RetroDECK/tools/configurator/scripts/TabSettings.gd

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517 B
GDScript3
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extends Control
func _ready():
_connect_signals()
func _connect_signals() -> void:
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%sound_button.pressed.connect(class_functions.run_function.bind(%sound_button, "sound_effects"))
%update_notification_button.pressed.connect(class_functions.run_function.bind(%update_notification_button, "update_check"))
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#%volume_effects_slider.changed.connect(class_functions.slider_function.bind(%volume_effects_slider))
%volume_effects_slider.drag_ended.connect(class_functions.slider_function.bind(%volume_effects_slider))