mirror of
https://github.com/RetroDECK/ES-DE.git
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ffe573d1d6
Added --windowed for desktop builds.
93 lines
1.5 KiB
C++
93 lines
1.5 KiB
C++
#include "GuiAnimation.h"
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GuiAnimation::GuiAnimation()
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{
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mMoveX = 0;
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mMoveY = 0;
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mMoveSpeed = 0;
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mFadeRate = 0;
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}
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void GuiAnimation::move(int x, int y, int speed)
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{
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mMoveX = x;
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mMoveY = y;
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mMoveSpeed = speed;
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}
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void GuiAnimation::fadeIn(int time)
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{
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mOpacity = 0;
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setChildrenOpacity(0);
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mFadeRate = time;
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}
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void GuiAnimation::fadeOut(int time)
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{
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mOpacity = 255;
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setChildrenOpacity(255);
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mFadeRate = -time;
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}
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void GuiAnimation::update(int deltaTime)
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{
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float mult = deltaTime * 0.05f;
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if(mMoveX != 0 || mMoveY != 0)
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{
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int offsetx = (mMoveX > mMoveSpeed) ? mMoveSpeed : mMoveX;
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int offsety = (mMoveY > mMoveSpeed) ? mMoveSpeed : mMoveY;
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offsetx = (int)(offsetx * mult);
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offsety = (int)(offsety * mult);
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moveChildren(offsetx, offsety);
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mMoveX -= offsetx;
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mMoveY -= offsety;
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}
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if(mFadeRate != 0)
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{
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int opacity = (int)mOpacity + mFadeRate;
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if(opacity > 255)
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{
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mFadeRate = 0;
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opacity = 255;
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}
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if(opacity < 0)
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{
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mFadeRate = 0;
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opacity = 0;
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}
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mOpacity = (unsigned char)opacity;
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setChildrenOpacity((unsigned char)opacity);
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}
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}
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void GuiAnimation::addChild(GuiImage* gui)
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{
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mChildren.push_back(gui);
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}
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void GuiAnimation::moveChildren(int offsetx, int offsety)
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{
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for(unsigned int i = 0; i < mChildren.size(); i++)
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{
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GuiImage* comp = mChildren.at(i);
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comp->setOffset(comp->getOffsetX() + offsetx, comp->getOffsetY() + offsety);
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}
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}
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void GuiAnimation::setChildrenOpacity(unsigned char opacity)
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{
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for(unsigned int i = 0; i < mChildren.size(); i++)
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{
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mChildren.at(i)->setOpacity(opacity);
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}
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}
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