ES-DE/es-app/src
2023-03-07 18:02:04 +01:00
..
guis Expanded the random system or game button from an on/off entry to a selection of games only, games and systems or disabled. 2023-03-06 19:27:59 +01:00
scrapers Added support for the Tiger Electronics Game.com (gamecom) game system. 2023-03-01 22:09:27 +01:00
views Expanded the random system or game button from an on/off entry to a selection of games only, games and systems or disabled. 2023-03-06 19:27:59 +01:00
ApplicationUpdater.cpp Added proper cleanup in ApplicationUpdater. 2023-02-26 17:32:33 +01:00
ApplicationUpdater.h Multiple improvements to ApplicationUpdater. 2023-02-26 12:50:30 +01:00
CollectionSystemsManager.cpp (Windows) Converted forward slashes to backslashes for two log messages. 2023-02-27 20:29:37 +01:00
CollectionSystemsManager.h Fixed an issue with collection gamelists getting loaded in the wrong order on startup. 2023-02-10 00:40:16 +01:00
EmulationStation.h Updated the release number from 29 to 30. 2023-03-01 20:58:04 +01:00
FileData.cpp Changed some log output messages when handling the %INJECT% variable on game launch. 2023-03-07 18:02:04 +01:00
FileData.h Made the the text element emulator metadata property work with collections. 2023-02-19 13:49:16 +01:00
FileFilterIndex.cpp Added the ability to control the system name suffix from the theme configuration. 2023-01-14 14:05:24 +01:00
FileFilterIndex.h Added the ability to control the system name suffix from the theme configuration. 2023-01-14 14:05:24 +01:00
FileSorts.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
FileSorts.h Manual merges to align with master branch. 2021-09-27 21:27:07 +02:00
GamelistFileParser.cpp Fixed an issue where a reference to a deleted object could hang or crash the application. 2022-12-20 18:43:59 +01:00
GamelistFileParser.h Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace. 2022-01-15 14:12:56 +01:00
main.cpp Moved the application updater result fetch prior to the startup time log message. 2023-02-26 12:57:16 +01:00
MediaViewer.cpp Added support for rotating the application screen contents 0, 90, 180 or 270 degrees. 2023-02-06 23:38:35 +01:00
MediaViewer.h The media viewer now always loads all images upfront. 2022-09-08 20:38:47 +02:00
MetaData.cpp Renamed 'launch file' to 'folder link'. 2022-04-12 18:35:57 +02:00
MetaData.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
MiximageGenerator.cpp Updated the CImg functions and miximage generator for BGRA instead of RGBA pixel format. 2022-10-28 21:39:57 +02:00
MiximageGenerator.h General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
PlatformId.cpp Added support for the Tiger Electronics Game.com (gamecom) game system. 2023-03-01 22:09:27 +01:00
PlatformId.h Added support for the Tiger Electronics Game.com (gamecom) game system. 2023-03-01 22:09:27 +01:00
Screensaver.cpp Added support for running the application at lower resolution in fullscreen padded mode. 2023-02-12 22:14:09 +01:00
Screensaver.h Fixed an issue where an invalid screensaver type entry in es_settings.xml could crash the application. 2022-09-16 19:18:43 +02:00
SystemData.cpp Minimal cosmetic improvement to the generated systeminfo.txt files. 2023-02-28 00:02:31 +01:00
SystemData.h The application startup can now be aborted via an OS signal or using the configured keyboard quit shortcut. 2023-02-07 18:14:16 +01:00
UIModeController.cpp Moved UIModeController.cpp from the es-app/views directory to es-app 2022-01-17 21:53:23 +01:00
UIModeController.h Updated the include guards for UIModeController. 2022-01-17 21:59:00 +01:00
VolumeControl.cpp General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
VolumeControl.h Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00