mirror of
https://github.com/RetroDECK/RetroDECK.git
synced 2024-11-27 00:05:37 +00:00
64 lines
1.9 KiB
GDScript3
64 lines
1.9 KiB
GDScript3
|
class_name ClassFunctions extends Control
|
||
|
|
||
|
# This should be looked at again when GoDot 4.3 ships as has new OS.execute_with_pipe
|
||
|
|
||
|
func array_to_string(arr: Array) -> String:
|
||
|
var text = ""
|
||
|
for line in arr:
|
||
|
text += line + "\n"
|
||
|
return text
|
||
|
|
||
|
func execute_command(command: String, parameters: Array, console: bool) -> Dictionary:
|
||
|
var result = {}
|
||
|
var output = []
|
||
|
var exit_code = OS.execute(command, parameters, output, console)
|
||
|
result["output"] = array_to_string(output)
|
||
|
result["exit_code"] = exit_code
|
||
|
return result
|
||
|
|
||
|
func run_command_in_thread(command: String, paramaters: Array, _console: bool) -> Dictionary:
|
||
|
var thread = Thread.new()
|
||
|
thread.start(execute_command.bind(command,paramaters,false))
|
||
|
while thread.is_alive():
|
||
|
await get_tree().process_frame
|
||
|
var result = thread.wait_to_finish()
|
||
|
thread = null
|
||
|
return result
|
||
|
|
||
|
func _threaded_command_execution(command: String, parameters: Array, console: bool) -> Dictionary:
|
||
|
var result = execute_command(command, parameters, console)
|
||
|
return result
|
||
|
|
||
|
# Make this generic for command, path and naming
|
||
|
func get_text_file_from_system_path(file_path: String, command: String) -> Dictionary:
|
||
|
var output = []
|
||
|
command += file_path
|
||
|
var exit_code = OS.execute("sh", ["-c", command], output)
|
||
|
if exit_code == 0:
|
||
|
var content = array_to_string(output)
|
||
|
return parse_file_list(content)
|
||
|
else:
|
||
|
print("Error reading file: ", exit_code)
|
||
|
return {}
|
||
|
|
||
|
func parse_file_list(content: String) -> Dictionary:
|
||
|
var file_dict = {}
|
||
|
var regex = RegEx.new()
|
||
|
regex.compile(r'"([^"]+)"\s*"([^"]+)"')
|
||
|
var matches = regex.search_all(content)
|
||
|
|
||
|
for match in matches:
|
||
|
var name = match.get_string(1)
|
||
|
var description = match.get_string(2)
|
||
|
file_dict[name] = description
|
||
|
return file_dict
|
||
|
|
||
|
func process_url_image(body) -> Texture:
|
||
|
var image = Image.new()
|
||
|
image.load_png_from_buffer(body)
|
||
|
var texture = ImageTexture.create_from_image(image)
|
||
|
return texture
|
||
|
|
||
|
func launch_help(url: String) -> void:
|
||
|
OS.shell_open(url)
|