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primary
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Removed some deprecated theme engine code.
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2023-01-15 18:40:04 +01:00 |
AnimatedImageComponent.cpp
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Refactored some image resizing functions.
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2022-11-07 23:58:22 +01:00 |
AnimatedImageComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
BadgeComponent.cpp
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Added Nintendo GameCube, Sega Master System and Sega Dreamcast controller badge icons.
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2023-01-20 21:08:24 +01:00 |
BadgeComponent.h
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The badge overlay images are now retained in the texture cache.
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2022-09-08 19:04:56 +02:00 |
BusyComponent.cpp
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Fixed a small font rendering issue in BusyComponent on some devices at low resolutions.
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2022-11-04 13:32:10 +01:00 |
BusyComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
ButtonComponent.cpp
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Fixed a rendering issue in ButtonComponent.
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2022-09-04 23:55:53 +02:00 |
ButtonComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ComponentGrid.cpp
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Some minor code cleanup.
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2022-09-02 20:52:49 +02:00 |
ComponentGrid.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
ComponentList.cpp
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Removed some unnecessary roundings.
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2022-10-25 20:39:12 +02:00 |
ComponentList.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
DateTimeComponent.cpp
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Added support for overriding the default 'unknown' values when a game has no metadata available.
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2023-01-10 22:20:00 +01:00 |
DateTimeComponent.h
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Added support for overriding the default 'unknown' values when a game has no metadata available.
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2023-01-10 22:20:00 +01:00 |
DateTimeEditComponent.cpp
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Fixed a cosmetic text sizing issue in DateTimeEditComponent.
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2022-12-18 15:53:12 +01:00 |
DateTimeEditComponent.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
FlexboxComponent.cpp
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Changed a function name in FlexboxComponent.
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2022-11-11 18:05:59 +01:00 |
FlexboxComponent.h
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Changed a function name in FlexboxComponent.
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2022-11-11 18:05:59 +01:00 |
GameSelectorComponent.h
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Added gameselectorEntry properties to a number of elements.
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2022-12-15 18:23:48 +01:00 |
GIFAnimComponent.cpp
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Added a maxSize property to GIFAnimComponent and LottieAnimComponent.
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2023-01-17 18:35:46 +01:00 |
GIFAnimComponent.h
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Added a maxSize property to GIFAnimComponent and LottieAnimComponent.
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2023-01-17 18:35:46 +01:00 |
HelpComponent.cpp
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Added a PlayStation 3 controller type.
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2023-01-21 11:02:32 +01:00 |
HelpComponent.h
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Added alignment support and separate dimming of gamelist and system views to the help system.
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2022-03-18 20:14:51 +01:00 |
IList.h
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Added gameselectorEntry properties to a number of elements.
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2022-12-15 18:23:48 +01:00 |
ImageComponent.cpp
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Disabled double rendering of the debug overlay rectangle in ImageComponent if the maxSize property has not been used.
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2023-01-17 18:03:00 +01:00 |
ImageComponent.h
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Renamed an incorrectly named static variable in ImageComponent.
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2022-12-17 22:15:19 +01:00 |
LottieAnimComponent.cpp
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Added a maxSize property to GIFAnimComponent and LottieAnimComponent.
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2023-01-17 18:35:46 +01:00 |
LottieAnimComponent.h
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Added a maxSize property to GIFAnimComponent and LottieAnimComponent.
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2023-01-17 18:35:46 +01:00 |
MenuComponent.cpp
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Removed some unnecessary roundings.
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2022-10-25 20:39:12 +02:00 |
MenuComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
NinePatchComponent.cpp
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Removed the unnecessary applyTheme function from NinePatchComponent.
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2022-11-03 15:44:52 +01:00 |
NinePatchComponent.h
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Removed the unnecessary applyTheme function from NinePatchComponent.
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2022-11-03 15:44:52 +01:00 |
OptionListComponent.h
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Added support for specifying a theme name in the capabilities.xml file.
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2023-01-20 18:37:32 +01:00 |
RatingComponent.cpp
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Changed a number of theme properties to be read by reference instead of via copy.
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2022-11-03 16:03:21 +01:00 |
RatingComponent.h
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Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch.
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2022-09-03 21:43:36 +02:00 |
ScrollableContainer.cpp
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Fixed an issue where single-line scrollable containers could make the application hang.
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2023-01-16 17:20:54 +01:00 |
ScrollableContainer.h
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Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property.
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2022-09-16 18:49:39 +02:00 |
ScrollIndicatorComponent.h
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Removed the 'Enable menu scroll indicators' menu option.
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2022-06-10 19:54:29 +02:00 |
SliderComponent.cpp
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Some minor font sizing improvements.
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2022-10-25 01:20:31 +02:00 |
SliderComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SwitchComponent.cpp
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Fixed some issues where bundled SVG images would not get cached at the correct resolution.
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2022-08-30 20:26:48 +02:00 |
SwitchComponent.h
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Refactored some image resizing functions.
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2022-11-07 23:58:22 +01:00 |
TextComponent.cpp
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Added support for displaying system name information per-game.
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2023-01-15 12:51:59 +01:00 |
TextComponent.h
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Added support for displaying system name information per-game.
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2023-01-15 12:51:59 +01:00 |
TextEditComponent.cpp
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Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
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2022-10-08 09:33:57 +02:00 |
TextEditComponent.h
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Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
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2022-10-08 09:33:57 +02:00 |
VideoComponent.cpp
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Fixed an issue where the video element static image would not get displayed for legacy theme sets.
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2022-12-21 20:02:12 +01:00 |
VideoComponent.h
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The defaultImage property can now be used to display a static image in case no video file was found.
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2022-12-21 19:53:03 +01:00 |
VideoFFmpegComponent.cpp
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(Windows) Changed a debug output entry in VideoFFmpegComponent to convert forward slashes to backslashes.
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2023-01-01 19:59:08 +01:00 |
VideoFFmpegComponent.h
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The defaultImage property can now be used to display a static image in case no video file was found.
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2022-12-21 19:53:03 +01:00 |