ES-DE/es-core/src/components
2023-01-21 11:02:32 +01:00
..
primary Removed some deprecated theme engine code. 2023-01-15 18:40:04 +01:00
AnimatedImageComponent.cpp Refactored some image resizing functions. 2022-11-07 23:58:22 +01:00
AnimatedImageComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
BadgeComponent.cpp Added Nintendo GameCube, Sega Master System and Sega Dreamcast controller badge icons. 2023-01-20 21:08:24 +01:00
BadgeComponent.h The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
BusyComponent.cpp Fixed a small font rendering issue in BusyComponent on some devices at low resolutions. 2022-11-04 13:32:10 +01:00
BusyComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
ButtonComponent.cpp Fixed a rendering issue in ButtonComponent. 2022-09-04 23:55:53 +02:00
ButtonComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
ComponentGrid.cpp Some minor code cleanup. 2022-09-02 20:52:49 +02:00
ComponentGrid.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
ComponentList.cpp Removed some unnecessary roundings. 2022-10-25 20:39:12 +02:00
ComponentList.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
DateTimeComponent.cpp Added support for overriding the default 'unknown' values when a game has no metadata available. 2023-01-10 22:20:00 +01:00
DateTimeComponent.h Added support for overriding the default 'unknown' values when a game has no metadata available. 2023-01-10 22:20:00 +01:00
DateTimeEditComponent.cpp Fixed a cosmetic text sizing issue in DateTimeEditComponent. 2022-12-18 15:53:12 +01:00
DateTimeEditComponent.h Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
FlexboxComponent.cpp Changed a function name in FlexboxComponent. 2022-11-11 18:05:59 +01:00
FlexboxComponent.h Changed a function name in FlexboxComponent. 2022-11-11 18:05:59 +01:00
GameSelectorComponent.h Added gameselectorEntry properties to a number of elements. 2022-12-15 18:23:48 +01:00
GIFAnimComponent.cpp Added a maxSize property to GIFAnimComponent and LottieAnimComponent. 2023-01-17 18:35:46 +01:00
GIFAnimComponent.h Added a maxSize property to GIFAnimComponent and LottieAnimComponent. 2023-01-17 18:35:46 +01:00
HelpComponent.cpp Added a PlayStation 3 controller type. 2023-01-21 11:02:32 +01:00
HelpComponent.h Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
IList.h Added gameselectorEntry properties to a number of elements. 2022-12-15 18:23:48 +01:00
ImageComponent.cpp Disabled double rendering of the debug overlay rectangle in ImageComponent if the maxSize property has not been used. 2023-01-17 18:03:00 +01:00
ImageComponent.h Renamed an incorrectly named static variable in ImageComponent. 2022-12-17 22:15:19 +01:00
LottieAnimComponent.cpp Added a maxSize property to GIFAnimComponent and LottieAnimComponent. 2023-01-17 18:35:46 +01:00
LottieAnimComponent.h Added a maxSize property to GIFAnimComponent and LottieAnimComponent. 2023-01-17 18:35:46 +01:00
MenuComponent.cpp Removed some unnecessary roundings. 2022-10-25 20:39:12 +02:00
MenuComponent.h Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
NinePatchComponent.cpp Removed the unnecessary applyTheme function from NinePatchComponent. 2022-11-03 15:44:52 +01:00
NinePatchComponent.h Removed the unnecessary applyTheme function from NinePatchComponent. 2022-11-03 15:44:52 +01:00
OptionListComponent.h Added support for specifying a theme name in the capabilities.xml file. 2023-01-20 18:37:32 +01:00
RatingComponent.cpp Changed a number of theme properties to be read by reference instead of via copy. 2022-11-03 16:03:21 +01:00
RatingComponent.h Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch. 2022-09-03 21:43:36 +02:00
ScrollableContainer.cpp Fixed an issue where single-line scrollable containers could make the application hang. 2023-01-16 17:20:54 +01:00
ScrollableContainer.h Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property. 2022-09-16 18:49:39 +02:00
ScrollIndicatorComponent.h Removed the 'Enable menu scroll indicators' menu option. 2022-06-10 19:54:29 +02:00
SliderComponent.cpp Some minor font sizing improvements. 2022-10-25 01:20:31 +02:00
SliderComponent.h Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
SwitchComponent.cpp Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
SwitchComponent.h Refactored some image resizing functions. 2022-11-07 23:58:22 +01:00
TextComponent.cpp Added support for displaying system name information per-game. 2023-01-15 12:51:59 +01:00
TextComponent.h Added support for displaying system name information per-game. 2023-01-15 12:51:59 +01:00
TextEditComponent.cpp Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
TextEditComponent.h Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese. 2022-10-08 09:33:57 +02:00
VideoComponent.cpp Fixed an issue where the video element static image would not get displayed for legacy theme sets. 2022-12-21 20:02:12 +01:00
VideoComponent.h The defaultImage property can now be used to display a static image in case no video file was found. 2022-12-21 19:53:03 +01:00
VideoFFmpegComponent.cpp (Windows) Changed a debug output entry in VideoFFmpegComponent to convert forward slashes to backslashes. 2023-01-01 19:59:08 +01:00
VideoFFmpegComponent.h The defaultImage property can now be used to display a static image in case no video file was found. 2022-12-21 19:53:03 +01:00