14:26:08 +02:00 |
CollectionSystemManager.h
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A few small optimizations, some operations will be way faster now if fewer custom collections are in use. Also some sorting bug fixes and some code cleanup.
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2020-05-24 14:26:08 +02:00 |
EmulationStation.aps
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Increment version to 2.0.1.
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2015-03-05 18:04:41 -06:00 |
EmulationStation.h
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Some code cleanup and code documentation. Improvements to handling of command line arguments.
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2020-05-25 21:34:42 +02:00 |
EmulationStation.rc
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Remove builtin resources
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2018-02-08 19:27:44 +01:00 |
es_icon.ico
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Remove builtin resources
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2018-02-08 19:27:44 +01:00 |
FileData.cpp
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
FileData.h
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
FileFilterIndex.cpp
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whitespace cleanup
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2019-08-25 17:23:02 +02:00 |
FileFilterIndex.h
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* Introduce KidMode: Prevent collection editing
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2017-11-02 21:22:41 +01:00 |
FileSorts.cpp
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add sortname to gamelist.xml to sort by a different name
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2018-04-24 23:07:25 -06:00 |
FileSorts.h
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Header inclusion cleanup
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2017-11-02 19:16:01 +01:00 |
Gamelist.cpp
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
Gamelist.h
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
main.cpp
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Large code cleanup and code documentation update, mostly related to the scraper. Only cosmetic changes in this commit.
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2020-05-26 18:34:33 +02:00 |
MetaData.cpp
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
MetaData.h
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
PlatformId.cpp
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Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
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2019-11-27 09:52:35 +02:00 |
PlatformId.h
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Add scraping support for ChannelF, OpenBOR, Solarus and ZX81 Sinclair
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2019-11-27 09:52:35 +02:00 |
ScraperCmdLine.cpp
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whitespace cleanup
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2019-08-25 17:23:02 +02:00 |
ScraperCmdLine.h
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Add pragma once and ifndef header guards to all headers
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2017-10-31 18:12:50 +01:00 |
SystemData.cpp
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
SystemData.h
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Monster commit. Rewrote gamelist sorting logic and made per-gamelist sort settings session-permanent. Cleaned up a lot of code and started to reformat for 100 characters line length.
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2020-05-24 10:29:29 +02:00 |
SystemScreenSaver.cpp
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Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
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2019-08-31 17:58:36 +02:00 |
SystemScreenSaver.h
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Change handling of screensaver to FileData only and respect UI Mode
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2019-02-26 09:36:36 +00:00 |
VolumeControl.cpp
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whitespace cleanup
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2019-08-25 17:23:02 +02:00 |
VolumeControl.h
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Changed Audio settings to be much more flexible
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2018-08-19 21:40:49 +00:00 |